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Improved default ranges - FL version

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Mod version:v1.0
Game version:all
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About This Mod

I did this mainly because the FL's optical sights don't work properly yet, and that will help us. Then I became a little bit more OZK and just did it all plus the reconnaissance sight, since I was always annoyed that visually it was rectangular, although the lens sight is square.


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What does it do...


Improves the lines and visibility of the vanilla variants that have been used.

Adds new rectangles

Deletes a Hold Breath message

Separates the zoom levels for different weapons, this is based on effective range (example of combat rifle now 2x 3x 5x / hunting rifle - 4x 6x 15x)

Possibility of reworking night vision

Recon Vision sights redesign option

Square overlay for Recon Scopes sights created

Removed the black color from the edges and created a circle of sight type

Added focus blur for normal sights

Added option to apply scratched lenses for common sight (does not affect Recon)

Fixed some strange zoom with Fallout London sights and they are included in the zoom level settings.


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I've only been through my game a little bit, so there's only a couple of screenshots, not for the other guns. I'll update as I pass or add my own!


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4 different versions, select one on the files page.


Vanilla colors of night vision and reconnaissance sights with transparent lenses on conventional sights


Vanilla colors of Nightvision and Recon Scope sights with dusty/scratched lenses on normal sights


White Phosphorus / MW19 Style Night vision and orange shade Recon Scope color with clear lens on normal sights


White Phosphorus / MW19 style Nightvision and orange shade of Recon Scope color with dusty / scratched lenses visually on normal sights

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all