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Interaction with the enemy

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Mod version:1
Game version:1.1.5
The mod has been successfully tested for the absence of viruses
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About This Mod

Rjunimagu

He does nothing without the modes and his mother on the list (the only 2 BadAssCompany and NekiyManEmotes I know of at the moment is to do it)


Enemies can now be randomly forged, that's all.


We are working on adding additional features in the future, but we will need a more general AI handler


Emotional Developer

If a mod wants to add its own senses to it, the current process is as follows


Option emotion.Remote control.Add (new enemy note ("Octobercom.Biz we society.badasscompany__ default dance", 30));


or


Emulation Options Emulation Options----------- Add (new enemy note ("Octobercom.Biz we are a society.__ Cannam style", 1));


Onkillemotes are triggered when the player dies


He will periodically hit the enemy every few minutes.


EnemyEmotes has a set of emoji titles and float for maximum emoji playback time (mainly used to switch between emoji decks you want to play in a few seconds)

Similar Mods/Addons

Game Version *

1.1.5 (Gemumoddo-EnemyInteractions-1.1.5.zip)