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FNVEdit mod

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Mod version:1
Game version:4.1.5
The mod has been successfully tested for the absence of viruses
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About This Mod

FNVEdit is the Fallout New Vegas version of xEdit. xEdit is an advanced graphical viewer/module editor and conflict detector.

xEdit 4.1.5 from ElminsterAU and the xEdit Team Command


Other xEdit options include:


You can use xEdit to view, detect conflicts, and edit module files from various Bethesda games. Other xEdit families include TES4Edit, FO3Edit, FNVEdit, TES5Edit, EnderalEdit, SSEEdit, EnderalSEEdit, FO4Edit, and FO76Edit.


What’s new in xEdit 4.1.5?


New features.


This release contains significant changes from the previous (4.0.4) version of xEdit. These changes

are described in the What's New section (which appears when you start the program) and in rich-text documentation provided with xEdit for offline viewing.


Become a Patron of Philosophy


Patreon ElminsterAU Page


ElminsterAU has created a Patreon page for those who want to support the further development of xEdit.


Updated documentation.


The What's New document that appears when you start xEdit is the official documentation for all the new features and changes in xEdit.


Also in 2013, EpFwip translated the Fallout 3 tutorial into HTML. This conversion has been updated as official and up-to-date documentation for all versions of xEdit.

Updated as documentation.


xEdit Book


Changelog:


Your changes have been transferred to the What's New document.


Frequently Asked Questions


S: the following error occurred in the plugin.


[00:43] Background Loader: Error: ARMA record contains unexpected (or improperly ordered) MODL records.

[00:43] Background Loader: Error found: Error found in ShieldofYsgramorDraugrAA [ARMA:01001001].

[00:43] Background Loader: contains subregister: edid bodt rnam dnam mod2 mo2t

mod3 mo3t mod4 mo4t mod5 mo5t snd nam0 nam1 nam2 nam3 modl modl modl

MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL MODL

module module module module module module module module module module module module module module module module


A: This happens with plugins created with ReProccer, NPC Editor and other third-party tools. These include

Cannot fix using xEdit. You can use the official Bethesda editor

Editor.

This problem may not be fixed


Q: The font is too small. How do I increase my size?


A: There is support for font scaling for large, high resolution or 4K monitors.

The monitor supports font scaling. This improves readability, but in some cases does not allow for control

There is no control over drop-down windows that are waiting for user input.


xEdit Team Members


ElminsterAU

Help me

Zilav

Charlikran


Community members who have made some contributions


In alphabetical order


Mr. Andalay: thanks to him, we were able to contact Elminster.

We would have to wait for the record definition to be approved.

We'd have to wait longer for TES5Edit to work.

Divstator: For his work on enhanced NavMesh decoding.

fireundubh: For a proposal to decode records in FO4Edit.

Jonathan Ostrus: For his important contribution to record definition in FO76.

jonwd7: For his work on enhanced NavMesh decoding.

shad0wshayd3: For his contribution to Enderal support and many UI fixes

Similar Mods/Addons

Game Version *

4.1.5 (FNVEdit 4.1.5f-34703-4-1-5f-1714279089.7z)