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EMERGENCY DICE Update

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Mod version:1
Game version:1.5.1
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About This Mod

Emergency cubes.

This mode adds new items (equipment and scrap).


Emergency Dice.

this is an updated version of Emergency Dice: https://thunderstore.io/c/lethal-company/p/Theronguard/Emergency_Dice/ their Github Repo: https://github.com/Theronguard/Emergency-Dice.  


If you don't want my mods, check out their mods.




This item can be bought at the store. The cube can only be used once and teleports you back to the ship with all your items. However, it is not always available.


If you land 6, you can return to the ship with the whole crew standing next to you (you have to be very close).

If you land 4 or 5, you'll be back on the ship.

Prolapse of 3 has mixed effects.

If you get 2, bad things happen.

Don't drop 1.

Gambler.



A new scrap object with the same cubes as the emergency cubes, but with a larger set of final effects and a higher chance of poor outcome.


Great effect if you get 6.

Good if you get 5.

When dropped 4 - good or mixed effect.

If you get 3, you have a bad effect.

If you get 2, you have a bad or mixed effect.

If you get 1, you have a bad effect.

Can be sold or used.


Kronos.



Looks like a gambler. The probability of getting a great effect is high, but the result changes over time. As night falls, the chance of having a bad or terrible effect increases.


It is better to use it at the beginning of the day, but it can cause problems during the day.


6, It will give a great effect.

5, The effect will be good or excellent.

4 - Bad, good or excellent effect.

3 - the effect will be "bad".

2 will produce "bad" or "terrible" effect.

1 will produce a bad effect.

Can be sold or used.


Sacrifice.



Guarantees return to the ship.


If you get 6, you get a bad effect.

If you kick 5, the effect is bad.

4 - bad effect.

When shooting 3, the effect is bad/bad.

A roll of 2 has one bad effect.

Drop 1 has two bad effects.

Saint.



This cube never has a "bad" or "terrible" effect. This is the rarest cube in the mode, so don't expect much from it.


The 6 roll opens a menu where you can select the desired effect.

If you get 5, you get a great effect.

If you get 4, it's a good effect.

When dropped 3 - good effect.

If you throw 2, you will have a good effect.

If you throw 1, one die will be wasted.

Pass.



It turns out scrap. Only scrap. The higher the roll, the more scrap you get. Negative results are also possible.


A roll of 6 results in 7-8 clips.

A roll of 5 produces 5-6 clips.

A throw of 4 yields 3-4 clips.

Throw 3 gives 1-2 clips.

Throw 2 has a Bad effect.

Throw 1 has a bad effect.

Effect.

Excellent.

Pathfinder Drops - used to get a new item that shows everyone the way to the main entrance.

Increases sales of company items over the current quota.

Gives everyone unlimited stamina.

Bombs and kills all living enemies.

Teleports you and nearby players to the ship containing the item.

Brings all dead players to life.

Under you appear 3-9 (random) pieces of light scrap. Shotgun and ammunition.

The Sprint key allows you to fly.

You can choose any effect (good or bad).

Opens 2-4 random items from the store

Enhances your space inventory

Gives you random dice as a "re-roll".

Gets primary gun (requires LethalMon)

Gives one of all the dice

Gives you a set of Tarot cards (LCTarot)

Makes Nemo appear (Surfaces).

It's beautiful.

Lights all flashlights

Restores the live player and restores batteries for all items

Endurance becomes infinite.

Teleports to the ship with items

Random items appear in the store

All items in inventory become a little easier

Generates multiple pokeballs of different levels (requires LethalMon)

Creates a crystal beam inside (requires LethalThings).

Stir.

Replace with another player.

Sends everyone to a random player

A Little Drink All (TZP)

Pending throws

He'll send some punks.

Bad.

Makes loud noises regularly

Produces spiders and makes them faster

Causes an apocalypse in the street

Causes a large number of insects in the room

Causes a malfunction of the ship's doors

Creates a large number of fake emergency exits

Close all emergency exits

Close and lock all open doors

To bring horror to people (in the settings can be changed to light)

Create a large number of mines inside the ship

Changes their speech and makes it harder to communicate with them

Directs the beam into the room

Turns off all lights continuously

The hull periodically trembles violently

The ship's hands become mobile

The service life of batteries of all items in inventory is reduced by half

All items in inventory get a little heavier

Numerous teleportation traps appear inside the ship (requires LethalThings)

Numerous teleportation traps appear inside the ship, causing all teleportation traps to move (requires LethalThings)

Heads are spinning.

There are a lot of mistakes with stakes.

Get all the enemies on board

Remove Terminal

Spawn multiple blues (resurfacing)

Several covered urkinis appear (pop up)

Several bells appear (pop up)

Grow a few simins outside (pop up)

Worse.

He produces many hives outside.

Explodes random players

Creates a buffoon in a popped-out state and causes all available buffoons to pop out.

Discovers and moves mines

Produces coil heads outdoors

Coil heads sometimes ignore your line of sight and allow you to move while being tracked.

Build a turret next to your ship

Place invisible mines inside

Make a large number of turrets appear inside and instantly open fire

Growing a large number of worms outdoors

A large number of zombies appear inside.

Teleports you to the ship, but leaves you with a zombie instead.

Produce large numbers of mines from outside

Break the necks of random players

Creates many teleportation traps from the outside (requires Lethal Things installation)

Unlocks many invisible teleportation traps (requires 'Deadly Things' installation)

Giant Inside

Inside many shrimp (requires LCOffice installation)

Detects multiple spiked traps outside

She gives birth to several barbarians

Produces invisible random enemies

It produces several prawns (on the surface)

Produces Big Bertha outside (on the surface).

That’s not all.

Configuration.

Check the plug-in configuration file. It's called EmergencyDice.cfg and should be created the first time you run a mod game.


You can change the effects and other settings you want.


The Allowed Effects tab in the configuration synchronizes with all clients, so effects should be disabled/enabled only on the server side.


The speed is also set only on the server side, so you don't have to worry about everyone synchronizing their values with the host.


The aliases of the emergency death shops.

Some mods (e.g. Lethal Things mods) may use conflicting item names in the store. To solve this problem, we added several emergency aliases to the store.


Try using these aliases in the store:


Emergency Die

Zar.

Zar.

Zar

Chat Commands

The mode contains a set of chat commands. If you want to use them, you need to install


'Allow chat commands = true'


'Allow chat commands = true' must be set.


To roll the bones


~edice dice num.

where num is the cube ID, ID starts with 1. If you want to make the effect


or

~edice menu

Thank you.

Thanks to everyone on github for your suggestions and bug reports.


All players need this mod!

.

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Game Version *

1.5.1 (slayer6409-Emergency_Dice_Updated-1.5.1.zip)