banner
Rating
Voted0

Redoon's Crazy Arm - A set of moves for the Crazy Flame Fist.

0
Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
821.46K109.27K

Report mod

  • image
  • image
  • image
modalImage

About This Mod

Give the new Crazy Hand fist weapon the love it deserves - new Mad Fire features available in PVE, including a redesigned heavy chain combo and special reinforcement that allows enemies to stack their pillboxes.

Crazy hand.

The current "Mad Flame" weapon has always disappointed,

I was glad that FROM gave us a new weapon in DLC,

I'm glad that FROM has introduced new weapons to DLC, I'm glad that FROM has introduced new weapons to DLC, I'm glad that FROM has introduced new weapons to DLC,

But AOW was a little short of zest, 

A love letter to the inevitable flame of chaos.

This modification modifies the basic heavy attack animation, allowing the use of swings and lance strikes.


Unique Madding Mad Flame Ignition skill.

By holding the left trigger, you can recharge the ball of Mad Flame, which will cause enemies to explode and stagger on the run,

In addition, immediately after this you can get the following effects:

Easy entry consumes the ball and applies DOT, watering the ground with flame,

A heavy injection explodes with flames, dealing damage over a wide area.

Unique bonuses - "Eye of a mad flame".

Clicking the left trigger will consume the fireball dealing additional damage to the weapon.

This buff also turns all the heavy attack animations into more powerful animations.

The first heavy attack is always charged,

The second attack uses the original AOW attack.

The first heavy attack is always charged, the second heavy attack uses the original AOW attack, and the end adds a frantic burst of fire to compensate for the original attack's insufficient damage.

This mod is extremely combinable and lightweight. Because you're probably using a cool mod pack with it.

Merge Tae 933

Merge.

Locate the [ Madding hand ] file in the regulation.bin file and locate any entries associated with it.

In addition, all the c000.hks, a1x.anibnd, and anibnd files in the action folder are already merged with my other mods here and here.

You can ignore the sfx folder when merging with other mods.


Weapons can be found by defeating Mad Hand in the Bottomless Forest, as in the vanilla DLC.


For lovers of martial arts and melee soon will be released mod pack with all my mods combined.

Similar Mods/Addons

Game Version *

all (Madding Hand Redone-6397-1-0-1725146211.zip)