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Haste and hyper armor spells

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Mod version:1
Game version:all
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About This Mod

Improved animation speed and added hyperharon to spells

Note

This mode has no effect on non-animation functions

Mode changes c0000.dcx to change anibund animation

If you're already using a different c0000.Anibund dcx Mode I think you need to manually merge them with Yabber 

Open the dcx file in Yabber and copy 400-524.Tae file:

c0000-anibnd-dcx\GR\data\Interroot_Win64\chr\c0000\tae

Note that 400-524 is not all files modified in this mode. These are animation files only for

All Sorcery and Spells. Because they mix together without ordering, copying them all is the best way to combine mods. 

However, if you are having trouble selecting the file you are using, you can use it as follows

I did this to see what spell was used by which file.

Clear rules. Do it and sit down, and then go get my magic money. Locate the motion category (or animation)

The category is on the right (depending on the version you have made). If you add to the number 400, it will be the name of the file tae, for example, the flame wheel has a motion category on October 50. This means that the file is 450



Improved bounce recovery speed for most spells. You have now increased the speed of evasion recovery from most spells that you can miss immediately after the attack is complete. Now you can escape immediately after the attack is over

Improved bounce recovery speed for most spells. Now you can escape immediately after the attack is over

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Game Version *

all (base-1045-1-0-1651820097.zip)