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List of automatic console commands
About This Mod
Description.
This mod is a script that automatically adds notes to the Pip-boy for commonly used console commands. These notes can be found in the Pip-boy under Data -> Misc. The title of this note is 'List of Console Commands'.
This mod is based on the original 'Useful Console Commands' mod, but 'Automatic List of Console Commands' is an updated version with a more organized layout, bug fixes and more console commands than the original.
I appreciate the freedom to edit this fashion.
I created an "Automatic List of Console Commands" to replenish my Nexus Mods VeryLastKiss's New New Vegas collection. This collection is optional.
Requirements.
There are no requirements for the Automated Console Commands list.
This mod has been designed with Vanilla UI Plus (VUI+) in mind for optimal design; VUI+ is not required, but is recommended.
Compatibility.
This mod does not change the base game and must be compatible with most of them. Just add notes.
Ending notes:
For those who are interested in the full list of console commands from the Automated Console Commands List list before downloading:
Tap to open the console (just below Esc).
All of the following commands are enclosed in quotation marks and parentheses. Enter the command without quotes or parentheses and press Enter.
Some commands require that a target be selected. This means that you must click on an NPC or object while the console is open and enter a command.
Commands that require target selection are marked with *.
-------------Commands:-------------
----------------Items:----------------
Add item:
'player.additem (item ID) (quantity)'.
Example: If you enter 'player.additem 000000F 5000', 5000 covers will appear.
Add a note:
'player.addnote (Note ID)'
Show Item ID:
'showinventory'
Set current weapon health:
'player.setweaponhealthperc (%)'
Example: 'player.setweaponhealthperc 100'
Change the power armor workout:
"Enable using 'setpccanusepowerarmour 1', disable using 'setpccanusepowerarmour 0'".
-----------Player Toggles:-----------
Enable player control:
'enableplayercontrols'.
This command is useful for debugging controls that are disabled, except for scripted scenes.
Enable god mode:
'tgm'.
Enable demigod mode:
'tdm'.
Edit all map markers:
'tmm 1' - on, 'tmm 0' - off.
Enable collision mode (Noclip):
«tcl»
To replace a vacant camera:
«tfc»
--------World/Environment:--------
Teleport to cell:
"coc (cell name)".
coc goodspringsgeneralstore Example
*Unlock selected terminal/door:
'unlock'.
*Lock selected terminal/door: 'lock'
'lock (#)'
0/25/50/75/75/100/101 = Very Easy/Medium/Difficult/Very Difficult/Requires Key.
*Disables the selected object/target:
'Disable'.
* Remove ownership of the selected object/target:
'Clear Ownership'.
Field of view:
'fov (#)'.
Default 75
Time Clock Speed Change:
'time scale (#)'
1 = real-world timescale.
The default value is 30 (2 seconds in real world = 1 minute in play).
----------------NPCs:----------------
Kills all NPCs in the zone (except important ones):
'killall'.
Kills the selected target:
'kill'.
* Brings the selected goal(s) to life:
'revive'.
Edit NPC Discovery (player invisible):
'tdetect'.
Toggle NPC AI.
'tie'.
Enable/Disable NPC Combat Intelligence:
'tcai'.
Gore Tumbler:
"Enabled when 'bdisableallgore= 1', Disabled when 'bdisableallgore= 0'".
*Sets the NPC scale (NPC size):
«set scale (#)».
This is the same as the player's scale, but instead uses the scale of the selected NPC. -------------Menus/HUD:-------------
Edit HUD/Menu:
«tm»
Close all menus:
'closeallmenus'.
It is especially useful if you have 10 SPECIAL Points available when clearing the Lonely Path, as SPECIAL Points cannot be spent.
Repair menu:
'player.srm'
Race Menu
'showracemenu'
Hairstyle Menu
Showbarbermenu».
Menu Title
'showamemenu'
Characteristics menu:
Feature menu: showtraitmenu
Recipe menu:
«showrecipemenu».
-----------Player XP/Stats:-----------
Karma:
«player.rewardkarma (#)».
Example "player.rewardkarma 1000" = 1000 good karma' player.rewardkarma -1000" = 1000 bad karma.
Promote through levels (mandatory leveling):
'advlevel'.
This command does not produce XP. This means that your experience falls far short of the next level.
XP Award:
'player.rewardxp (#)'.
The XP award takes precedence over experience reduction and bonuses.
Set character level:
'player.setlevel (#)'
For example: 'player.setlevel 50'.
Sets the skill level: e.g. 'player.setlevel 50':
player.setav (skill) (#)
Example: 'player.setav guns 100'.
Sets special glasses:
'player.setav (attribute) (#)'.
Example: "player.setav strength 10".
Add/Remove Perks:
"player.addperk (Pepper ID)"
player.removeperk (Pepper ID)".
Set player scale (character size):
'player.setscale (#)'.
The default value is 1. 0.1 - small, 10 - large (it is not recommended to use indoors, see 'player.setcale (#)'). Also, the damage from the fall does not change.) This is similar to the NPC scale, but applies to your character.
---------------Quests:---------------
Set job stage:
'setstage (Job ID) (Job Step Number)'.
This command causes the job to move to a specific stage. This command is very useful for traversing faults rather than forcing the entire job to complete.
End the current job.
'cgetquestcompleted'.
Ends all jobs:
'caqs'.
Complete all stages of all quests. Basically, complete all quests in this game.
Teleports to the destination of the current quest:
'movetoqt'.
Reset Mission:
'reset mission (mission id)'.
You must rerun another job to get the dropped job.
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