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ArchiveInvalidation mod

10
Mod version:1.2
Game version:all
The mod has been successfully tested for the absence of viruses
16049.39K377.27K

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About This Mod

Note that this manual requires the ability to read with understanding. A very good S.T.E.P. guide to working with INI files in Beth's games. It's written for Skyrim, but the principles are the same. And I strongly advise you to read this guide if you have no idea what INI files are in Beth's games. This method works for all versions of the game.


If you have problems, the source of these problems is between the keyboard and the chair.

>>>How can I not understand multiple statement strings<<<< ArchiveInvalidation Don't add: , TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\, VIDEO\ in: [Archive] sResourceDataDirsFinal=STRINGS\ Instead of the above changes, edit Fallout4.ini ...\My Games\Fallout4\Fallout4\bInvalidateOlderFiles.ini Under [Archive] Create a new sResourceDataDirsFinal=1 variable must be empty! sResourceDataDirsFinal= This will allow you to put anything like "Free Files" in ...Data\ Now all SWF files work without problems, even font replacement is not a problem. Meshes, Textures, Strings, etc... This works with all versions of the game. And most importantly, the boot time is dramatically reduced compared to the "old" method. [b]If you use a large amount of "Loose Files".

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Game Version *

all (ArchiveInvalidation-4421-1-1.7z)