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Real movement
About This Mod
Real traffic
Adds physics and realism to the player's movement.
Ties the player's character to the world.
All settings can be configured and disabled.
Gravity affects the player as they move up and down hills.
Climbing small heaps of garbage, penetrating into cracks on the road or walking on a dirt road is possible with sufficient height / low.
Jump pulse. When you jump, you keep moving at that speed, even if you stopped pressing the motion control button.
Dive. The effect is enhanced by supernatural balance. She drowns motionless but can swim. The heavier the load, the longer it takes to rise.
Compatibility
Compatibility.
Improved movement: Yes, this mode improves movement realism rather than appearance realism. These two modes are compatible.
Walking inertia: The report says yes, and seems to agree, but this mod has not been widely tested since its discovery.
Sprint Mode Yes.
Bullet Time Mode Yes
Not compatible Yes
Changes in equipment and movement speed - ESPless may not be compatible. Reported to be compatible.
lStewieAl's Tweaks "Steeper Angle Climb" setting: 1 user reported incompatibility, 1 user reported compatibility.
Stewie's tweak to change speed depending on dexterity seems incompatible.
Other Stewie tweaks that vary the speed depending on certain conditions may be compatible. This needs to be checked when the time is right.
Demonstration.
The first 50 seconds are shown as an extreme situation, and starting at 1 minute 10 seconds shows what the mod does in a typical game move. Between 50 seconds and 1 minute and 10 seconds, some other features are shown.
Installation.
Use the mod manager or drop all files in the Fallout folder.
Requirements
JIP
xNVSE
Configuration settings.
Configuration file in DataConfigDrarack.
Spoiler indicator.
Other FNV mode:
Graphics configuration based on location.
The Performance mod is useful for low performance in modified areas (e.g., Strip and Freeside); the Espless engine level mod allows you to add any area to the game, e.g., Freeside, Strip, Freeside, Strip, Freeside, Strip, Freeside, Strip, Freeside, Strip, Freeside, Strip, Freeside, Freeside,.
My Other Fashions - FO3:
FO3 Extra Hotkey Interface and Replace Previous Weapon.
Allows you to use two sets of hotkeys for weapons/items (one for weapons and one for medicine/armor). Allows you to switch between the current and the last weapon.
Advantages (abilities) of FO4 Power Armour
Adds two additional abilities from Fallout 4. No Fall Damage and Crash Landing Attack. A version with no benefits is also available.
FO3 Climb.
Climbing over objects and walls while jumping. (Works well with this mod.)
Creature Traits.
Adds creatures from Old School Fallouts, FO4, FONV, FO76, concept art from FO3 and FEV Subjects from Vault 87.
Graphics settings based on location.
Performance mode is useful for modified areas, such as a non-working RivetCity; Espless engine level mode; can add any area in the game; can be used to add a new area to the game; can be used to add a new area to the game; can be used to add a new area to the game; can be used to add a new area to the game; can be used to add a new area to the game; can be used to add a new area to the game.
Gratitude.
c6dev for creating ButcherPete and adding the JIP functionality needed to create it to FO3.
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