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Immersive Weapon Names - Lore Weapons and Ammo

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Mod version:1.7
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About This Mod

Pretty simple fashion. Simply renames weapons and ammo to bring them more in line with previous games in the franchise!


No damage adjustments are provided, meaning that this mod will be incompatible with any mods that seek "balance", other ammo, or other damage adjustments. I'd love to work on compatibility patches for such mods; examples include AmmoTweaks, Better Item Sorting, Bhaal's Better Sorting, Caliber Conversion Kit, Gatling Laser Ammo Swap, Re-Ballistic, Weapon Balance Overhaul and 9mm Pistol patches!


If you've come for patches but don't want to change names, check out F.R.U.M.P.!


Version 1.7 is in the download stage, but due to the broken file structure, lack of sleep and medical tests of the HDI, errors in copypaste were made in it. I thank you for your patience while I recheck what I'm doing.


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The transformations are as follows:


Melee weapons

Chinese Officer Sword: Now Jiang (Version 1.6)

The Sword of the Revolutionary: Now the Sword (version 1.6)


Small arms

10 mm: now Colt N99

44: now Smith & Wesson M29

Submachine gun: now Thompson 1921A1 (version 1.6)


Small arms - optional

9 mm: now Walther PPK (version 1.5)


Long-barreled weapon

Assault rifle: now Birmingham Arms Lewis Mk.X

Fighting rifle: now Stent Security R91

Hunting Rifle: Now Winchester M70 (version 1.2)

Double barrel shotgun: now Beretta 470 (version 1.5)

Battle shotgun: now Stoeger SA-12

Mingan: Rockwell CZ25-5 now


Ammunition adjustments

R91: uses 5.56x45mm instead of .45 - no damage adjustment, just no longer a rifle firing pistol rounds.


Exotic

Laser Gun/Rifle: now AEC9-650 (version 1.1)

Gatling Laser: Now Heckler & Koch L30

Plasma Gun/Rifle: Now REPCONN Aerospace "Urban"

Institut Gun/Rifle: Now CIT Arms "Defender"

Missile launcher: now Rockwell FRG-76

Fat Man: Now General Atomics M42 "Fat Man" (Version 1.2)


Exotic - optional

Alien Blaster: Now Blaster

Gauss Rifle: Now Rheinmetall M72


Grenades

Shrapnel Grenade: Now M76 Shrapnel Grenade


Ammunition

.38: Now .380 ACP (Version 1.6)

5 mm: now 5 mm Springfield

.45: Now .45 ACP

.44: .44 Magnum now

5.56: now 5.56x45 mm

.308: Now 7.62x51 mm

.50: .50 BMG now

Shotgun Shell: Now 12 Gauge Shell

Plasma cell: now Wattz Plasma Cell

Fusion Cell: Now Micro Fusion Cell (Version 1.2)

Missile launcher: now M-76 Missile

Mini-nuclear bomb: now General Atomics Mini Nuke


Ammunition - optional

Alien Blaster Round: Now Alien Cell

Mini Nuke: now detonates when fired (version 1.6FM)

.308: now .308 Winchester (Fixed Re-Ballistic)

5 mm: now 7.62x51 mm (version with ballistic fixes)


In the near future (1.7)

Patches for Bullet Sponge Ballet support.

Title corrections (see the "Title Proposals" forum)

Shotguns fire projectiles or bullets.

The guns fire different types of bullets.

AmmoTweaks and Crafting Workbenches Crosspatches

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Install:

Use NMM to download it for you.

Select the appropriate options.

OR

Download the file.

Follow the instructions at http://wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation.

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