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Securitron Companion
About This Mod
This adds Securitron MK I as a companion to the game; it can be upgraded to MK II or something even more powerful if you are bold enough. New models were created for the final release. The kit includes new textures and new faces.
Information The Platinum Management Shell is in a different position after the 2.1 update.
This mod does not replace independent thinking ^^.
General information
Add Securitron MK I as a companion to your game.
It can be upgraded to MK II or even more powerful if you are brave enough.
New models were created for the final release. Including new textures and new faces.
Thanks for downloading our fashion.
And thanks for the data for the PC.
What are you talking about? Actually, esp is an exe that passes your data to us.
I'm kidding.
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Update 2.1.
The console is now in the Weather Station drawer because some people have had trouble logging into the Securitron storage.
* All previous updates are enabled.
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Update 2.0.1.
Securitron can now be disabled.
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Update 2.0.
This is the final version (if you don't find the bug).
- MK III has less health now.
- All dialogs have been corrected.
- All translated into English.
"Some of the statuses have been adjusted.
Again, I remind you. If you've detected a bug, it may be a conflict with your mod. Let us know and we'll find a solution!!!
* Includes all previous updates.
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Update 1.8.
- Disappearance of MK III at Goodspring Cemetery (I checked it 26 times and it did not happen, but you should check your fashion list with me).
- Fixed some dialog issues
- Fixed some translation errors
- Fixed German subtitles
- Fixed Betsy's movements.
- Fixed the jam of Terrorlurks on platforms
- Fixed scorpion appearance in bunkers (o.O)
- Fixed MK II, sometimes appearing in the second bunker.
* Includes all previous updates
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Update 1.6.
- This mod is compatible with many Nexus mods.
- It is also compatible with the current project.
* Includes all previous updates.
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Update 1.5.
- Fixed a bug that made 188 Trading posts hostile.
* Includes all previous updates.
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Update 1.4
- MK III was adjusted so that his face was centered.
- MK I, II and III can now be sent back to the bunker to wait for you.
- Fixed some dialog problems.
- German text translated into English.
* Includes all previous updates.
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Out-of-file updates.
The tutorial has been downloaded because some things and locations are difficult for many to find. It also explains the statistics and tactics of enemies, which can be useful to one or two people.
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Update 1.3.1.
"The securiporter is now the subject of a mission.
- The map now shows only the current securiton, not all three.
"Now you can drink water from the bunker sinks.
- Some indicators have been adjusted.
- Fixed some minor bugs.
* Includes all previous updates.
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Update 1.2.
- Fixed an issue where MK I could be upgraded directly to MK III.
- Fixed the start of missions in order.
* Includes update 1.1.
Update 1.1.
- Fixed a problem with Securitronvault. You can now log in at any time (requires a platinum chip).
- Securitronvault has a new ability to teleport to the bunker.
-You can also move quickly from the bunker.
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To install this mode, you need an IQ of at least 100. So if you're not smart enough to install it, don't blame us.
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APPROVAL.
Everyone knows and loves
If you like this mod, please do it.
It makes us happy and shows that we were right.
If you don't like mods or have problems, please contact us rather than write negative reviews. Give us a chance to work on it.
If you don't like it anyway, feel free to leave a negative comment. -----
Installation.
- Put everything in the Fallout New Vegas data folder.
- Enable Esp in "Data Files" or the same if you are using Mod Manager.
- You will be asked if you want to overwrite the folder, answer "yes".
Please remove it.
- Navigate to a cell that is not modded (for example, Goodspring Saloon).
- Save the game.
- Disable esp.
- Download the game.
- Pay 10 kopecks for uninstallation.
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Advice.
- Markers on the map do not always show the immediate location. This is intentional. Sometimes the direct locations are displayed.
"We have made some enemies and put them in fashion. They are stronger than normal enemies, so be prepared.
- We recommend a character of 15th level or higher.
- Securitrons are a bit smaller than usual. This is done so that they can pass through caves and other places.
- If you lose sight of the securiton or are stuck, use securiport to teleport.
· Wheels can be used.
- If you have any questions, write to me at the PE. I just made the game to my liking, I prefer to look around a little bit instead of the token going straight to the target.
- The duration of the game - about 1 hour 30 minutes.
- Part of the game is shown in German. This is because there is a German version of Vio. If you find something you've forgotten to translate into English, here it is.
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Credits.
- Bethesda and Obsidian, per game and GECK.
- To our family for allowing us to make mode :D
- Nexus-Team, a site where we can post our creations.
- Evilkoal for the red textures, its cool mod http://newvegasnexus.com/downloads/file.php.id=36257をぜひ見て くだ さ い 。militaryCredit: Getty
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Finally, thanks for downloading. We hope you like it as much as we do.
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Other artifacts.
Alien companion.
http://newvegasnexus.com/downloads/file.php.id=37803
Puck Brahmin Companion.
http://newvegasnexus.com/downloads/file.php.id=37723
.
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