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Werewolf Evolution Add-on (1.20) - MCPE/Bedrock Mod

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Mod version:1
Game version:1.20
The mod has been successfully tested for the absence of viruses
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Minecraft: Bedrock Edition

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About This Mod

Werewolf Evolution Addon (1.20, 1.19) is an addon for turning into werewolves and fighting them. The addon now includes werewolves, various items such as aconite, various healings, and totems associated with werewolves.

Features.

To explain how this addon works and how a werewolf turns into a player, you must start with an infected villager or werewolf.

Infected rural dweller

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Ten Hearts.

This villager is the result of a werewolf attack on a villager. There is a 30 percent chance that a villager will be infected and healed or otherwise turned into a werewolf.

They may also appear in the forest.

Stages of werewolf disease

The phase in which werewolf disease turns the patient into a werewolf consists of seven stages with a total duration of 4 minutes 39 seconds (279 seconds).


Phase 1 is the phase of primary transmission: This phase occurs immediately after the werewolf attack and lasts 50 seconds.

Phase 2 - Viral invasion phase: This stage is characterized by a brief slowdown in movement, weakness, fatigue, and blindness lasting 30 seconds.

Stage 3 - Hunger and Madness Stage 1: This stage is characterized by mild signs of hunger and animal cries of madness caused by illness. This stage lasts 60 seconds.

Phase 4 - Severe phase: In this phase, all symptoms worsen and the heartbeat becomes louder. This phase lasts 41 seconds.

Phase 5 is anger-resentment phase: This phase is characterized by hunger symptoms and temper outbursts and is the most dangerous phase to treat because these temper outbursts can lend strength, speed, resilience, haste, and hunger. This phase lasts 30 seconds.

Phase 6 - Hunger and Madness Phase 2: This phase consists of bouts of hunger, increased madness, and decreased temper outbursts. This phase lasts 30 seconds.

Phase 7 - Final Phase: In this phase, all previous phases combine to produce a frenzy effect, which, although somewhat diminished, is still very dangerous to the patient and is advised to stay in bed. This phase lasts 38 seconds.

As mentioned above, these diseases can be treated with different subjects depending on the stage:


(Basic treatment of werewolves: stages 1 to 3)

(Advanced werewolf treatment: stages 1-7)

(Divine totem: all stages)

Werewolf totems can also automatically turn you into a werewolf.


Aconita flowers are required to create these objects.

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Ten Hearts.

This villager is the result of a werewolf attack on a villager. There is a 30 percent chance that a villager will be infected and healed or otherwise turned into a werewolf.

They may also appear in the forest.

Stages of werewolf disease

The phase in which werewolf disease turns the patient into a werewolf consists of seven stages with a total duration of 4 minutes 39 seconds (279 seconds).


Phase 1 is the phase of primary transmission: This phase occurs immediately after the werewolf attack and lasts 50 seconds.

Phase 2 - Viral invasion phase: This stage is characterized by a brief slowdown in movement, weakness, fatigue, and blindness lasting 30 seconds.

Stage 3 - Hunger and Madness Stage 1: This stage is characterized by mild signs of hunger and animal cries of madness caused by illness. This stage lasts 60 seconds.

Phase 4 - Severe phase: In this phase, all symptoms worsen and the heartbeat becomes louder. This phase lasts 41 seconds.

Phase 5 is anger-resentment phase: This phase is characterized by hunger symptoms and temper outbursts and is the most dangerous phase to treat because these temper outbursts can lend strength, speed, resilience, haste, and hunger. This phase lasts 30 seconds.

Phase 6 - Hunger and Madness Phase 2: This phase consists of bouts of hunger, increased madness, and decreased temper outbursts. This phase lasts 30 seconds.

Phase 7 - Final Phase: In this phase, all previous phases combine to produce a frenzy effect, which, although somewhat diminished, is still very dangerous to the patient and is advised to stay in bed. This phase lasts 38 seconds.

As mentioned above, these diseases can be treated with different subjects depending on the stage:


(Basic treatment of werewolves: stages 1 to 3)

(Advanced werewolf treatment: stages 1-7)

(Divine totem: all stages)

Werewolf totems can also automatically turn you into a werewolf.


Aconita flowers are required to create these objects.

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Advanced werewolf treatment.

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Totem of God.

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Werewolf totem:

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werewolf

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Claw attack with 5 hearts.

Health: 15 hearts.

This creature can be found in the full moon. Beware, it can become infected and turn into a werewolf.

Werewolves are characterized by great strength, high regeneration, enormous speed and a fury attack that increases strength.

Werewolf - Player


At all stages of Werewolf Disease, you become a werewolf and must either cope with it or acquire a Divine totem.


One of the characteristics of the werewolf is unquenchable hunger, so you need to hunt more and more.


Also, as a werewolf, you must not approach the golem.


Werewolves have two states: human and werewolf:


Werewolf is a person:

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In the afternoon, like a man, he is hungry and suffers a mild bout of rage every 24 seconds.

Common effects: easy jumping and speed.

Anger effects: force, rush, speed, regeneration, resistance, hunger.

Werewolf.

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When the moon is full, they stand facing the moon, and the transformation begins.

Like humans, werewolves have the usual advantages and attacks of rage and are very hungry.

The usual effects are: regeneration, hunger, bounce, resistance.

Fury effects: strength, rush, high healing, high hunger, resistance.

  • Werewolves also have very good advantages. If he has no items, he releases a claw that gives him speed and more attack (5 points of heart damage) to break blocks, but if he has items, his base damage is lower.

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  • After walking for a while, they begin to run, and their speed doubles. It is best to run on a flat surface, but it is also useful in uneven terrain, such as mountains or forests.

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  • The werewolves turn into full moon night, but can be controlled with a werewolf collar. This collar can be put on the neck or chest, and the werewolf can turn or not turn at will while wearing it. To do this, the werewolf must squat three times in a row for a maximum of seven seconds, without removing the collar.

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Similar Mods/Addons

Game Version *

1.20 (Werewolf-Evolution-Addon-MCPE-Behavior-1.20.mcaddon)