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Fatigue is the robbery of the unconscious

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Mod version:1
Game version:1.2
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About This Mod

Fatigue weapons can be modified to loot and rob unconscious people.

[size="6"]Fatigue is the robbery of unconscious people[/size].


BY MR.



*Note* It is recommended that you make clean-safe before upgrading from previous versions.


[size=«3»]Ne.

Fatigue - Loot the Unconscious, but you understood this part, you just want to know what it is, no. With this little fashion you can rob stunned enemies. If you have a body modifier of the 3rd type, the naked - it is naked).

Pressing the space bar on a stunned NPC will bring up the activation menu and allow you to rob it.



[size="3"]]I understand, but it takes too long to stun them.

So mod will also replace the fatigue-damaging weapons of boxing tape, boxing gloves, gold gloves, and an all-powerful cattle awl. They will be far more effective than before. Moreover, the higher the Governor skill points, the more effective they will be. This means that the boxing tape and gloves will be more effective if the skill of "Unarmed" is higher, and the percentage of cattle - if the skill of "Hand-to-Hand" is higher.


In addition, as an added bonus, many blunt weapons have been modified to deal damage from fatigue. Thus, more weapons can knock a person down. This would have required modifying the weapon itself to make it less compatible with other mods, but we left that option.


Finally, as in version 1.1, you can also silently stun people if they are armed with blunt weapons. Now you have another opportunity to stun people.



[size="3"] Does this affect the position of your faction?

It depends on how you deafen them. If blunt, you'll have to attack NPC, which is common in New Vegas.

However, if you act correctly, a knockout unconscious will not affect the position of your faction. In other words, if you knock them out, make sure they can't find you. If you knock someone out without being discovered, nothing bad will happen. However, if you are discovered, this NPC will come upon you, and its companions or NPCs close enough to watch your actions may also come upon you.



[size="3"]Are there other reactions worth mentioning?

If you win or kill the incumbent, you can lose karma. This depends on which NPC you are interacting with. If these are enemies, you will not lose karma. However, if you do this with an NPC that is not an enemy, you will lose karma. In addition, if you knock out a non-hostile NPC and that one dies while stunned, you will receive another penalty to karma.



[size="3"]Knockout and murder[/size].

Indeed, there are new opportunities to crack down on NPCs and creatures if you have lurked and gone unnoticed.

For NPCs, you have the option of knocking them unconscious or killing them, depending on the weapon they are equipped with. "Stun" if it's a dumb weapon, or "kill" if it's another melee weapon. As stated above. If you apply this to a non-hostile NPC, you will get a penalty to karma, but you can freely apply it to other NPCs.

For creatures you have the ability to kill, but not deafen.



[size="3"] I don't like losing karma.

Loss of karma is turned off by default at the start of the mode. You can turn it on if you want. However, karma is lost only when you do something good to a character who is not an enemy; if the NPC is enemy, neutral or evil, no karma is lost. Also, if this setting is turned off, karma will not be lost.



[size="3"]Can I rob everyone[/size]?

No, you have excluded all creatures, so you can only rob stunned NPCs. In addition, you cannot rob an NPC with the 'IsEssential' flag.



[size="3"]What happens to people who were looted but survived[/size]?

This depends on the level of trust they have. If it is low or medium, after regaining consciousness you will run away for a while. If high, they will continue to attack you. Either the weapon you left behind, or the weapon nearby, or the fists.



[size="3"] Will this place be empty with naked people?

No. [size="3"] [size="3"] No, it won't. The looted NPCs receive their inventory depending on whether they belong to the mayor's faction (e.g. NCR, Legion or Khan). If so, their inventory is reset and they receive their faction's inventory. Otherwise, the NPC gets its inventory based on the loot list (they can get better gear than before). However, if you want, you can adjust the mode so that even faction members get a random loot instead of their original gear.


[size="3"] This mod is not compatible with some mods, right?

Yes, this mod is not compatible with the mods that replace the above weapons (boxing tape, boxing gloves + unique version, tongs for cattle). If you use a different mod that replaces them, one mod will overwrite the other. Both modes can work as intended, but there is no guarantee.


Additional nozzles are not compatible with mods that modify the same weapon. Stupid weapons like baseball bats, police batons, tire shackles, etc.

Similar Mods/Addons

Game Version *

1.2 (Fatigue - Loot the Unconscious V1_2-37891-1-2.zip)