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Emergency cubes

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Mod version:1
Game version:1.1.26
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About This Mod

EMERGENCY CUBE

For V62.

This mod adds new items (equipment and scrap).


Emergency cubes.



This item can be bought at the store. This cube can only be used once, and it teleports you back to the ship with all your items. However, it is not always available.


If a 6 is dropped, the entire crew returns to the nearby ship.

If you land 4 or 5, you'll be back on the ship.

Drop-off 3 has a mixed effect.

If you get 2, bad things happen.

Don't throw 1.

Gambler.



A new scrap item with the same cubes as the emergency cubes, but with a larger pool of final effects and a higher chance of poor outcome.


Great effect if you get 6.

Good if you get 5.

When dropped 4, the effect is good or mixed.

If you get 3, you have a bad effect.

If you get 2, you have a bad or mixed effect.

If you get 1, you have a bad effect.

Can be sold or used.


Kronos.



Looks like a gambler. The probability of getting a great effect is high, but the result changes over time. As night falls, the chance of having a bad or terrible effect increases.


It is better to use it at the beginning of the day, but it can cause problems during the day.


6 - the effect will be excellent.

5 - Good or excellent effect.

4 - Bad, good or excellent effect.

3 - "bad" effect.

2 - the effect is "bad" or "terrible".

1 will produce a bad effect.

Can be sold or used.


Sacrifice.



Guarantees return to the ship.


If you get 6, you have a bad effect.

If you get 5, you have a bad effect.

Drop 4 has a bad effect.

3 causes a bad/not bad effect.

If you get 2, you get one bad effect.

If you get 1, you have two bad effects.

Saint.



This cube never causes a "bad" or "terrible" effect. This is the rarest cube in the mode, so don't expect much from it.


Throw 6 opens a menu where you can select the desired effect.

If you get 5, you get a great effect.

If you get 4, you have a good effect.

When dropped 3 - good effect.

If you throw 2, you will have a good effect.

If you throw 1, one die will be wasted.

Pass.



It turns out scrap. Only scrap. The higher the roll, the more scrap you get. Negative results are also possible.


A roll of 6 results in 7-8 clips.

A roll of 5 produces 5-6 clips.

A throw of 4 yields 3-4 clips.

Throw 3 gives 1-2 clips.

Throw 2 - bad effect

Throw 1 has a bad effect.

Effect.

Great.

Pathfinder Drops - used to buy a new item that shows everyone the way to the front door.

Increases sales of company items over the current quota.

Gives everyone unlimited stamina.

Bombs and kills all living enemies

Teleports you and nearby players to the ship containing the item.

Brings all dead players to life.

Generates 3-9 (random) light scrap items under you

Get a shotgun with ammunition.

Get the ability to fly with the Sprint key.

Choose any effect (good or bad)

Good effect

Lights all flashlights

Restores live players and restores batteries of all items

Endurance becomes infinite

Teleports you to the ship with your belongings

Don't mix

Replace with another player

Bad.

It makes loud noises regularly.

Breeds spiders and makes them faster

Armageddon's on the street

Causes a large number of insects in the room

Causes a malfunction of the ship's doors

Creates a large number of fake emergency exits

Close all emergency exits

Close and lock all open doors

To bring horror to people (in the settings can be changed to light)

Create a large number of mines inside the ship

Changes their speech and makes it harder to communicate with them

Directs the beam into the room

Turns off all lights continuously

The hull periodically trembles violently

Moves the hands of the ship

It's horrible.

Huge hives outside

Explodes random players

Opens a buffoon in a jumping state and forces all existing buffoons to jump. Mineral extraction and transportation

Get the bullet heads out of the way.

The spool sometimes ignores our line of sight, which allows them to move while being tracked.

Create a turret next to the ship.

Place invisible mines inside

Open a large number of turrets inside, leading an instant fire

Produce a large number of worms outside

A large number of zombies appear inside

Get aboard, but the zombies stay

Produce large numbers of mines from outside

Break the Necks of Random Players

That’s not all.

Configuration.

Check the add-on's configuration file. It is called Emergency Dice.cfg and is created the first time you run a mod game.


You can change the effects and other settings you want.


The Allowed Effects tab in the configuration synchronizes with all clients, so you only need to disable/enable effects on the server.


The spawn rate is also set only on the server side, so you don't have to worry about everyone synchronizing their values with the host.


The aliases of the emergency death shops.

Some mods (e.g. Lethal Things mods) may use conflicting item names in the store. To fix this, we've added some emergency aliases to the store.


Try using these aliases in the store:


Emergency Die

Zar.

Zar.

Zar

Chat Commands

There are several chat commands in the mode. If you want to use them, you need to install


'Allow chat commands = true'


'Allow chat commands = true' must be set.


To roll the bones


~edice zar num.

where num is the template ID, ID starts with 1.


If you want to apply an effect


~ or

~edice menu

Gratitude.

Thanks to everyone on github for your suggestions and bug reports.


All players need this mod.

Similar Mods/Addons

Game Version *

1.1.26 (Theronguard-Emergency_Dice-1.1.26.zip)