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SellBuild
About This Mod
Sold Bodies Modified Version
This is an updated and modified version of Sell Bodies fashion.
Author of original fashion https://thunderstore.io/c/lethal-company/p/malco/SellBodies/.
The configuration allows you to change the number of credits for corpses, the weight of corpses, single-handed or double-handed corpses, and the mobs that can produce corpses (modified enemies supported).
Maud does not and will not support the following enemies: masquerade, battler, terrestrial leviathan.
Enemies that cannot be killed usually have corpses and a drop. This is in case someone makes a mod that can kill these enemies.
If there is no way to kill vanilla enemies that cannot be killed, their corpses/droplets cannot be used.
Warning:
It's been six months since we started updating the mod, and we've reached almost a million downloads. However, we would like to inform you that from now on we will not release any updates except bug fixes (or vanilla game updates).
Known issues.
The configurations are not fully synchronized, make sure all players have the same configurations.
V 1.9.4:
We hope you enjoy the confetti (update 1 m to download).
V 1.9.3:
Fix minor bugs to be compatible with Lethal Company variables.
V 1.9.2:
Fixes for mountable enemies.
V 1.9.1:
By popular demand, the drop from the Eye-Free Dog has been altered: The Eye-Free Dog is now dropping its teeth (the drop's status is the same as that of the previous drop/body).
V 1.9.0:
Added drop "Hairdresser".
Added dropper Evasive Fox.
Aires Dog's body hit box has been altered to be more accurate and less intrusive.
Some configurations have been renamed (it is recommended that you delete and recreate the old configuration file).
V 1.8.9:
Version 1.8.8 was rolled back.
V 1.8.8:
Fixed bug with previous patch, which caused all shotguns price to be zero.
V 1.8.7:
Shotgun prices should now be the same as the original price of the Nutcracker.
V 1.8.6:
I think I managed to correct the problem of the original corpse's missing (this problem drives me crazy).
V 1.8.5:
The shotgun now appears in proper rotation after killing the Nutcracker.
V 1.8.4:
The corpses appear in the correct rotation after killing the enemy.
V 1.8.3:
Changed the compatibility system implemented for other mods added in version 1.8.2.
Unneeded functions have been removed from the code.
(Hopefully this is the last one) Fixed an issue where the original enemy corpse sometimes remained visible to some players (update: apparently it didn't work).
V 1.8.2:
Improved compatibility with other mods.
V 1.8.1:
Fixed the name of Tulipsnake weight configuration.
V 1.8.0:
Added Tulip Snake body.
Manticoil body name changed.
V 1.7.2:
Fixed an issue where modified enemy bodies/relics could not sleep.
V 1.7.1:
Fixed an issue where the original enemy body did not disappear if it was killed by the client, not the server.
V 1.7.0:
Maud supports the v50 version of the game.
Added Manticoil and RadMech chassis.
Fixed problems with scanning nodes in some chassis.
V 1.6.0:
Enemies that cannot be killed in vanilla are now falling.
Modified enemies now drop heirlooms, the value of which depends on the weight of the enemy's spawn.
Added ability to set whether the corpse/fallen is a one-handed or two-handed.
Fixed problems with some body scan nodes.
The configuration file structure has changed (it is recommended that you delete and recreate the configuration file).
V 1.5.0:.
The values of the body now have a multiplier that varies with the "Maximum Strength" of the month (see wiki).
Added configuration for multiplier change.
Code optimization.
V 1.4.1:
Dependencies updated.
V 1.4.0:
Final fix when chassis values are out of sync with the host computer.
The shotgun values are now also synchronized with the host.
V 1.3.0:
Added custom icons on hold. Changed the place where the body of the Jumper appears.
V 1.2.2:
Minor changes were made to the code, but nothing has changed in terms of gameplay.
V 1.2.1:
Fixed all the problems caused by the fact that only the original body mesh becomes invisible.
Changed the way of spawning shotgun "Nutcracker".
V 1.2.0.
The Nutcracker's body was reintroduced.
Enemies now have death animations before turning into collector corpses.
Fixed an error that caused the shotgun to appear at the point where the Nutcracker first appeared, after the Nutcracker's death.
Fixed a bug, which prevented the cedar from discarding cartridges after death.
Fixed a bug where the web remained indestructible after the spider's death.
V 1.1.0:.
Modified modeling of Bracken remains.
The position of the Jumper's remains has been changed. This should correct the drop position of the hull (previously it fell too far to the left).
V 1.0.1:
Fixed an error that caused the "Nutcracker" body to attempt to boot.
V 1.0.0:
Fixed bug with Baboon Hawk chassis price.
Removed Nutcracker case due to shotgun problems and bullet drop.
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