Mutant mobs.
About This Mod
All mods bring interesting things: new features, new mobs or new items. Particularly interesting are additions that significantly change the appearance or behavior of regular mobs. For example, the Mutant Creatures mod adds new mutant creatures based on classic Minecraft mobs. The game becomes much more difficult as mobs mutate, become stronger and can be thrown or reset.
Mutants.
Zombies and Khador.
Both types of mobs are many times larger, stronger and faster. If a mob is in a knockback state, then after a while it will get up again. In addition to standard attacks, zombies and cadabras can summon minions. To defeat a minion, the zombie must be stunned and then burned. Health: 150 hearts.
Climbing and Rotting Zombies
Two types of zombies that were part of Minecraft Earth. They don’t have any special skills, but they hit you on the head pretty well. Rotting zombies drop poisoned flesh, and climbers can climb walls.
Creeper
Creepy creepers will become even scarier: the mobs have four legs and an extremely elongated neck. Now the creatures look more like spiders with creeper textures. If you managed to beat the creeper and have few health units left, then quickly run away - a large-scale explosion will follow. Not only will the power become higher, but the creepers themselves will not receive damage from other creepers. Previously, the creeper family was afraid of ocelots, but now the cats will get their bills. Health: 120 hearts.
Skeletons and winter mountains
If you don’t like skeletons, you won’t love them even more now. The updated mobs will also shoot wolffire arrows at players, and when you reach stage 2 (after getting knocked out), try to stay away - the arrows will contain TNT. Health: 160 hearts.
Wither Skeleton
The mob has never been more terrifying than in this expansion. A huge sword that can kill anyone, and two stages of battle, where the mob is superior to any skeleton or zymogor. Moreover, mobs are able to walk on lava. Health: 160 hearts.
Piglin and cruel piglin
They will be neutral only if the user has gold armor. If you give them a block of gold or a gold bar, you can get something more. But all this does not work with cruel piglins. Health: 150 hearts.
Zombie Pigman
These mobs were already a great danger in the Nether - hordes of zombies quickly killed users. So try not to hit the mutated zombie pigmen, as it's not just dangerous: it's deadly. If you still kill the mob, you can get a lot of gold and nuggets, as well as rotten flesh. Creatures are able to summon helpers. Health: 150 units.
Snow Golem
A stronger version of the friendly creature. Not only can he leave snow trails, but he can also turn water into ice. In this case, the mob will throw ice blocks at enemies. Once tamed, it will not only become a guard, but will also make an excellent transport. You can use scissors to remove the pumpkin. Health: 80 units.
Iron Golem
Resembles Varden. Doesn't spawn naturally. Can defeat several mutants on his own. Up to two players can ride.
Axolotls
Have a strong tail and live in Lush Caves.
Axolotl of the Edge
Spawns in the End dimension and is not afraid of water. Loves the chorus fruit.
Ocelots
Quite a rare mob due to its strength. Spawn: Jungles, lush caves and winter biomes depending on the species. Single-handedly kills most mutants.
Wolf
Animals have become much larger and stronger, which means users have an even more powerful companion. Once tamed, wolves can be ridden in the same way as horses. Use dyes to decorate mobs. Wild wolf health: 80 hearts. Tamed wolf health: 130 hearts.
Zombie wolf
Creepy creature. Differs from the usual place of residence and extreme hostility. You can find the monster only in the Lower World. It will be extremely difficult to get such a pet, but it is quite possible. Health: 80 hearts.
Pig Spider
A mixture of a regular pig and a spider. Don't ask how it happened. As soon as the mob makes eye contact with the victim, it will begin to shoot a web so that the target does not escape. In this case, any spider or pig will mutate. Health: 50 hearts.
Drowned
In water, the player’s abilities become much worse, and with the advent of new types of drowned, entering the water is practically prohibited. In addition to extremely fast movement on water, mobs will use a powerful trident in both long-range and melee attacks. Try not to die from summoned creatures. Health: 150 hearts.
Enderman
The mob itself was becoming a problem, but now it is the most powerful monster besides bosses. The new enderman is able to stop even rain, clone himself and stun the enemy with a scream, inflicting weakness. The only thing that will save you is a pumpkin on your head. Health: 200 hearts.
Potion of Mutation
Now with a 50% chance you can turn an ordinary mob into a mutant. The potion can be prepared using both regular crafting and in the brew rack.
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Hulk Hammer
- Can be attacked from a distance in the area (while losing strength)
- Slow attacks on mobs will repair the tool
- Dropped from mutant zombies
Creeper egg
- Appears when a creeper explodes
- When the egg is destroyed, a creeper fragment may fall out
- You need to wait 10-12 minutes before the small creeper hatches
- Lightning can speed up hatching by half
Switching mutant spawn
- When natural spawn is turned off (first screenshot), only neutral mobs will appear - Edge Axolotl and Hog Spider
- A similar function is available in the pocket version
Easter eggs
- The author included a lot of interesting things to explore
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