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Underwater house
About This Mod
Underwater house version 4.202
Team.
T4K, M3rvin, WestEmperor, DreadWolf
Please read the FAQ first before leaving a comment!
Try Wavion2's UNDERWATER HIDEOUT OVERHAUL (requires main mode)
Try Timeburn's EXTENDED SORTERS (requires main mode)
Check here!
To use this mode, the game must be updated to version 1.4.0.525 or later.
Mod requires NVSE (Fallout NV Script Extender) V.2Beta12 or later.
Mod is compatible with both FOMM (Fallout Mod Manager) and NMM (Nexus Mod Manager).
Update History
Master Files
V4.0
The main halls (the infirmary, the player's bedroom, the kitchen and the living room) have been reworked.
Laboratory area has been reworked.
The ammunition depot has been expanded.
The whole bunker has a more nuclear look, combining industrial style with aesthetics.
New optional add-ons for those who don't need a companion room.
The beds of the players are now only medium sized.
Official DLC items added to the bunker.
Fixed some problems with mannequin script.
All WestEmperors hotfixes (the most important) are included.
Simulation now works correctly.
V4.1
Fixed some bugs with trimming.
WestEmperor patches have been further integrated.
V4.2
The problem with ammunition stocks is fixed.
Fixed crash in an abandoned nuclear bomb hut.
V.4-202.
Fixed HARES host terminal. Now all items can be sorted correctly.
Fixed incorrect writing of powder mine stock elements.
HARES outfits can now be removed from mannequins and worn without DT (e.g. pre-war outfits).
The latest version is now compatible with See you - Time for Bed NV. Open 'UWHNV-Addon-Time for Bed NV.esp' to use this feature!
DLC Add-ons
V2.0
Compatible with all DLC (GRA, OWB, DM, HH, LR)
No companion room extension
V.1
Removes the companion rooms from the Shelter. Do not use this plugin in conjunction with a follower plugin.
[...]
This fashion adds an underwater house near Calville Bay and Legion Camp.
General lighting is very different from the standard interior of New Vegas and is one of its main features. All the lights have a light source and their radius is significantly reduced compared to the game's default, which adds a creepy realism to your experience of Fallout.
There are several additional additions to this mod, see the FAQ for more information.
Features
Main files.
- Jobs to log in
- Animated water purifier (food and water)
- Reactor system See FAQ*.
- Sorting system with unique loading system.
- Ammunition, food, beverages, chemicals and Nuka-Cola stocks.
- Radio System (Radio New Vegas & Mojave Music Radio) Compatibility Patch* available.
- Bottle fillers (Nuka Cola, Scotch, Sunset Sarsaparilla, Whisky).
- A companion room for all followers. A compatibility patch is available.
- Incinerator and Mojave Express waste disposal box.
- Laboratory for catching animals and collecting plants (first you need to get seeds).
- Portable teleportation devices and teleportation to special locations.
- Tools for movement at the entrance (stored on the stand next to the desk in the armory).
- Exchange office (with safe).
- Infirmary (vit-o-matics, cures addiction and poisons, heals itself and restores mutilated limbs).
- Main computer shelter (main sequencer, boot control, backup teleport).
- Performing standard in-game missions gives different rewards.
These opportunities are just a small part of the Underwater House! ** For more information on these features, see the FAQ section.
Ignoring this section may result in CTD!
UWHNV-Core.esm Master File
Add-on Files UWHNV-Addon-DLC.esp, UWHNV-Addon-GRA.esp, UWHNV-Time For Bed NV.esp, UWHNV-NoCompanionsRoom.esp, UWHNV-Addon-Follower.esp
Installation sequence.
UWHNV-Core.esm (tagged, required for proper mode operation)
UWHNV-NoCompanionsRoom.esp (flagged, not compatible with 'UWHNV-Addon-Follower.esp' if companion room is not required)
UWHNV-Time For Bed NV.esp (not compatible with 'UWHNV-Addon-Follower.esp', marked if you have a 'See you - Bedtime NV' mod)
UWHNV-Addon-Follower.esp (Flagged. If you want your companions to return to the shelter, even if they disperse)
UWHNV-Addon-DLC.esp (marked if all four official Obsidian Entertainment DLCs are installed)
UWHNV-Addon-GRA.esp (noted if Obsidian Entertainment DLC GunRunners Arsenal is installed).
Fallout Mod Manager (FOMM) is highly recommended to avoid errors; Nexus Mod Manager is also compatible with this mode.
Installing FOMM or NMM
Automatic options.
1. Open FOMM and select the Package Manager button.
2. 2. Select Add FOMod and browse to the downloaded UWHNV Zip file.
3. Add it to the FOMod library and double-click to install.
4. Uncheck unnecessary plugins.
5. Disable FOMod if you want to *remove* it.
Manual options.
1. Open the UWHNV Zip file and select Extract.
2. Select the Fallout New Vegas installation path (the default path is Program Files/steam/steamapps/common/fallout new vegas/Data).
3. Open the content.
4. Uncheck required/unneeded add-ons.
5. *When uninstalling, delete the following files:
. /fallout new vegas/Data/UWHNV.bsa
. /fallout new vegas/Data/UWHNV-Core.esm
. /fallout new vegas/Data/UWHNV-NoCompanionsRoom.esp
. /fallout new vegas/Data/UWHNV-Time For Bed NV.esp
. /fallout new Vegas/Data/UWHNV-Addon-Follower.esp.
. /fallout new Vegas/Data/UWHNV-Addon-DLC.esp.
. /fallout new Vegas/Data/UWHNV-Addon-GRA.esp
- General lighting can be too dark for some people.
· Mannequins may be defective.
- Some of the scripts in the sequence are missing. - Check the UNDERWATER HIDEOUT OVERHAUL from Wavion2 at the top of the page.
FAQ (Frequently Asked Questions)
- My game lays, your fashion is not optimized enough, it's nonsense.
To start, lower the water reflection quality in NV Launcher, then lower the lighting settings. If you use a lot of custom textures and texture-packs and you have trouble with cracking or microstuttering when hovering the camera, try Skyranger-1's Stutter Remover, HairyLegs222 has done a great job with its mod! and if you're used to changing INI files, New Vegas Configator is another mod to watch.
- Do you add any other defensive structures besides the shelter?
No, we allow the player to choose the build mode (Wasteland Defense, RTS, etc.).
- Can I force my companions to go to the house of this player?
You can use the home token of the follower or the FollowerHome add-on that comes with UWHNV. However, please note that this plugin is not compatible with 'UWHNV-Addon-NoCompanionsRoom.esp' for obvious reasons.
- It is very dark in my shelter, can I add more bright lighting?
Try using a tool like The IMAGINATOR. It's an underwater bunker, so it's got to be dark and creepy. I hope that in the near future there will be an addition that will illuminate the interior.
- How does the main mission in Hideout go?
The mission starts a few minutes after the fashion download.
"When does the mission start?
The mission should begin as soon as UWHNV.esm is marked and the game is loaded.
- Where to find the key to the bunker?
Mission (Blue Sea, where are you?). Follow the steps of the game. Again, everything must work perfectly here.
- How do I upgrade my game?
First of all, check the mods page to see if the update requires a fresh installation or a clean registration. To save cleanly, it is recommended that you follow Arwen's instructions. For most updates, you should remove all items from the stash, update them, and then put them back in the stash. - How to power the reactor?
Make sure you have flame fuel, microcells and power cells in your inventory. When you get to the reactor terminal, you should have the option "refill the reactor". If you do not like the reactor system, you can deactivate the reactor from the main terminal in the infirmary, provided that you have activated it at least once.
- How to add weapons to the wall in the armory?
First, activate the wall on which you want to place your weapons. After that, you will see a blue activator next to the terminal screen in the center of the armory.
- How do I use the Dead Money vending machine?
To use the vending machine, you must first pass the Dead Money DLC.
- How to get a wetsuit?
Complete Volare's core mission in Boomers. When you enter the bunker, you should see a message about the wetsuit.
- Thanks to Andersh for providing the wetsuit from FO3.
- Thanks to Feek404 for providing NukaFridge textures.
- Thank you to SpeedyB64 for the Speedy resources.
- Thanks to Weijiesen for the textures of the windows.
- Thanks to SkyKappa for the clean texture of Nuki's machine.
- Vault-Tec - Thanks Meo for helping with resources and textures.
- CHEMS - Thanks to Highsight for Community Hack Extending Medical Schematics.
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