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NPC and Companion Workshop

2
Mod version:1.3
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

The mod is based on AlexBTex's "Workshoping new settlers" fashion, which he removed from the site. Maud is remade with his permission and approval. Maud creates a huge number (800) of different types of NPCs: settlers, specialists, guards, followers and creatures (almost all types of creatures and not unique NPCs from the game)


Guidance:

  • Build Flagpole (Workbenches submenu)
  • Click on it and create the right units
  • Stand in the right place
  • Find units in Pip Boy on the Miscellaneous tab
  • Put them on the ground
  • Settlers become regular settlers after saving/loading and before that you can move them or store them in a workbench. After saving/downloading press R to connect the settler to the settlement (in construction mode). Then use it as an ordinary settler. Careful with the settlers in the force armor, if you talk to him, he'll come out of it.

Nuances:

  • You can create as many followers as you want.
  • You can pull units anywhere and use them at the right time;
  • Followers run for you automatically;
  • To use or change a follower's items and talk to him, click on the follower in the console and then type "setplayerteammate 1" or "bat fw" (from the mod assembly). After that you will be able to use the companion menu.
  • To change the body or face of the follower, click on it in the console, and then type "showlooksmenu [id]" ([id], which you will see when you click on the follower)".
  • Settler specialists are immortal.
  • To rename followers, you can use

Version 1.2


Three new follower types have been created. They are almost identical to normal companions.

1. Sniper. 10 different men and bodies. Sniper behavior. Perky: sniper, shooter. Weapons: Sniper plasma. Mortal.

2. Ninja. 10 different women and bodies. Very fast and strong. A close-range battle, a battle in invisibility. Perky: Ninja, Iron Fist, Major League, Steal, Mr. Sandman. Gun: Reaper, stealth. Mortal.

3. Harkonnen. 5 different male faces and bodies in 5 different armor. Perks: heavy machine gunner, pain training. Weapon: Mingan. Mortal.


  • Despite the specialization, you can use any follower at your discretion. Rearm it and change the look.
  • All types of followers can now use force armor.
  • You can change the power armor parts of the follower directly in the trade dialog with him.
  • Followers can now behave like humans.
  • Followers now have a fighting style.
  • To dismiss a follower, press R in construction mode and send him to live in a settlement. Then you can order him out of his power armor. (A way to regain the power armor.) But once you let him go, you can't bring him back as a follower. He will live in the settlement and guard it. But you can change things with him.

Version 1.3

  • Added 40 different followers, with different faces/bodies and names.

How to make followers immortal:


  • Enter "help ninja 4" in the console.
  • You will see a list of NPCs, for example: NPC_: (09900002) 'Ninja'
  • The first two digits are the mode sequence number [md] (09 from Step 2 for example).
  • Now use the command to make followers immortal. Warning! The whole type is made immortal, not a single follower.
  • "setessential [md]000942 1" - Make all Sentry Bots followers immortal (Instead of [md] enter 2 digits of the mode number from step 3)
  • "setessential [md]900001 1" - Make all Sniper followers immortal
  • "setessential [md]900002 1" - Make All Ninja Followers Immortal
  • "setessential [md]900003 1" - make all Harkonnen followers immortal.
  • To restore their mortality, enter "setessential 09900001 0" (example for snipers and 09 - mode number).
  • For version 1.3, do the same, but type the follower name in step 1, and just type "setessential [code] 1" ([code] from step 1).





Installation:

  • Use NMM or extract the files to the Data folder and include it in "plugins.txt".


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Game Version *

all (NPC and Companions Workshop v 1.3-6834-1-3.rar)