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New unique mobs.

Category - Mobs
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Mod version:1
Game version:1.18.10
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About This Mod


The Billey's Mobs modification for Minecraft Pocket Edition adds 36 unique mobs to the cubic world. Some mobs live on land and some live in water. Download and install this plugin to update your world.


Sea devil


It has a power of 7 hearts.

Deals 5 hearts of damage (+ poison for 30 seconds).

Attacks fish and monsters.

It only appears at sea.

There are six species of gargoyles, one of which, the rare golden gargoyles, drops precious stones.

Drops: cod, salmon, bones or a new item "Light of Wrath".

Mobs glow in the dark.

description_0 New unique mobs.

Swordfish


  • Has a health reserve of 10 hearts
  • Deals damage equal to 6 hearts (+poison for 15 seconds)
  • This mob is neutral towards players and attacks fish
  • Sword-fish filet (0-4) and two units of the following items:
  • Fin Sword Fish
  • Swordfish's tail
  • Swordfish stick
  • Raw cod
  • Raw salmon
  • Extra swordfish filet
  • Spawning in the oceans
    description_1 New unique mobs.

Sea beast


  • Has a health reserve of 10 hearts
  • Deals 2.5 heart damage (+ Slow for 15 seconds)
  • This mob is neutral towards players, attacking fish and monsters
  • Drops fertilizer for pet cucumber (0-3)
  • Spawning in the oceans
    description_2 New unique mobs.

Killer whale


  • Has a health reserve of 30 hearts
  • Deals 8.5 heart damage
  • Mob will attack for 1 minute for every 10 minutes. Neutral to players, attacking fish
  • It will survive only in the oceans (often in the cold ones)
  • You can skate and tie, but you can't control it after tame
    description_3 New unique mobs.

Zombie cat


  • Wild Mob:
  • Has a health reserve of 4 hearts
  • Deals damage equal to 2 hearts
  • Will attack cats and players
  • Sleep in the jungle at night
  • In daylight it will burn
  • You can tame the mob with fish or thread

  • Tame Mob:
  • Has a health reserve of 10 hearts
  • Will not attack cats
  • Upon awakening, the player receives cool gifts from the mob
    description_4 New unique mobs.

Skeleton cat

It is very similar to a zombie cat, except that this mob can be tamed with the help of a hellish growth. It will bring players random items from the Lower World. Mob will be neutral towards the players, but occasionally instead of the usual skeleton can sleep aggressive. It will attack players and cats. You can repaint it.

description_5 New unique mobs.

Pigeon


  • Wild Mob:
  • Has a health reserve of 3 hearts
  • Deals damage equal to 2 hearts
  • Will attack cats and players
  • Spawning in the plains and flower forests
  • Immunity to fall
  • Rarely bite the ground
  • Sometimes flying, sometimes walking
  • In daylight it will burn
  • You can tame the mob with seeds, bread and carrots
  • Runs away from the player
  • Rarely, it leaves stains that can be destroyed and bone meal may result

  • Tame Mob:
  • You can cure a mob with seeds, bread and carrots
  • Does not fly
    description_6 New unique mobs.

Pizza fish


  • Has a health reserve of 5 hearts
  • You can cut the pizza
  • Friendly to all but the monsters
  • Shaking pizza (2-5)
  • Other fish eat pizza quietly
  • Spawning in coral reefs
    description_7 New unique mobs.

Great white shark


  • Has a health reserve of 20 hearts
  • Deals 7.5 heart damage
  • This mob attacks fish and monsters
  • Shaking cod and bones
  • Spawning in the oceans
  • Three species
  • Shy: afraid of players, 25% chance
  • Hostile: Attacks players, 25% chance
  • Neutral: Neutral to players, 50% chance
    description_8 New unique mobs.

Cat Edge


  • Wild Mob:
  • Has a health reserve of 8 hearts
  • Deals damage equal to 2 hearts
  • Will attack cats and players
  • Sleep in the jungle at night and in the region
  • Randomly teleports
  • You can tame the mob with the chorus fruit

  • Tame Mob:
  • Has a health reserve of 16 hearts
  • Will not attack cats
  • Upon awakening, the player receives cool edge gifts from a mob
    description_9 New unique mobs.

Pickle


  • Spawning in coral reefs
  • Attacks drowning and pizza fish
  • Eats most things in the ocean except sea cucumbers
  • Can detect objects from afar
  • You can tame things he eats
  • Increasing the level requires either waiting or feeding
  • Can instantly go to the next level if you use fertilizer for cucumbers. If you use fertilizer on an adult, then there will be a small cucumber, which can be quickly tamed with the same fertilizer
  • Looks really cool at night
  • First level
  • Health: 2 hearts
  • Damage: 0.5 Hearts
  • Survives in water for up to 15 seconds
  • Second level
  • Health: 4 Hearts
  • Damage: 1.5 Hearts
  • A cucumber is laid every 10 to 20 minutes
  • Snapping seaweed
  • It survives in water for up to 10 minutes
  • Third level
  • Health: 8 hearts
  • Damage: 3.5 Hearts
  • Can survive in the air
  • Every 5 to 10 minutes, they lay cucumbers
  • Can be diluted
    description_10 New unique mobs.

Angel cats


  • Two variants of cats
  • Angel Cat:
  • Scares phantoms, spiders, creepers and hostile cats
  • Shaking the phantom membrane
  • After appearing, it will remain stationary for 15-40 seconds or until it takes damage
  • Then it will fly 3-5 minutes
  • Sleeping in the jungle
  • All classic cat textures
  • You can tame the mob with fish

  • Angel Cat Edge:
  • Shoots bullets at enemies scared away by an angel cat
  • Sleep in the jungle at night and in the province
  • Teleports randomly
  • You can tame the mob with a chorus fruit
    description_11 New unique mobs.

Duck


  • Has a health reserve of 3 hearts
  • 2 options
  • Opens his mouth and makes sounds
  • Sometimes he swims, sometimes he walks on land
  • He sometimes stands up and waves his wings
  • You can feed, tame, cure and grow with seeds or carrots
  • Spawning in the marshes
    description_12 New unique mobs.
    description_13 New unique mobs.

Angel pig


  • Has a health reserve of 15 hearts (wild) and 20 hearts (tame)
  • Deals 4 hearts damage
  • It is tamed with gold carrots
  • If you hit one of them, all the mobs near will attack the user (like wolves)
  • Spawning in plains or flower forests
    description_14 New unique mobs.

Drying cat


Behavior is similar to zombie cats. The only way to get an animal is to use a sad potion on a cat or skeleton cat.

description_15 New unique mobs.

Penguins


  • Have a health reserve of 8.5 hearts
  • Deal 2.5 heart damage
  • Neutral
  • Sometimes they swim, sometimes they walk on land
  • Sometimes the ice block can be broken
  • Sometimes they get acceleration
  • They look funny if they're angry
  • Tame animals bring fish for the player
  • Tame (children) with cod and salmon. Similarly, you can treat and breed
    description_16 New unique mobs.

Snail


  • It has a health reserve of 4 wild hearts and 8 tamed hearts
  • 256 shades and three types:
  • Snail of Weakness - 50% chance of spawn, antennae straight, 0 points of damage, repulsion and overlay of weakness 1 forever
  • Snail Slowdown - 40% chance of spawn, faintly bent antennae, 0 or 1 point of damage, repulsion and Slowdown imposition 1 forever
  • Snail Poison - 10% chance of spawn, tendrils bent, 0 points of damage, repelling and overlaying drying 1 forever
  • It will sleep in rivers, less often - on plains, in small groups. In the jungle, they sleep in large groups
  • Nothing's dropping
  • All snail species will spawn from a single spawn egg
  • The child obtains the body color and type of either parent, and the shell color is chosen randomly
  • Sometimes they sleep
  • In a dream, particles in the form of the English letter Z are emitted
  • They can climb walls like spiders
  • Taming, breeding, healing or seduction is carried out by the following items:
  • Any kind of leaves
  • Mushrooms
  • Apple
  • Wheat
  • Sea cucumber
  • Wood
  • Grass
  • Block of colors
    description_17 New unique mobs.

Piranha


  • Have a health reserve equal to 2 hearts
  • Deal 0-1.5 heart damage
  • Neutral
  • They spawn in lakes and marshes in groups of 3-5 individuals or in the seas of 5-7 units
  • Every 10-60 seconds, the piranha attack the nearest mob, and all the other piranha join
  • They are not touched by other mobs, but can be killed in self-defense
  • A fish sword can kill five fish at once
  • Piranhas eat fallen items from a slain creature
  • Tamed piranhas are immune to the fish sword
  • They do not drop anything but eaten objects
    description_18 New unique mobs.

Banana duck


  • Health: 4 Hearts
  • You can wear hats, and not even one
  • Tame, lure, feed and breed with brine fertilizers
  • Grumbling, opening your mouth
  • Every 3-9 seconds, with a 10% chance, they take off and slowly descend to the ground
  • Don't take damage from falling
  • Bananas don't slash
  • Spawn wherever sand is present
  • All the ducks and banana ducks will protect each other, so if you hit one, all the others will run after the player for 10 seconds
  • The orange ducks in the screenshot became so colored, as the author gave them a potion of coloring
  • After taming, the mob attacks all monsters
  • There are secret mob variants: to do this, you need to sleep mobs, placing sand in different locations or inventing something with other birds
  • Sleep next to the owner or wherever they want
  • Duck armor can only be placed on domesticated mobs, and dirt is used to remove armor
    description_19 New unique mobs.

Cucumber zombie


  • Health: 3 Hearts
  • Spawn: Coral reefs
  • Uses sea cucumber textures
  • It is tamed and treated with sea pizza
  • After tame you can ride it (though, the management is quite difficult)
  • Lead can be applied
  • If you jump out of the water while on a mob, the player will get underwater breathing for 5 seconds
  • He doesn't attack anyone, and he doesn't attack either
  • Glow in the Dark
    description_20 New unique mobs.

Cucumber cat


  • A common cat that somehow appears in coral reefs
  • Killing drowned men in two strokes
  • 3 natural shades, but can be colored
  • You can skate, but swimming is problematic
  • Do not attack drowned people when the player is sitting on top
  • Breathing on land only after taming
  • Taming: sea pizza or raw fish
  • Gives the player sea items after awakening
  • The rest of the behavior is similar to ordinary cats
    description_21 New unique mobs.

Velvet worm


  • Health: 5 hearts
  • Damage: 3 Hearts
  • Crack velvet slime on attack
  • Tame with the cooked spider eye
  • It is treated, multiplied and fed with spider eye or thread
  • You can wear duck armor: it will be invisible, but there will be a protection
  • In this case, if you put on the armor of the edge rod, they will not shoot the rods, because they will not be able to drop velvet slime
  • Armor removed by mud
  • Attack any insects, except tame
  • Quickly destroy glass
  • Spawned at light level 5-8 in ordinary biomes
  • Velvet mucus
  • Experimental mode needed
  • You can throw by dealing damage and slowing down enemies greatly, with 5 seconds reloading
  • You can create a velvet slime block (command to get /function billeyblocks)
  • It quickly breaks down and explodes easily without burning
  • Destroyed by piston
  • Green-violet mucus block
  • Slows down and dries when stepped on
  • Kraft: 8 velvet slime and 1 pickle
  • Blue-green block mucus
  • Gives speed on attack
  • Kraft: 8 velvet slime and 1 sea pizza
  • The mobs try not to step on the block
  • Mixed mucus block
  • Gives regeneration and speed for 2 seconds at attack
  • Kraft: 1 velvet slime block, 1 blue-green slime block and 1 sugar
  • The mobs try not to step on the block
    description_22 New unique mobs.

Khomyak


  • Health: 1.5 Hearts
  • They will sleep in the desert on the sand, in the savannah on the grass, under the ground - on the stone
  • Tamed with seeds or carrots
  • Sometimes he touches and sniffs
  • Multiple shades available
  • You can place them in a hamster ball (crafted from blue-green glass and merry dust)
  • If you feed them some fun dust while they're on Redstone, they're going to be like Redstone clocks
  • The animation will work even if the mob is not sitting on redstone
  • Hamsters take no damage in the ball, but the ball itself is destroyed for two teaks of any damage except effects
    description_23 New unique mobs.

Goose


  • Health: 6 hearts
  • Damage: 3 Hearts
  • Randomly attack anything that is not a goose
  • Until they sleep naturally
  • They pick up everything that falls, and if it's food, they eat it
  • Dropney the watermelon piece to pick up the picked item
  • Unfortunately, the chosen item is invisible
  • Tame with watermelon or seeds
    description_24 New unique mobs.

Hammerhead


  • Health: 20 hearts
  • Damage: 7.5 Hearts
  • Spawn: Oceans
  • Attacks fish
  • Drops: cod, bones, shark tooth
  • Multiple sizes
  • The largest can sleep with drowned people on their backs: after killing a drowned person, you can give a shark a sea pizza and tame it. Then 
  • you can ride it
  • Three types:
  • Modest: afraid of players
  • Evil Shark: This will appear if the player attacks a humble shark
  • Neutral
  • description_25 New unique mobs.

Catfish


  • Health: 1-2 Hearts
  • Spawn: everywhere in the water except the cold ones
  • Attacked by all who hunt salmon
  • Similar to fish
  • In order not to be attacked by other fish, you need to feed the mob seeds when taming
  • Raw catfish:
  • You can give the cat
  • Can be eaten to get the thread
  • You can mix with cocoa to get speed 4
    description_26 New unique mobs.

Kiwi


  • Health: 2 hearts
  • Spawn: Most forests
  • Tame with raw or cooked snail, and after tame can be fed with seeds
  • Attacking untamed snails
  • You can wear a hat
  • You can take off the fur for crafting a hat or duck armor
    description_27 New unique mobs.

Centipede duck


  • The size is random, if you get too big to slow down, use the /function billdespcenti command
  • A spawn egg appears in the killing of a centipede by a duck
  • The last duck can be tamed so that the mob can fire the edge rods at enemies, the player, and even his pets
  • Attacks all but the centipede ducks
  • Spawn in large spaces, otherwise the fight will be extremely difficult
  • Drop: experience and colored gunpowder
  • In battle, the player receives an item - a canister duck:
  • Shoots like snow balls
  • The ducks will attack anything that moves
  • If you shoot tame ducks, they'll become normal
  • description_28 New unique mobs.

Fight fish


  • Health: 1-2.5 hearts depending on size
  • Spawn: Most bodies of water (not oceans)
  • Tame with sea pizza, spider eyes
  • They are bred with sea pizza, spider eyes, raw or cooked snails, seagrass, seeds and carrots
  • Raw fish will fall out and have effects when eaten. Can cook and eat
  • You shouldn't tame if you want to make a farm
  • Attacked by anyone who attacks cod
  • 19 species: 10 occur naturally and 9 occur naturally
  • Species that appear after breeding can glow and even dance
  • No one attacks except the player holding the angler's lantern
    description_29 New unique mobs.

Electric eel


  • Health: 2.5-4 hearts depending on size
  • Spawn: Most bodies of water (not oceans)
  • Tame with sea pizza, spider eyes
  • They are bred with sea pizza, spider eyes, raw or cooked snails, seagrass, seeds and carrots
  • Raw fish will fall out and have effects when eaten. Can cook and eat
  • You shouldn't tame if you want to make a farm
  • Attacked by anyone who attacks cod
  • 4 species
  • Use electricity to protect themselves: if they are injured or run away from someone, then every 1-3 seconds shock the area to impose poison, slowness and weakness. All but the tame mobs and the eels themselves will get the effects. The deadly poison is applied only to those who are very close to the mob. Sometimes the mobs start attacking each other because of the poison
  • In addition, electric discharge occurs once every 10-30 seconds, so that the other mobs do not approach the eels. It also places deadly poison on mobs within a 2.5 block radius
  • Every 9 seconds, fatigue accumulates up to 13 units, then sleeps for 30 seconds to 2 minutes
  • During sleep, they can be attacked and not get shock. The mobs move slowly
  • Small species don't drop anything
  • Medium species drop raw cod and fighting fish
  • Large species dropping fish, coal and nuggets
    description_30 New unique mobs.

Orange penguin

description_31 New unique mobs.

Terrestrial dolphin

description_32 New unique mobs.

Mergus

description_33 New unique mobs.

Deinonikh

description_34 New unique mobs.

Yutiran

description_35 New unique mobs.

Achievements


Achievements will require a AdvancementPack - Java Advancements build (link). All of them give experience when receiving.

  • Brilliant Duck: Get a Secret Driving Duck
  • RACE!: Stay near an aggressive duck or kill a duck
  • How rude...: cut the pizza
  • Pizza Transplant: Put seafood pizza on your trimmed/baked pizza.
  • Ornithologist: get each variant of banana duck, except for the unusual (does not work with the help of spawn eggs, and in the multiplayer you need to be closest to the duck that appeared)
  • Sweetheart: use a colorful potion
  • Radioactive Fish: Get Green Glowing Fighting Fish
  • Duck Killer: Kill a Centipede Duck
  • Cat Necromancer: Tame a Zombie Cat or a Skeletal Cat
  • Spooky Cat: Endercot Tames


Commands


  • /function billeyitems: Returns all items of an add-on
  • /function nearduckrideable: Makes the nearest domesticated duck controlled and controlled by a fish sword, but there is another way to get a sled duck without commands
  • /function nearbananaduckrideable: Makes the nearest domesticated banana duck controlled and controlled by a fish sword, but there is another way to get a sled banana duck without commands
  • /function billdespcenti: kills all centipede ducks
  • /kill @e[tag=!tamed]: kills all untamed animals except wolves, horses and parrots.


Items


Spawn's special eggs

  • Yellow Spawn eggs in the creative inventory do not spawn new mobs, but call only other types of existing ones


Fertilizer for picklepetals

  • Drops out of merchants or is created
  • You can feed banana ducks


Ranger's lamp

  • Forces the fish to attack the player
  • Spreading from the sea line


Sandbanana

  • Falls out of the banana duck while feeding apples
  • Gives positive effects to the player or his pets
  • Banana ducks won't get the effects of sand banana


Duck projectile

  • He is seen shaking from a centipede duck
  • Works like snow balls
  • Command: billey:yeet_duck


Snail helmet

  • Crafted from the shell of a snail
  • Protection is similar to iron, enchanted skin, and strength - between iron and skin
  • Command: billey:pizzapiece


Sea Pizza

  • Falls out of pizza fish
  • A small chance to give the player slowness or regeneration
  • Used to tame fish
  • Command: billey:pizzapiece


Rassol

  • Falls out of pizza fish
  • Can be obtained by using flask on cucumber cat or cucumber zombie
  • Used to create colored or colorless potions or for drinking. Then the player will get poison, speed or night vision (one of three)


Swordfish filet

  • 1.5 hunger units
  • With a small chance imposes a deadly poison
  • Falls out of pizza fish
  • Command: billey:swordmeat


Swordfish steak

  • 3.5 hunger units
  • It takes a little less time to eat than vanilla food
  • A small chance of breathing under water
  • Command: billey:swordcooked


Sword of the Fish

  • 7 damage to fish, killer whales, penguins, and pet cucumbers
  • 3 hearts of damage to other mobs
  • Used to control ducks when riding a horse
  • You can make steak
  • Command: billey:swordfish


Golden Sword of the Fish

  • 9.25 heart damage to fish, killer whales, penguins and pet cucumbers
  • 4 hearts for other mobs
  • Used to control ducks when riding a horse
  • You can make steak


Potions of cats

Sad Potion

  • Cat, Cat Skeleton → Cat Drainer
  • Command: billey:zcat_bottle


Happy Potion

  • Cat drying → Cat
  • Command: billey:cat_bottle


Boring Potion

  • Cat drying, Cat → Cat skeleton
  • Command: billey:scat_bottle


Funny Potion

  • Cat skeleton → Cat
  • Command: billey:wcat_bottle


Coloring potion

  • Helps you change the color of a tame creature
  • Command: billey:colorful_potion


Potion for color removal

  • billey:colorless_potion


Duck armor

  • Genuine leather: 10% less damage, can be dyed
  • Gold: 20% less damage
  • Rinse: 25% less damage, a slight shade of color that you previously painted on leather armor or a hat
  • Iron: 30% less damage
  • Diamond: 40% less damage
  • Neserit: 50% less damage
  • Edge Rod: 60% less damage, stains, causes a duck to fire rods
  • Hat: can be painted, team - billey:pet_hat, can be worn on many birds


Cucumber juice

  • Made when using an empty bottle on a cucumber cat or zombie
  • It can be used to create colorless or colorless potions
  • You can drink and get poison, speed or night vision. The player will get one of three effects


Duck hat

  • Made of kiwi fur and projectile duck
  • Can be worn as a helmet
  • Creaks randomly or when taking damage
  • Reproduces the sound of a duck dying in the death of a player or a mob


Changes in Ordinary Cats


Now there are even more species of cats, they will die down in the jungle and in the villages.


Taming Fish


If you want to create a huge aquarium of many fish, you can tame the fish with pizza. The pizza fish itself tame with rotten flesh, and ordinary fish - with seeds and carrots.


Craft Recipes

description_36 New unique mobs.


Similar Mods/Addons

Game Version *

1.18.10 (8fdd3758624688ec5cd4c8247bd9b73a.mcaddon)