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Unlimited Companion Frames

5
Mod version:1.1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Before you ask, YES, you can have a companion in addition to dogmeat, and yes, it supports Automatron and Far Harbour companions.


Basically, this mod allows you to have as many companions as you want. The only hitch is that you can only have real dialog with the first 15 companions, all other companions can have common dialog sequences.



Removed the dog meat replacement code, where recruitment of dog meat resulted in the dismissal of the previous companion. Dog meat is not counted in the 15 companions available for companion sequences.




Known Issues:

-Some quests may not have a dialog with the suggestion to recruit a companion, but instead mention that you already have someone.

-Some companions may be banned from becoming followers. It's actually a vanilla function designed to prevent you from bringing someone in unless they're meant to.

-If you recruit another follower, sometimes the companion will comment on the dismissal of the other companion, but in fact he does not leave.

-Kate will not be able to use her talent for cracking locks unless she is the first companion (will be considered)

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Game Version *

all (Unlimited Companion Framework v1-1-0-11829-1-1-0.7z)