Make your MCPE life more difficult with the Bedrock Plus mod. This build contains many new monsters based on old ones. Players will meet familiar monsters, but they will become stronger and gain new abilities. Their speed, life recovery and attack damage increase, and surviving in this cubic world becomes more dangerous and difficult. If you are ready for these challenges, start learning new monsters!
Monsters are divided into two categories: the first is relatively weak monsters, the second is almost bosses. There is also an additional neutral beast that will appear at the end.
Classic mobs
In addition to introducing new creatures, the author has strengthened the old ones. Zombies, spiders, skeletons, piglins and witches increased their movement speed (by 35%), the amount of health (doubled) and damage from attacks (+5 units).
New mobs
Below are 14 monsters. Each of them is stronger than their originals, and towards the end, super-strong mobs will appear. Pay attention to their colored amulet to quickly determine the type of creature.
Infected Zombie
Health: 40 units
Damage: 7 units
Behaves like a normal zombie
Inflicts poison for 3 seconds on impact
Drop: branch
Poison Skeleton
Health: 30 units
Increased damage from arrows
Based on winter mountain
Inflicts poison
Drop: poison arrows
Burning Skeleton
Health: 40 units
Damage: 8 units
Lives underground
Wears scorched stone pickaxe
Applies a burning effect
Drop: Scorched Stone Pickaxe
Redback Spider
Health: 30 units
Damage: 6 units
Dangerous spiders living underground
Inflicts deadly poison for 5 seconds
Mummy
Health: 40 units
Damage: 8 units
Spawn extremely rarely and only in deserts
Inflicts wither for 5 seconds
Unstable creeper
Health: 30 units
Explodes quickly and sets everything on fire
Faster and more durable than a regular creeper
Explodes as soon as it comes within striking distance
Less damage from explosion
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Try to hear the mob
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Nether Skeleton
Health: 30 units
Replaces wither skeletons
Unique quiver model
Inflicts Wither
Drop: Wither Arrows
< /figcaption>
Soul Skeleton
Health: 30 units
Increased arrow damage
Replaces regular skeletons in the Soul Sand Valley< /li>
Attacking piglins
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Skeleton protector
Health: 40 units
Damage: 8 units
Accompanies the lord skeletons
In the future, the behavior will be redesigned
For now the shield does not block anything, so the author simply increased their health
Inflicts burning
Attacks piglins
Drop: Worn Ancient Sword
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Infected Pigman
Health: 40 units
Damage: 8 units and poison for 3 seconds< /li>
Once upon a time they were attracted by an infected mushroom, after which their body began to rot
Do not attack in a group, unlike piglins
Drop: the same as for zombie piglins
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Burning Skeleton
Health: 40 units
Damage: 8 units and wither for 10 seconds
Same as normal wither skeletons
Spawn: Nether
Use a scabbard on the back
Drop: similar to wither skeletons
Attack piglins
< p>Fire bat
Health: 5 units
Weak fireball attack
They attack weakly, but there can be many of them
Super strong mobs
Such mobs will receive a boss bar when fighting.
Wild Destroyer
Health: 75 units
Damage: 12 units
Untamed version of Destroyers
More friendly than Rogue Destroyers, but still dangerous
Zombie Soldier
Health: 60 units
Damage: 9 units
Superiors in all aspects to regular zombies
Drop : rusty iron sword
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Defective Golem
Health: 75 units
Damage: 6 units
Explosion damage: 4 units (preparation 3 seconds)
After long battles with monsters, golems begin to act up and malfunction: the mob’s arms stop working, so it will mercilessly attack the player. If it takes more damage, it will simply explode
If you are fast enough, then as soon as you hear the hissing sound (like a creeper), you need to quickly interact with the golem and take out the bottle of experience so that it is not lost in the explosion
Lord skeletons
Health: 75 units
Damage: 12 units
Spawns in the Nether
Inflicts burning and slowing li>
Drop: Scorched Stone Ax
Rogue-killer
Health: 65 units
Damage: 9 units
Can teleport li>
Works alone to track down the player
Notices the hero much further than normal mobs
Constantly changes its position
Inflicts a slowdown
Drop: dagger
Alpha Piglin
Health: 75 units
Damage: 12 units and knockback effect
Capable of inspiring any mobs attack your target nearby
Wears a full set of golden armor
Attacks skeletons
Drop: a battle ax that has low durability but high damage
Black Bear
Health: 30 units
Damage: 6 units
Neutral mob, similar to polar
Crafting recipes
Things that appear when mobs die can be put into the crafting inventory and get useful items and materials.
A poisonous branch of an infected zombie can be turned into a stick.
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Singed A stone pickaxe can be used to obtain coal.
The Assassin's Dagger will yield two flints.
Nine worn ancient swords will give 1 netherite.
A rusty iron sword will become an iron ingot.
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Or into a polished iron sword when mixed with wool and leather.
A scorched stone ax will give a diamond.
Or a sharpened stone ax if you add a half block of black stone.