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Hoods and scarves UP (PTF - dynamic - with correct meshes)

4
Mod version:1.2
Game version:1.9
The mod has been successfully tested for the absence of viruses
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About This Mod

Well, first of all, shout to Seigncor, whose post on Richer Fences gave me the basis for HOW to convert old fashion format to PTF.


I used WinMerge to visualize exactly what was different between the two modes; Hankyspanky69boi used different clothing_ids in places and had more clothing_preset prefers_hood_on set to True, while Ctobias used clothing2_ids to define up and down states, where Hankyspanky69boi left (some of) them empty to make them always be up even on top of helmets.


If there is a hood you want to make always be on top, even on top of helmets (and risk getting clip problems), you just open armor__hoodsup.xml, cut clothing2_id and leave clothing2_id="".

The ALL Hoods Up (With Correct Meshes) master page description provides some additional details about these steps, so refer to them if the above explanation is not sufficient.


So, after I combined the changes of the two mods together, I used WinMerge to compare the new files with their original versions without mods, deleted all the lines that were not changed, and repackaged the results according to the instructions of Seigncor, and here's the result. (Thank them all)

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Game Version *

1.9 (HoodsUp-1423-1-2-1673054605.rar)