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Wasteland Imports FR (anciennement Mojave Imports) mod
About This Mod
Do you miss the devastated lands of Mojave? Well, maybe this fashion is for you...
With Mojave Express, you can now buy and find items from previous Fallout games right here in the Commonwealth!
This mod adds to Fallout 4 several items such as Cat's Eye, Fixator, Nuka Cola Victory, Nuka Cola Quartz, Sunset Sarsaparilla and other... You can buy them from your favorite merchant or find them anywhere in the Commonwealth.
The goal of fashion is to add these new items to Fallout 4 smoothly, while keeping in mind the history (if possible). Some of these items will appear regularly (most pre-war items), others will be less frequent. Please note that almost all items are distributed through the "Leveled Item" lists.
In addition, this mod contains additional plugins that allow modification of some existing Nuka Cola bottles.
New food items:
- Anti-venom: Increases resistance to poison for 3 minutes. (35 covers)
- Aqua Pura: +40 HP (15 caps)
- Black coffee: +2 INT and -1 AGI for 1 minute, +30 HP (12 caps)
- Home Nuca-Cola: +20 health, +10 AP, +5 ARD. (20 caps)
- Quartz Nyuka-Kola: night vision and +2% damage resistance for 2 minutes, +30 health, +10 AP, +5 ARD. (45 caps)
- Nuka Cola Victoire: +30 HP, +50 AP, +5 ARD. (45 caps)
- Razorback Stew: +75 health. (25 caps)
- Caravan food: +65 HP. (20 caps)
- Sarsaparilla Sunset: +20 Health, +10 AP (25 caps)
- Quantum pie: +1 FOR and -1 INT for 4 minutes, +400 health, +100 AP, +5 RAD. (70 caps)
New medicines:
- Gushing Water: +50% attack speed for 30 seconds. (50 caps)
- Retainer: Temporarily removes all dependencies for 2 minutes. (20 caps)
- Hydra: Heals a limb for 1 minute (10 pt/s). 10% chance of getting used to. (35 caps)
- Hypo: Instantly heals 80% of health and +25 HP Max within 5 minutes. (200 caps)
- Cat's Eye: 2 minutes night vision. 10% chance of getting used to. (20 caps)
- Stable: 95% accuracy in SVAV and Stabilised Aim mode for 1 minute. 80% chance of getting used to. (80 caps)
- Superstimpack: Restores 60% Health. (100 caps)
- Turbo: +1 turbo by 3 seconds (slows down time, but not your movements). (60 caps)
New alcoholic beverages:
- Atomic cocktail: energy resistance +35 and fire resistance +35 for 2 minutes, +9 RAD. (40 caps)
- Home atomic cocktail: energy resistance +25 and fire resistance +25 for 2 minutes, +9 RAD. (30 caps)
- Rum and Nuke: +1 AGI, +1 FOR and -1 INT for 4 minutes, +15 AP. 5% chance of getting used to. (28 caps)
- Scotch: +1 FOR, +1 CHR and -1 INT (5 cap)
New items of equipment:
- RNC 1st Reco Beret: +2 PER (40 caps)
- RNC engineer suit: +2 INT (24 caps)
- Professor's vest: +4 INT and +1 Chance. (90 caps)
- Librarian Dress: +4 INT and +1 Chance. (90 caps)
New weapons:
- Gas bomb: 60 damage. (30 caps)
- Time bomb: 320 points of damage (85 caps)[/b]
- Broken bottle: 4 points of damage and 10 points of bleeding. (10 caps)
- Powder charge: 80 damage (25 caps)
- Dynamite: 70 damage. (23 caps)
- Long Wick Dynamite: 70 damage. (23 caps)
- Fat mine: 300 damage and 100 rads. (145 caps)
- Tin Grenade: 80 damage (25 caps)
- Nuke's Cocktail: 300 damage and 100 rads (145 caps)
New weapon fashions:
- Lightweight fat: lighter weight. (from Fallout New Vegas)
- Clad Boxing Glove: Increased Damage. Additional damage to limbs (from Fallout 2)
New skill journals:
- Meeting new people: +10% speech for 1 minute (10 covers)
- Ghosts of all kinds: +10% Stealth for 1 minute (10 caps)
- Knight Gestures: +10% melee weapon damage for 1 minute (10 caps)
- Future of your weapon: +10% energy weapon damage for 1 minute (10 caps)
- Weekly Businessman: +10% Bartter damage for 1 minute (10 caps)
- Enthusiast Box: +10% bare-handed damage for 1 minute (10 caps)
- Cooking for Patriots: +10% blast damage for 1 minute (10 caps)
- Locksmith's Paradise: +10% damage from locks broken for 1 minute (10 caps)
- Programmer's small book: +10% hack damage for 1 minute (10 caps)
- Magazine of Military Excesses: +10% weapon damage for 1 minute (10 caps)
- True police stories: +10% chance of a critical hit for 1 minute (10 caps)
New ability logs:
/!\ Currently, they can only be retrieved through the console command. /!\
- Magazine - Memorise (xx0008DF): Provides access to the "Memorize" ability.
New Abilities:
- Remembering: The effect of skill logs lasts longer (3 minutes instead of one).
New decorative items in the inventory:
- RNA flag
- Poster "Sarsaparilla at sunset
New miscellaneous items:
- RNC silver (can only be obtained by using the console command.
- Sunset Sarsaparilla (20 capsules).
Changes/modifications :
- All Nuka Cola bottles now have a brand name lid.
- All Nuka Cola bottles now use the same environment map.
- The Nuka grenade and the nuclear mine now cost 150 capsules.
- Stimpack recipe now requires 1 level of Chemistry ability.
- Reduced the number of stimpacks that can be found in the inventory of sellers.
- Reduced chance to find the addictol in the seller's inventory.
- The refreshing drink now gives: +10 health for a maximum of 20 minutes and +60 HP. Now it costs 30 capsules.
- A refreshing drink now requires 1 mutant fruit, 1 bottle of purified water, 1 melon, and 1 sangvinic.
- Refreshing drink and Hook Desert Lands now have a custom grid.
- [Extra file] Nuka cherry is now called "Nuka-cola-cherry" and has its own mesh and textures.
- [Optional File] Nuka Cola Quantum now has a new Fallout 3/New Vegas style label.
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