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A strong and story-friendly new starting class.

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Mod version:1
Game version:all
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About This Mod

All ten starting classes were updated in terms of history, synergy and strength.


The new classes are Crucible Knight (Ordovis and Siluria), Godskin (Noble and Apostle), Merchant, Worshipper of Fear (Death), Cursebearer, Vassal of the Stars (Int build), Liberator of Corruption (Dex and Corruption build), Zealot of Bloodfire (Arc), Messenger of the Greatest Will (Fth), Duelist.

This mod was inspired by what I wanted to do build Crucible Knight. But instead of making it NG+, I decided to add it as a starting class. Then I thought, why don't I just add all the builds I want to play as a starting class? That's what I did. I don't think any of them are OPs, because I'm more focused on history than on meta. However, you will probably easily melt the early bosses and mobs if you play the New Game with this gear, as your stats need to be much higher than at the beginning to use most gear. However, I also edited the initial rune levels to make the level rise consistent with the vanilla game.


I tried to fix the "background photo", but it was a bad picture. Maybe I'll fix it in the future when I have more time, but it's still the default.


The new classes look like this:


Crucible Knight - Ordovis and Siluria. 

(When I first started the game, these guys would beat me a lot, so I thought it would be fun to mess around and be the one who beat them.)

Silurian armor can be purchased from Twin Maid Husk (a maximum of one starting armor is given).


Armor: ax and tree (weight = 36.9)

Printing: finger printing (weight = 1.5)

Spells: breath, horns, tail

Weapons: Ordovis sword (weight = 12) and Silurian tree (weight = 10)

Shield: Tiger Horn Shield (weight = 11.5)

Mascot: Tiger scale (weight = 1.1)

Total weight = Sword 63, Tree 49.5;

State - Vigor = 15; Mind = 7; Ending = 20; Str = 30; Dex = 18; Int = 0; Fth = 30; Arc = 0; Total = 120


The godskin is the Noble Apostle.

(Another very strong character used to prick my ass. It is time to use his abilities for the benefit of himself).

The Apostle's armor can be purchased from Twin Maid Husk.


Armor: Noble and Apostle (weight = 12.2, weight = 10.9).

Print: The seal of the Godkiller (weight = 1.5).

Spells - Black Flame; Black Flame Purification; Black Flame Ritual; Black Flame Sword; Black Flame Protection; Noble Being

Weapon: Skin Stapler (weight = 7); Skin Remover (weight = 8)

Mascot Swaddle cloth made of god's skin (weight = 0.9)

Total Weight: Noble 21.6; Apostle 21.3

Stats - Vigor = 10; Mind = 20; End = 8; Str = 17; Dex = 22; Int = 0; Fth = 42; Arc = 0; Total = 119


Merchant (Madness Spell).

(These guys have the saddest story in the game. So this is a small tribute to their struggle)


Armor: Traveler (weight = 14.2)

Sign/Signs: Insane Burning Printing

Spell/Spells: Berserker Blast, Shabrilli Shriek, Unstoppable Rage, Berserker Flame, Unbearable Rage.

Weapon: Cane Sword (weight = 2.5)

Shield - X

Mascot Amulet made of flaked canvas (weight = 0.7)

Total weight = 17.4

Stats - Vigor = 10; Mind = 28; End = 18; Str = 10; Dex = 11; Int = 10; Fth = 33; Arc = 0; Total = 120


Fear's Reverent (death spell).

(The magic of death is weak in this game, but very unique. This build is trying to exploit its strengths)


Armor - Fear Hood (weight = 1.7); Night Rider Armor (weight = 12.8); Confessional Gloves (weight = 2.8); Sangvinic Noble Vezcloth (weight = 2.5)

Signs/Scepter: Prince of Death Staff (weight = 3)

Spells/Magic - Rancorcall; Tibia's Summons; Ancient Death Rancor; Explosive Ghost Flame; Fia's Fog

Weapon - Grave Spit (weight = 9.5)

Shield - X

Charm Charm Magic Scorpion Amulet (weight = 0.8)

Total weight = 33.1

State - Vigor = 6; Mind = 8; Ending = 10; Str = 17; Dex = 13; Int = 42; Fth = 30; Arc = 0; Total = 126


The Bearer of Curses (a build inspired by Dung Eater).

(I haven't finished the game with the ending of the curse, so I built this guy to do it later)


Armor - Bloody Mask (wt=2.2), Bloody Tabard (wt=8.3), Bloody Manchets (wt=1.4), Pants of a convict (wt=2)

Print/Staff - X

Spells/Magic - X

Weapons: butcher's knife (wt=8.5), butcher's knife (wt=8.5). 5); Blood dagger (weight = 2)

Shield: Needle shield [paration] (weight = 3.5)

Mascot: dagger mascot (weight = 1.1)

Total weight = 29

Status - Vigor = 25; Mind = 5; End = 45; Str = 16; Dex = 20; Int = 0; Fth = 0; Arc = 9; Total = 120


Vassal of the Beginning (a wizarding construct).

(Design inspired by Lanny's end. It's just a classic construct of intelligence and witchcraft)


Armor - dark blue hood (weight = 1.7); long mantle of Vanguard (weight = 6.3); gloves of Vanguard (weight = 2.1); trousers of Vanguard (weight = 3.9)

Signs/Staff: Staff made of luminous stone of the Academy (weight = 3)

Spells/magic: shard of sparkling comet, starry rain, terra magica, sparkling bow, spiral shard

Weapon - chris of glowing stone (weight = 1.5)

Shield - X

Amulet - Amulet of tomb mass (weight = 1)

Total weight = 19.5

State - Vigor = 20; Mind = 35; Ending = 10; Str = 6; Dex = 12; Int = 36; Fth = 0; Arc = 0; Total = 119


Messenger of Great Will (building faith)

(the structure of faith inspired by the end of the Golden Order)


Armor - Knox's monk's hood (weight = 3); confessor's armor (weight = 8.3); gold bracelet (weight = 0.8); gold belt (weight = 4.4)

Printing/case: golden sect print

Magic/magic - disk of light, corresponding ritual of death, knightly sword, shield of permanence, triple ring of light, causal law, great healing

Weapon: Mace (weight: 4.5)

Shield: Brass Shield (weight = 7)

Mascot: Blessed dew mascot (weight = 0.6)

Total weight = 28.6

Stats - Vigor = 10; Mind = 20; End = 10; Str = 16; Dex = 7; Int = 29; Fth = 29; Arc = 0; Total = 121


Savior of corruption (skill structure/corruption)

(The wisdom of the god of corruption is great. I was inspired by him)


Armor - Mushroom Crown (weight = 9.1), Marenian Armor (weight = 7.7), Robber Manchet (weight = 1.7), Corrupt Duelist Ax (weight = 7.3)

Spells/Witchcraft - X

Spells/Witchcraft - X

Weapon - Ant Rapier (weight = 3); Scorpion Needle (weight = 2.5); Knight Purity Sword (weight = 4)

Shield - X

Mascot Relatives Ecstasy Dissolution (weight = 0.9)

Total weight = 36.2

Status - Vigor = 20; Mind = 5; End = 20; Str = 20; Dex = 45; Int = 0; Fth = 0; Arc = 10; Total = 120


Bloody Flame Fanatic (Arcane/Bleed construct.)

(The morgue is a terrible old man. But he has powerful powers. So why not become his follower)


Armor: Red cap (weight = 1.7), Surgeon Combat Suit (weight = 6.9), Alberich Crackers (weight = 1.4), Surgeon Combat Trousers (weight = 4.2).

Sign/sign: seal of the communion of the dragon.

Spells/Magic: Blood Blessing, Blood Flame Claw, Fly Swarm, Blood Flame Sword

Weapon: Blood Gerais (weight = 8), Red Vir (weight = 2.5)

Shield - X

Mascot Enjoying the Lord of the Blood (weight = 0.9)

Total weight = 25.6

State - Vigor = 15; Mind = 10; Ending = 15; Str = 16; Dex = 20; Int = 0; Fth = 14; Arc = 30; Total = 120


Duelist (structure of force).

(Breaking things with big guns was my first build. It is a tribute to him)


Armor - Duelist set (weight = 19.8)

Spells/Witchcraft - X

Spells/Magic - X

Weapon - Dualist's Big Ax (weight = 20); Dualist's Big Ax (weight = 20);

Shield - X

Amulet - Arsenal of the Great Yars (weight = 1.5)

Total weight = 61.3

Status - Vigor = 40; Mind = 1; End = 30; Str = 40; Dex = 10; Int = 0; Fth = 0; Arc = 0; Total = 121.

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Game Version *

all (New Starting Classes-3554-1-1685781857.zip)