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Mods for voicing metal and mech Sonic
About This Mod
Cooler's English voice from Neo Metal Sonic/Mecha Sonic/DBZ was replaced by Player Voice 6. This voice mode mixes English Metal Sonic and Mecha Sonic clips from Sonic Heroes (using Cooler clips from Dragon Ball Budokai Tenkaichi). Both versions use a mixture of these clips, but Metal Sonic's voice mode pays more attention to Metal Sonic during high-powered attacks, paramute trips, and mission starts. Modified sound clips are mostly battle-oriented, with some mission dialogs such as target monsters, mission finishes, etc. All other unmodified audio clips in this mode remain voice 6. It doesn't change when you convert another player to a sound slot. The character's voice can be muted to improve the balance of sounds. Some lines have an unbalanced sound. For example, the heavy-duty sound lines that are usually played during certain attack lines sound louder when switching skills for reasons I don't understand. There's nothing I can do about it, so I'm sorry. By default, the modification changes the English voice number 6, but you can change it to any other one using ItsBurpee's Voice Changer. Once you convert it to the sound you want, if you want it to be a pak file, you will need to convert it using Rise Pak Patch Tool. This is very important: Mod will not work with Fluffy Manager 5000 if FirstNatives plugin is installed. You can place pak files in a folder in the MonsterHunterRise folder. This can be used with FirstNatives. If other pak files are installed, they can also be renumbered. For example, if you already have the pak file re_chunk_000.pak.patch_002 installed in the MonsterHunterRise folder, you can rename it to re_chunk_000.pak.patch_003 and end with 004. However, the number of the loaded pak file may change. Note, however, that the game does not recognize installed pak files unless their numbers follow each other. Otherwise, you can install FirstNatives from Fluffy as usual, even if you didn't.
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