
Improved mobs.
About This Mod
Make your MCPE life more difficult with the Bedrock Plus mod. This build contains many new monsters based on old ones. Players will meet familiar monsters, but they will become stronger and gain new abilities. Their speed, life recovery and attack damage increase, and surviving in this cubic world becomes more dangerous and difficult. If you are ready for these challenges, start learning new monsters!
Monsters are divided into two categories: the first is relatively weak monsters, the second is almost bosses. There is also an additional neutral beast that will appear at the end.

Classic mobs
In addition to introducing new creatures, the author has strengthened the old ones. Zombies, spiders, skeletons, piglins and witches increased their movement speed (by 35%), the amount of health (doubled) and damage from attacks (+5 units).
New mobs
Below are 14 monsters. Each of them is stronger than their originals, and towards the end, super-strong mobs will appear. Pay attention to their colored amulet to quickly determine the type of creature.
Infected Zombie
- Health: 40 units
- Damage: 7 units
- Behaves like a normal zombie
- Inflicts poison for 3 seconds on impact
- Drop: branch
Poison Skeleton
- Health: 30 units
- Increased damage from arrows
- Based on winter mountain
- Inflicts poison
- Drop: poison arrows
Burning Skeleton
- Health: 40 units
- Damage: 8 units
- Lives underground
- Wears scorched stone pickaxe
- Applies a burning effect
- Drop: Scorched Stone Pickaxe
Redback Spider
- Health: 30 units
- Damage: 6 units
- Dangerous spiders living underground
- Inflicts deadly poison for 5 seconds
Mummy
- Health: 40 units
- Damage: 8 units
- Spawn extremely rarely and only in deserts
- Inflicts wither for 5 seconds
Unstable creeper
- Health: 30 units
- Explodes quickly and sets everything on fire
- Faster and more durable than a regular creeper
- Explodes as soon as it comes within striking distance
- Less damage from explosion
- li>
- Try to hear the mob
Nether Skeleton
- Health: 30 units
- Replaces wither skeletons
- Unique quiver model
- Inflicts Wither
- Drop: Wither Arrows
< /figcaption>
Soul Skeleton
- Health: 30 units
- Increased arrow damage
- Replaces regular skeletons in the Soul Sand Valley< /li>
- Attacking piglins
figure>
Skeleton protector
- Health: 40 units
- Damage: 8 units
- Accompanies the lord skeletons
- In the future, the behavior will be redesigned
- For now the shield does not block anything, so the author simply increased their health
- Inflicts burning
- Attacks piglins
- Drop: Worn Ancient Sword
figcaption>
Infected Pigman
- Health: 40 units
- Damage: 8 units and poison for 3 seconds< /li>
- Once upon a time they were attracted by an infected mushroom, after which their body began to rot
- Do not attack in a group, unlike piglins
- Drop: the same as for zombie piglins
Burning Skeleton
- Health: 40 units
- Damage: 8 units and wither for 10 seconds
- Same as normal wither skeletons
- Spawn: Nether
- Use a scabbard on the back
- Drop: similar to wither skeletons
- Attack piglins
- Health: 5 units
- Weak fireball attack
- They attack weakly, but there can be many of them
Super strong mobs
Such mobs will receive a boss bar when fighting.
Wild Destroyer
- Health: 75 units
- Damage: 12 units
- Untamed version of Destroyers
- More friendly than Rogue Destroyers, but still dangerous
Zombie Soldier
- Health: 60 units
- Damage: 9 units
- Superiors in all aspects to regular zombies
- Drop : rusty iron sword
- Health: 75 units
- Damage: 6 units
- Explosion damage: 4 units (preparation 3 seconds)
- After long battles with monsters, golems begin to act up and malfunction: the mob’s arms stop working, so it will mercilessly attack the player. If it takes more damage, it will simply explode
- If you are fast enough, then as soon as you hear the hissing sound (like a creeper), you need to quickly interact with the golem and take out the bottle of experience so that it is not lost in the explosion
- Health: 75 units
- Damage: 12 units
- Spawns in the Nether
- Inflicts burning and slowing li>
- Drop: Scorched Stone Ax
- Health: 65 units
- Damage: 9 units
- Can teleport li>
- Works alone to track down the player
- Notices the hero much further than normal mobs
- Constantly changes its position
- Inflicts a slowdown
- Drop: dagger
- Health: 75 units
- Damage: 12 units and knockback effect
- Capable of inspiring any mobs attack your target nearby
- Wears a full set of golden armor
- Attacks skeletons
- Drop: a battle ax that has low durability but high damage
- Health: 30 units
- Damage: 6 units
- Neutral mob, similar to polar
Defective Golem
Lord skeletons
Rogue-killer
Alpha Piglin
Black Bear
Crafting recipes
Things that appear when mobs die can be put into the crafting inventory and get useful items and materials.
A poisonous branch of an infected zombie can be turned into a stick.
< p>
Singed A stone pickaxe can be used to obtain coal.

The Assassin's Dagger will yield two flints.

Nine worn ancient swords will give 1 netherite.

A rusty iron sword will become an iron ingot.
< p>
Or into a polished iron sword when mixed with wool and leather.

A scorched stone ax will give a diamond.

Or a sharpened stone ax if you add a half block of black stone.
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