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Blinded (REFramework)

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Mod version:1
Game version:all
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About This Mod

Rise brought elemental brightness to the monsters, but compensated by making it unavailable except by throwing cannons or attacking monsters. This mod allows you to deal elemental damage with Brightness!

Commission status and information (Google Docs)

MHRise brought elemental glow to the monsters, but these are rare.


Feature.

Elemental damage now deals half its damage as Radiant damage (no, that doesn't mean it's higher).

This happens faster on monsters that are vulnerable to elemental damage, and does not happen at all on monsters that are immune to this element (even if the monster is not immune to Blight), because it uses elemental damage.

This effect affects all elementals except dragons (because they don't have Blight).

This happens under the usual rules for status effects. This means that it is getting harder to apply Blight to a monster, and its duration is getting shorter.

This affects damage from all players in the lobby (no, we do not recommend using this in a network game with random players).

Similar Mods/Addons

Game Version *

all (Blighted - Main File-571-Affinity-Boost-I-1649015656.zip)