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Wasteland Defense

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Mod version:1
Game version:1.8
The mod has been successfully tested for the absence of viruses
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About This Mod

Build your own fortress in the wasteland and protect it from enemy raids. Make your castle the safest place in the Mojave Wasteland.

Click here to view the Skyrim version.


If you want to follow my other projects, please visit my portfolio website:

www.dannyvink.com

Wasteland Defence.


This mod will no longer be supported. It was ported to Skyrim, which has a completely different scripting system.


Defending the Wasteland

v1.7


If the mode drops during loading or falls near locks, it is probably caused by fixed guards. Please remove them.


Official trailer released.


Updates.

-Fixed guard timers were removed and replaced with a new distance system.

-Fixed looting of night residents.

-Removed game models to allow other modders to change models.


If the game falls or the save is not correct, it is not in my power. The game engine can't work properly with a fixed security system, and there's nothing I can do about it. If you don't like it, don't comment or support it. Otherwise, keep moving.


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I also hid some drawings in the Wasteland - look at the metal boxes in Freeside, Nellis, Lucky 38, etc.


You must have nvse installed to run this mode correctly. If an object appears above your head and becomes uncontrollable after about 10 seconds, the nvse is not set.


Description

Wasteland is a harsh land, and even couriers need their own place. Build your own fortress, fortify your defenses and be awarded the title of the safest place in the Mojave Wasteland. And then prove your worth by protecting the fortress from enemy raids.


Installation.

This mode requires an NVSE.

Extract the zip file into the data folder (the path will look like C:◆Program Files◆Steam◆Steamapps◆common◆fallout new vegas◆Data).

It is recommended to use Fallout Mod Manager to manage mods: activate mods and download the game. After a few seconds, the job update with instructions will open.


Features.

-Fortress construction system: get the drawings and use them to place objects in the fort. You can place objects at your discretion.

-Security system: hire guards to patrol the castle and protect it from enemy attacks. Specialized guards, such as snipers, can be used at a high cost. Robots: Robots are your choice. Create security robots from raiding materials.

-Market system: allow fortress merchants to open shop and offer various plans for essential goods and defense. Market inventory changes daily and special plans may be available.

-Raids system: a remote activation system that can trigger raids at three difficulty levels. After the raids are destroyed, you can replenish the stocks and use them for future upgrades and defense.

-Automatic turret protection: automatic turret protection: an automatic turret protection scheme is available to help guards repel enemy raids.

-Lighting system: Lighting system: Beware of shadows in the buckle. Build lanterns to protect your castle on the darkest nights.

-Power system: Power system: destructible generator to power lock lights.

-Security of stationary points: guards: guards can be placed and stand ready.

-Random Raid System: Random Raids are randomized and attack at unexpected times (can be modified at the user's request).

-Ragpicker system: Hire scavengers to collect enemy debris and rescue equipment.


Other notes.

Since this mod is still a WIP, you may encounter errors or not fully implemented features. However, if you notice anything, please leave a comment. We'll update this page frequently, so stay tuned for updates on new releases.


Credits.

Thanks to Ed (Litos) for testing the pre-release version.


Also thanks to scaredwolf for suggestions on future buildings and lighting.


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This mod is based on Arcoolka (RTS). The hosting script for this mode is based on the Fallout 3 script of the Real Time Settler version of the mode.

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Game Version *

1.8 (Wasteland Defense v1-8 FULL-38049.zip)