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The Profaned addon

5
Mod version:1.4 - 1.5
Game version:1.4
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About This Mod

image 1 for The Profaned addonAdd new types of options with your own hostile factions, undead creatures, weapons, clothing, items, buildings, etc.


Recommended mods.

Although not required, it is highly recommended that you use the advanced Vanilla framework. This framework is necessary not only for the visual design of xenotypes, but also for many other features, without which the mod, although functional, would be quite "naked".


Medieval This mod optionally uses some materials from MoD and integrates craft workshops, etc.


LTS Sytems Required for double doors.


Dark Ages : Crypts and Tombs Doubles the Horror.


Ugly together If the tainted don't want to hate each other.




Cursed people exist between life and death. Despite the persistence of humanity, the Desecrated are ostracized and driven from most cultures.


Naturally, their decomposed bodies are extremely offensive to others, they are slow and unmannered. In addition, they are barren, sensitive to fire and do not tolerate sunlight.


However, the undead also have their advantages: they do not require much food and rest, are extremely resistant to cold, are immune to all diseases and toxins, do not feel pain and cannot die of natural causes.


*Xenotype visualization requires an advanced Vanilla framework.

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*Xenotypes require biotechnology, without which the faction would consist of ordinary people.




The Legion of the Tainted is forced to serve evil and mysterious creatures. Whoever they were before, now it doesn't matter.


In combat, they use non-living creatures and rotten odors to stunn and demoralize their enemies.

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The Bloody Prophets.


Whoever you are in life, now it doesn't matter. You are former people, cursed by undead, tainted by the will of your masters, forced to subjugate everyone indiscriminately and spread your vile curse around the world.


For a long time it was all you knew, but miraculously the three of you were freed from the will of your masters.


Despite this, you have remained who you are. You can either try to atone for your past deeds or continue to spread the curse for your own purposes.


The choice is yours.




These creatures can appear in faction raids and rarely in the wild. They can also be created by players after completing a research project.


Undead do not need to eat and sleep, but they cannot reproduce and do not produce meat. They can be trained like normal animals and cut into pieces to get special materials for crafts.

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*Some creatures have unique attacks and features if the vanilla base extension is set.






*Some weapons and armor use the advanced Vanilla framework to gain unique effects and abilities.


Shields also require VFE.

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*By cutting non-living creatures, you can obtain objects for research and crafts.


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*The throne requires royal authority to function, otherwise it is simply an ornament.

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* Ideology is necessary for the creation of altars and columns.


*Double doors require LTS system.


Compatibility.

Rimedieval - compatible, but pawns may appear with different weapons and clothing than intended, as Rimedieval influences the creation of pawns.


Face Animation - compatible, but requires Big and Small - Genes & More. Thanks to CrackaJack for the patch.


*Thanks to CrackaJack for the patch, we will update compatibility when 1.5 is released.




Extended combat operations are compatible. Unfortunately, I'm not very familiar with CE, so I can't do it right away, but if you politely ask the guys from CE, they'll patch you.


Can I add it to my current save?


You can add it to the current game, but it is not recommended to remove it. In any case, it is always useful to back up your saves.


How can I get craft/research subjects?


Objects can be obtained by disfiguring non-living creatures on the butcher's table or in a ritual circle. Non-living creatures are sometimes found in the wild, in factions during raids and in their fortresses.image 8 for The Profaned addon

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Similar Mods/Addons

Game Version *

1.4 (3202008037_the_profaned.zip)