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Companion "Sunny Smiles"
About This Mod
Sunny Smile is a full-featured companion with voice and lip sync.
It can be purchased at ------------------
SunnyCompanion 2.6
------------------
Too good for Goodspring.
Yes, Sunshine Smile is ready to share your adventures in the wasteland.
What's this mod?
-----------------
Sunny Smiles is now a companion,
It is equipped with synchronized voice and lips.
She acts and speaks like a normal friend,
It also has additional options.
Cheyenne is also available as an additional companion.
Her look and script are vanilla, and those who have tried her previous companion know she's my favorite.
This mod is designed for maximum compatibility and stability.
Important.
---------
To recruit Sunny, you must complete Goodsprings' Ghost City Shootout mission.
If you kill her or get her to die, you certainly can't recruit her.
Also you need to pass a fairly simple check on the conversation or have a perk LadyKiller.
Features
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* Companion Wheel.
* No limit on companions.
* Default standby mode - sandbox, protection - optional.
* SetEssential switch in Tactics dialog
* Unlimited switching of weapons.
* SetHome, go home
Notes on Cheyenne
--------------------
* Cheyenne is not a solitary stalker.
If you are looking for a single companion dog, look elsewhere.
* All relevant wheel commands of CompanionWheel are available.
With the wheel, you can give Sunny commands to Wait, Change Tracking Distance, or Attack.
For obvious reasons, changing the style of combat does not affect this.
* If you order Sunny to wait, Cheyenne will be waiting by his side.
* If you fire Sunny, Cheyenne will leave with him; if you hire him again, he will join you.
* If Sunny is killed, Cheyenne will leave you for good.
* If you change Sunny's mandatory flag, Cheyenne will also become a mandatory flag.
* If you set Cheyenne to long-range pursuit, she will use a different AI (companion) package.
Try it and tell us which option you like better (long or short).
* You can change whether Cheyenne is a stalker or not only by working at Prospector Salon OBS.
OBS. strongly recommends to fix Cheyenne's dog eyes,
If you are worried about your eyes floating in the air, it is highly recommended to install a dog eye limiter on Cheyenne. Availability:
http://www.newvegasnexus.com/downloads/file.php.id=35012
Compatibility
-----------
Fashions that change the Sunny Smiles can damage that mode.
If you are having problems with Sunny Smiles, the mod may conflict with it.
As always, if you're having problems, try installing this mod after the conflicting one first.
Modifications.
Sunny Smiles (AI, dialogs, scripts, some situations),
Cheyenne (AI, dialogs, scenarios, some situations).
Added teleportation beacon to GSProspectorSaloonInterior.
Existing partners and their scenarios remain unchanged.
All participation in existing missions is functioning normally.
Known issues.
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There are problems with the equipment in the casino and other places,
Particularly problematic is Ultra Luxe, where modified companions are blocked.
If you want to be safe, stay away from such places.
"Passive" companion wheel mode does not work - companion has the same problem by default.
The default companion has the same problem. There is no easy way to fix this unless you write a tedious script.
Installation.
------------
Installation:
Unzip the 7zip file into the game folder or use the mod manager.
Uninstall.
Bring Sunny back to Saloon.
Delete SunnyCompanion.esp.
and delete all sound files in<game folder>.<br><br>Update:<br>To upgrade from version 1.x to version 2.x, you must.<br>1. Remove items you want to keep from your inventory and save them. <br>2. Go to Goodspring.<br>3. shoot Sunny, save and exit the game. [Delete all mods, including audio files.<br>4. Download the game, save again (no mode), and exit the game. [Install a new version and install the game.<br>6. Go to the Saloon "The Prospector" and rent it again. <br><br>Legal<br>----- <br>Based on this, you don't need to ask permission to publish your own changes. It's fun to find out where it's used. <br><br>Update 1.1 news<br>-----------------<br>* Added a teleport script that allows you to reach location when shooting<br>* The Unlimited Weapon change also changes CompanionAmmo<br>* Removed firearms weights when hiring <br>* Removed firearms weights when hiring. Weapon Weight Removed <br>* Firearms Rental Comments removed<br><br>Update 2.0 news<br>-----------------<br>* Cheyenne is now available as a companion. Read more above. <br>* Independent HomeMarker, now you can install your home wherever you want.<br>When you fire it, you'll have three choices: Goodsprings, Lucky38, or Home.<br>* The wheel now really changes the attack <br>(I haven't noticed any real effect on AI behavior, <br>but maybe that's why I didn't apply it to the original mat)<br>* Fixed: OpenTeamMateContainer was missing from the random answer<br>* Added Cherchez La Femme option in adoption <br>* Added new voices for new dialogs, replaced some<br>* OBS. Follow the upgrade instructions.<br><br>Update 2.1 News<br>-----------------<br>* Cheyenne fitness has become the same as other companions. <br>If you are upgrading from version 2.0, simply change esp, otherwise follow the upgrade instructions.<br><br>Update 2.2 News<br>-----------------<br>* A dialog has been added that allows you to change whether Cheyenne will follow Sunny when re-hiring. This new dialog is only available at the Starter Saloon in Goodsprings (i.e. when Sunny is fired with the option of sending her to Goodsprings). Previously, you could only select it once.<br>* Now, Sunny is removed from the Goodsprings faction on hiring and only regains his faction on firing from the Starters Saloon.<br>* CORRECTION: Even if you had previously decided to hire Sunny, Cheyenne will get a companion wheel the second time you only choose Sunny, whereas if you had told Sunny to just wait, she would have continued to follow you on a Quick Journey. <br>* Sunny and Cheyenne now have their unique advantages.<br>Sunny has Survival Expert that enhances your Survival skill 10.<br>Cheyenne has an advantage called "Dog Trickery" that increases your charisma by 1.<br>Note: If you are upgrading from version 2.x, simply re-record and install all of the fashion files; if Sunny is already hired, you will have to fire and re-hire Sunny to get new privileges.<br><br>Update 2.3<br>------------------<br>*Correction: Sunny could be hostile if fired by setting the wheel to "be aggressive".<br>*Added a dialog option to disable new perks key if you don't need it.<br>It's in the same tactic menu as other transitions. [Note: If you are upgrading from version 2.x, just overwrite and install all the files of this mod. If it is already running, you may need to use the dialog to enable the benefit back.<br><br>Update 2.4 news<br>------------------<br>* Correction: The current dialog theme has been incorrectly changed.<br>* Correction: Sunny is now correctly marked as an ally in recruitment (this does not change any behavior in combat)<br>Note: If you are updating from version 2.x, simply rewrite and install the files for this mod.<br>If Sunny is already hired, you will need to fire and rehire Sunny to mark him as an ally.<br><br>Update 2.5 news<br>------------------<br>*Correction: The top-level flag was accidentally removed from the FollowersTactics theme.<br><br>Update 2.6 news<br>------------------<br>* Correction: Another error in the dialog with the 0015D7F9 number was accidentally fixed. <br></game>
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