banner
Rating
Voted0

Rapture - a location inspired by Bioshock

0
Mod version:1.1
Game version:all
The mod has been successfully tested for the absence of viruses
17649.72K423.95K

Report mod

  • image
  • image
  • image
  • image
  • image
  • image
  • image
  • image
  • image
modalImage

About This Mod

"I'm Andrew Ryan, and I'm here to ask you a question. Does not man have the right to sweat his brow? "No!" "It belongs to the poor," says the man in Washington. "No!" "It belongs to God," the man in the Vatican says, "No!" the man in Moscow says, "It belongs to everyone." I rejected these answers; instead, I chose something else. I chose the impossible. I chose... Ascension, a city where the artist will not be afraid of the censor, where the scientist will not be bound by a petty morality, where the great will not be constrained by the small! And if you sweat, Rapture could be your city."

- Andrew Ryan

Could you support this mod? If you don't want to read everything in a row trying to understand what it adds, here's a brief description. Maud adds a new location based on Rapture from the Bioshock series. Currently, there is only a lighthouse, an outer city and small and unfinished inner cells. The plans for the future are to make the city much bigger, add npcs, quests, factions, companions, player houses and more. Thanks for checking the mod, and I'd like to inform everyone that this mod is only in beta, as written at the top.


The picture shows a map pointing to Raptur, so you better put on underwater power armor and go for a dive! In future updates, I'll mark this place on the map as soon as you assemble a holocassette or something that will explain what it is and why it's there. If the map is not clear enough for you, you should go to the back of Fort Strong and go down to the dock in the backyard. Jump off it and make sure you have a mod that allows you to see underwater, otherwise you can just walk past Rapture and not even know about it! I'm still setting up the light outside and lighting it up like in Rapture, but it takes quite a while, so the goal is very small and easy to miss.


And now it just adds a city deep under the ocean, which also has a very small but cool interior. Most of the interior is made in the style of art deco Rapture, so be sure to swim out and look at the city! Make sure you have some kind of mod for clear water, otherwise you will not be able to see anything.

At the moment I have only a large outside town of Rapture and a small inside entrance with a few small locations inside. One of them is a nice little community of players that is basically broken and requires accommodation everywhere to function normally, until I get it to understand the boundaries. Another location is an alternative entrance through the pipes to the reactor room. The windows, however, are broken because I am still studying the set to create, as I am still new to the business. I need to do a Skybox or how you do it in creation kit. Thanks for checking me out!


1. Create a very large interior of Rapture for use as a new wasteland, it will be home/player settlements, real settlements/factions, secret treats, possibly custom items and cool perks. Together with the interior, I will be introducing some new custom items into the fashion. Most default items still use their basic textures, and it will be a while before I embed my own textures and make them separate models, which will happen soon! There are a few current objects I can call, including a "For Rent" sign hanging in a few places, which will be changed to a "No Gods - No Kings" poster from Bioshock, and the water treatment plant sign outside will be turned into a big sign of delight, and the 88 on the door will have a big R for delight on it. Thank you!

2. Along with this, it is likely that new privileges and perhaps even some Bioshock style chemicals will be created to improve your genetic code. I'll also add some cool collectibles like magazines, bobbleheads and legendary weapons!

3. Questline! Yes, I plan to add a small quest. Please go to the following category for more information...

4. There can be no quest without voice actors! Yes, if my fashion becomes quite popular and people want to help me, I will gladly assemble a small team and do it. Perhaps even a few companions and new cool NPCs.


1. Underwater Power Armor - Author of EdibleGrenade12 and Unoctium

It is currently used for his Batisphere model, and in time will be used and the armor itself hidden in this fashion.


2. Workshop Vault-Tec - author Bethesda

Needed to create an atmosphere of storage in Rapture, adds new objects that help me make the world more friendly to history.


3. Clean Water of the Commonwealth - author of Feyawen (recommended)

I just advise you to buy this book, especially if you want to see the city from the outside, otherwise under the water you can barely see two feet in front of you.


4. Far Harbor - from Bethesda

This DLC is necessary because I use many of the coastal aspects added to the game from this addon. It adds some very beautiful structures and objects to the world, as well as weapons and armor that fit perfectly into the game.


Many thanks to everyone for their constant support and contribution to my fashion, I have had so many requests from people who want to help with my fashion, and it causes a smile on my face. Now more than ever, I'm going to release updates as often as possible so that everyone can explore the map as it grows. Be sure to watch the video below, and if you feel generous, feel free to donate to help my fashion evolve!



Similar Mods/Addons

Game Version *

all (Rapture - Main File-17104-1-1.7z)