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About This Mod

Rework spells, consumables, and animations for ranged weapons. We had fluid and acrobatic magic. Consumables can be reused. Dagger, sickle and staff remix moveset. 8 new AOWs

Maud is a reworking that has changed the mechanics of some games, inspired by both the zekiro and ninja movements. Most of these include consumables and spell animation changes, which are now seen as "skills" inspired by Sekiro's prosthetic hand, with an emphasis on mobility. also includes remote weapons processing, new techniques for daggers, sickles and staff, and 8 new aows. It uses Sekiro-style aberrations and a remix of animated animation (with Sto3Iv correction) with my own editing and plenty of animations to make the game seem unique and smooth.

This is my personal version of the hand ring that I have in my head, the 0.9 update brings this idea a little closer. Release after 1.0 dlc

Here is a list of the major changes:

New animations for casting spells (edit all 171 spells), most of which can be performed without motion restrictions (or spells can only be cast with stamps. The gasket can only be installed on the left side. I also recommend exercising a bit of self-control, you'll be very nimble in these spells, so using the +9 print might be an intended experience, not yours (play as you like, the goal is to have fun). Same for pigtails and staff 

Additionally, the symbol mascot in Ragdagon can break some spells, but most spells already act quickly, so you can avoid using them.

All spells use 1 slot, base memory increased to 6 (maximum 12), ability requirements for all spells up to 30-40 (recommended not to raise level) ** (Fixed spell damage for some spells that are weaker than they should be)**

Prints can now be made by both magicians and INT scaling has been added to the seals.

The ranged weapon has been redesigned to change the animation of archery, and archery has become very maneuverable.When you aim a long bow, it goes into stealth mode (really invisible, but pretty fast), in which you can shoot with motion, and the gameplay of the bow is slightly different. We also revised the speed of the springs. It also speeds up the use of barista with an excellent bow

The light bow is now Gutt's hand crossbow from Berserk, and can only be fitted on the left side, hence the weapon model

Goo's new (simple) set of moves for a handgun that replaces the hoop crossbow with a single-charge gun animation. Works best with explosive bolts. Calais can sell them at a good price. Models of pistols from Guns Mod - without reloading 

In my own version, the deviation of Sekiro, which is a version of the mode created by the duise, and Sekiro-like deviations from Dodge

Move and dodge Sekiro, step back now crouches Dodge (copy idea from erreforged), changed animation of some block pose, changed animation of bottle, changed animation of running with light load to ninja style

New animated reverse shot of small arms

New animation by daggers moveset, inspired by the effects of Nightjar ninja and mist raven / raptor of the mist. It also includes an animation of the left hand

The new staff is moving. They are no longer useless. They cast unique spells on each other attack. (1h and 2h same motion)

The new AOW "Lightning Finesse" replaces the brand name (Sweep) and Stormkick. Fight off L2 when the foot touches the ground, and follow R2 to strike quickly with lightning

The new AOW "Discus" replaces the Lightning Ram. Very useful for mobility, almost any animation can be instantly canceled by anything

The new AOW replaces the gravity of the Golden Wink. It's like a distortion of Radagon.

New AOW "Radagon Phalanx" to replace Glintblade Phalanx

The new AOW "Ashina's position" replaces the square. Lock and follow the bar with Sekiro. This is one way to block when there are no 2 notifications.

The new AOW replaces the vacuum slice "El Vonilo". Throw Astell's Razor Away

The new AOW "Arise" will replace the seppuku. Suitable for enemies in front of you at close range

The new AOW Eclipse stamp replaces the stamp (cut-up). Bizarre skills that I do just for fun

The predator Misto-Au became a faster dog thanks to animated animation.

Using Genichiro's 4-shot animation, you get fascinating shots with shots that can follow the same archery mechanics

The Bandit Beginner Class has new items to try out some of the new additions to this mode

The charm of the Arsenal now gives the x3 a light charge, and the gear providing greater durability is revived, the blessed raw charm now also over time rebuilds the fp

Slightly smaller changes in some pools and some animations


It is highly recommended to play with a lot of FOV (I use 70-80), I use adjust Fov mode

Natural zipper: use this mode if you need blue zipper like showcase

If you are interested in the user interface, I use the minimum HUD 16 settings

I also recommend playing with weapons in animated glow mode

If you're looking for the arm prosthesis shown in the screenshot, it's from wild armor

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Game Version *

all (ELDEN VINS 0.9.5-4709-0-9-5-1716061242.zip)