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"[G&R] Firearms & Melee" mod
About This Mod
· After a year (rather, a few months) calm down, I return with the first fashion of the year, or rather, with the first fashions, because I release 2/3 at once (one is not finished, so I am not sure that I will see the light).
G & R: Firearms & Melee is a mod to which I will add all the weapons I create. If I make a fashion for the U.S. Army, their weapons and attachments will be here. If I work on the Insurgents (which has already been started), many of their weapons will be here as well (more will be available in future updates). I even use this mod to create variations—even ones that are not commonly used—because I can modify the basic weapons to get them.
It is definitely the mod with the most thoughtful coding and the most effort spent (except for some high-quality sprites like I did in the GC series).
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It includes the following mechanics:
· Fire switches
· Attached and detachable butts
· Folding and detachable nipples
· Attachable and detachable bayonets
· ENERGA rifle grenades (first made by me in PPG), which can be activated and deactivated in most of their variations.
· Removable and insertable magazines, which can also be displayed empty or filled with different bullet textures
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And this is not to mention the basics:
· All weapons animated
· Has background
· They are located in a convenient layer (which is not recommended to change)
· Trunks and sleeve ejector positions are adjusted correctly
· The weight of the weapon is carefully worked out, including fasteners, with each component having a realistic weight
· Innovative weapons, new mechanics and features that I did not even list - you will discover them by playing!
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In conclusion (although there is still a lot of interesting in the game), the sound design:
· Shops, sleeves, butts, bayonets and bayonets have sound effects when attached / disconnected
The shots were loud and high-quality
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