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Chinese Stealth Armor - Stealth Field Fix
About This Mod
Three small modes that modify Chinese stealth armor in different ways depending on the game's style: regular players can add F3-style stealth effects to vanilla gear, role-players can "fix" damaged gear using new crafting recipes, and power players can use the game to easily obtain costumes to dominate the early stages of the game.
Remember the shock of getting Chinese stealth armor in Fallout 3? No, I don't remember exactly. Well, good news. For those who want to bring back the old Chinese stealth armor that generates a field of invisibility, here are three small mods - all three are included in one zip, but for best results use only one. Also note that the stealth field is only half as powerful as the field generated by Stealth Boy. It is not completely invisible, so it is still useful to put a little glasses in the stealth.
Again, use only one.
All versions are not too complex, but each has several differences and is suitable for a particular style of play, as described below:
Update.
The new, significantly enhanced Type 3 entered the beta phase. Stealth medium armor and power armor were added to the theme of crafting, as well as unmarked quests for rolls.
http://www.newvegasnexus.com/downloads/file.php.id=37542
For players who did not want to bother with immersing themselves in a game like this mod, a trimmed-down version was also available. Type 1 and 2 users may have problems with making the default CSA hidden, but the Quick Launch version has the required stealth and more. If you upgrade to Project AEGIS, it is recommended to disable the Hei Gui Fixed Armour mod.
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TYPE 1: "Perfect for those who already have a pair.
For players who want to get a vanilla experience without BS; CSA's position does not change compared to the base game, but now creates a stealth field in stealth.
zmod_rep_items_armor_HeiGuiFixedArmor
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TYPE 2: "I get my blows at Hoover Dam, Schmouver Dam, in Sunny Goodsprings.
For players who need costumes. Add a small chest containing two new upgraded XAs to the west of the game's starting point.
zmod_rep_items_armour_HeiGuiFixedArmour_Type2_QuickstartVersion
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TYPE 3: "My wife constantly forces me to get out of the couch and assemble more Stealth Boy units. Now I have a reason to do it."
For players who want to immerse themselves in the game a little more. By default, the CSA remains the same and does not create a stealth field when worn. However, in the same container as the suit, on the workbench is a recipe for the craft, allowing you to repair damaged blocks of armor with a stealth field. Each updated Hei Gui Stealth Armour costume requires 8 stealth boys, 2 fission batteries, 5 scrap electronics, and 1 unmodified CSA, and 80 science skills are required to create it.
zmod_rep_items_armour_HeiGuiFixedArmour_Type3_UpgradeVersion
Type3 Mini FAQ
Q: How can I get improved armor?
A: As soon as you get the recipe, it should appear on the menu of an artisan workshop called "Hidden Armor by Hay Gui".
Q: Where can I get the recipe?
A: It is on the floor of the office at Hoover Dam, inside the container from where you got the CSA suit. I've already found it, so go back and check again. We don't have Chinese secret armor yet. Find her and you will find the recipe.
Q: What is their condition?
A: It is almost identical to the CSA. The only difference is the ability to create a stealth field.
Q: Is it possible to repair Hei Gui's updated armor?
A: Use the same repair list as for traditional CSA.
Q: What are the plans for the new models? A: We are working on a 99 Zulu stealth suit for those who need a serious alternative to armor. It is larger, longer, and has a rather unpleasant high-level quest to unlock the recipe.
Q: The holodisk with the recipe is most likely in Chinese. How can a courier who grew up in the U.S. understand this language?
A: Shut up.
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Installation Notes:
Be as simple as possible. Simply put the mod you want in your Data folder and select it in Launcher.
Again, use only one version at a time. That's the only thing I want to emphasize.
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Versions
1.0 In the first issue of enchantment, the armor is set as follows:
Steels +5 Steels Field +50
1.2 Due to semi-popularity. Armor spell returned to F3 level.
Stealth +15 Stealth field +5
1.3 Recipe "Electronic Scrap Type 3" has been changed. Now the recipe requires 5 trimmings in addition to the rest. *Currently.
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About the author Just in case. I've been modding Bethesda games since Morrowind; I've been modding Bethesda games since Morrowind. I'm not pretending to be an expert, and so far it's been for personal use. Initially, this mod was also going to be personal, but I decided that it was simple enough, useful and, most importantly, clean enough to put it in the public domain, just in case. I hope you find it as useful as I do.
Thanks: Nuka Cola, Robco Industries and all the commandos who pulled the trigger a little too late.
Fashion. Feel free to use whatever you want in these mods. Just call me to support the positive karma.
Questions Comments Legal threats. We welcome your comments. Please contact our friendly support team:
However, you might have a better chance of getting a review on New Vegas Nexus.
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