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Age of airships
About This Mod
Airship Age is a fashion that brings back to life in Fallout 4 events of the golden age of hardcore airships of the 1920s-30s. About a dozen airships, cruisers and themed missions will take you to another era and serve as in-game transport and player dwellings.
Fashion features.
Explore eight airships flying around the game world. Half of them are restored historical airships. Three of these ships can be used as functional homes for the player. Explore the famous Hindenburg and discover what the world’s largest airship looks like. Move around instantly with a network of hidden entrances and exits in miniature exhibition buildings.
Fight giant airships.
The Mafia of the 1920s and 1930s, the Russian Revolution, and the hijacking of a World War I-era cruiser as the player's fourth home.
List of ships.
- Agamemnon: the main hub and largest airship in fashion, the fictional "Flying Titanic". Use his vehicle kit to travel throughout the Federation. It is also the transport hub for all missions and all other airships in the Department of Defense.
- Achilles and Hercules: small pocket versions of Agamemnon that serve as transportation hubs for the Nuclear World and the Far Harbor.
- Red Rose: a fictional airship hotel offering maximum luxury, a home for a small player without workshops.
- Akron: historical restoration of the world's first flying aircraft carrier. Simple player's house with workshop, without luxury.
- ZP-127 Graf Zeppelin: a fully functional player's home on the historic airship, the most successful of the rigid airships. This is not a complete historical re-creation, as it has been modified to be used as the player's home. It was business as usual.
- R100: Fully functional player's home on the first historical airship of the British Empire. Aimed for a more accurate re-creation, but since it had to be adapted for this game, much does not correspond to the real ship.
- Caldera: a historic World War I cruiser. This ship is a reward for the "Steal Calder" mission. To unlock it, you must first complete the mission. The ship serves as the player's home from the workshop. There's a lot of space inside the ship where you can put anything you want.
- ZP-129 Hindenburg: this is the restoration of the historical museum, and here we tried to be as accurate as possible in the process of restoration, but the costs are obvious - in addition to the civil view, it should also be a swastika, which should not be visible.
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