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Balanced Ash of War expansion
About This Mod
He significantly expands the range of weapons in Ash of War. The mod is designed to fit in with the base game without interfering with its playthrough.
This mod adds more Ashes of War to every weapon type in the game, keeping its sequence (both visually and in terms of balance) and choosing to fit it seamlessly into the game.
If you want to parry with Glintstone Staves or Sacred Seals, check out my Parry with Casting Tools mod.
A few days ago, I played with a Big Spear and couldn't wait to try out the Dragon Slayer Ornstein build, which deals a lightning bolt and cracks with electricity. I assumed it was already equipped with another weapon or that I had not yet attached it to this character, but was soon surprised to find that it could not be attached to a pole. In the Souls series, the spears are associated with lightning with the first Dark Souls, so I was very confused.
While studying the parameters of the Ash of War in Smithbox, I noticed strange inconsistencies in many variants of the Ash of War weapon, especially in the new Shadow of the Erdtree weapon type: the Lightning Slash is a weapon not used in the AoW (Sacred Blade, Flaming Strike, Lightning Slash, Freezing Mist, Poison Mist, Seppuku and Cragblade), and it is the only weapon buffer that cannot be applied to spears, large spears and halberds. The Gold Strike cannot be attached to the Spirits Flask (the only type of weapon that cannot be attached), but the Strike on the ground can be attached to the Spirits Flask (the only type of weapon that cannot be attached). The royal knight's determination and fortitude cannot be used in melee, despite being listed as "available for all melee weapons". Although the Royal Knight's Determination and Fortitude are specified as "may be used with all melee weapons", they cannot be added to the Hand-to-Hand. For some reason, the same goes for Lightning Bolt. Shotgun roll cannot be added to Claws, despite Night Claws being a weapon skill.
Fragrant vials cannot use Ashes of War and other skills, including Lightning Bolt, Hoarfrost Stomp, Lightning Ram, Redmen's Flame, Golden Oath, White Shadow's Lure, and Blinkbolt. The Ashes of War can be used with most weapons: Storm Stomp, Kick, Ground Slam, Hoarah Loux's Earthshaker, Beast's Roar, Endure, Quickstep, Bloodhound's Step, Raptor of the Mists (all of which are the Ashes of War that Perfume Bottles can equip by default) because they are described as usable with "all kinds of melee weapons".
I also found it strange and wasteful to tie so many of the cool features of the new DLC AoW to one type of weapon. You can attach Wing Stance to only one Light Greatsword, and only one Light Greatsword you can attach Battle Ashes - Piercing Shot, Nonsense Shot, Raging Beast, Savage Claws, Blind Spot, Swift Slash, Overhead Stance, etc.
I tested the mod and almost every new weapon type/combination "Ashes of War", used most of them in real combat and found that they work correctly and have no serious visual or historical problems (e.g. Glintstone Staves with untied lightning/poison skills, blunt weapon not tied to piercing/cutting punch skills, etc.). Many of the Ashes of War animations are designed specifically for certain types of weapons, such as the long-handed Spinning Strike. Whips, in particular, require special animations for different Ashes of War, since when used on Ashes of War, which are not available by default, the whips do not pull out properly. Also, because the blades are held behind the rest of the weapon, they cannot be used with many battle ashes that are not available by default without cutting the character. Detailed list of changes
Lion's Claw: Now available for Heavy Thrust Sword, Balberd and Reaper.
Piercing Fang: Now available for Crooked Sword and Claw Beast.
Spinning Slash: Now available for Colossal Sword, Hammer, Great Hammer, and Machete.
Stamp (Upward Slash): Available for Spear, Lance and Balbird.
Stamp (Sweep): Available for Straight Sword, Curved Sword, Katana, Blade, Spear, Lance, Halberd and Reaper.
Blood Tax: Now available for Curved Sword, Fist, Claw, Holy Seal, Hand-to-Hand Combat, Perfume Bottle, and Animal Claw.
Wild Strike: Can now be used on reapers.
Rotating Attack: Available for Grand Spear.
Double Strike: Can be used on an Assault Sword, Spear and Lance.
Prelate Charge: Now available for Greatsword and Halberd.
Square Cut: Now available for dagger, throwing sword, heavy throwing sword, throwing sword and light sword.
Flight of the poisonous moth: now available for the claw.
Storm Strike: Can be used on Grand Sword, Hammer, Grand Hammer and Grand Katana.
Holy Sword: Now available in throwing sword and sword with reverse hand.
Ice Lance: Can be used in dagger, direct sword, throwing sword, heavy throwing sword, flint rack, throwing shield, and light sword.
Fist Life Print: Available for Holy Seals.
Blast: Can be used on large spears, halberds and reapers.
Prayer Attack: Can be used on Great spears and halberds.
Gravitas Dagger: Can be used on Gravitas daggers, shimmering stone staff and throwing knives.
Storm Blade: Can be used on axes and large axes.
Golden ground: Can be used in swords, hammers, horns, spears and halberds.
Fire Strike: Available for great swords, large swords, melee and throwing knives.
Lightning strike: Available for sacred seals, melee and vials with perfume.
Lightning strike: Can be used on spears, large spears, halberds, reapers, shields, throwing knives and rear knives.
Kalian Spear of Splendour: now available for spears.
Kalian Greatsword: Can be used in the Colossal Sword.
Vacuum Slice Hammer can be used with the Great Hammer, Halberd, Reaper, and Colossal Weapon.
A curved sword of black flame, a heavy sword, a great ax, a great hammer, a great hammer, a great hammer, a machete, a light sword, and a great katana.
The Sacred Ring of Light can be used on Curved Sword, Curved Sword, Katana, Double Blade, Parrying, Great Lance, Hand-to-Hand Combat, Light Sword, and Great Katana.
Ghost Strike (Ghost Strike): Can be used on a curved sword, large ax, large hammer, large spear, colossal weapon, and large katana.
Undead Spear: Can be used on piercing swords and heavy piercing swords.
Freezing fog: Can be used on claws, perfume vials, throwing swords and swords with the back hand.
Poisonous fog: Can be used on claws, perfume vials, throwing swords, and two-handed blades.
Shield Strike (Blow Shield): Now you can use on the blinking stone legs and holy seal.
Shield Slam: Can be used on colossal swords, fists, claws, melee, and monster claws.
Hua Frost Stomp can be used on perfume bottles.
Impact: Available on flickering stone slats and holy seals.
Lightning rum is available in Sacred Seals and perfume bottles.
The Red Mane Flame is available in Sacred Seals and perfume vials.
Gold kick is available in perfume bottles.
The Dark Wave can be used in the sword Heavy Thrust Sword and the halberd.
Determination in melee can be used in melee.
The royal knight's determination became available in Hand-to-Hand.
Assassin's Gambit can be used with Curved Sword and Backhanded Sword.
The Golden Oath can be used on small, medium and large shields and perfume bottles.
The Sacred Order can be used on a hand-to-hand, perfume vial and throwing sword.
General Order: Can be used on small and medium shields, melee, perfume vials and throwing knives.
Seppuku: Available for daggers and throwing knives.
Cliff knife: Available on melee and throwing knives.
Roar of the troll: available at spades.
Endurance: now available for flint staff and holy seals.
Quick step: now available for flint staff and holy seals.
The bloodsucker's pitch: now available on flint staves and sacred seals.
The misty bird of prey is available on flint staves and sacred seals.
The attraction of the white shadow is available on flint staves, sacred seals and perfume vials.
The appearance of the Crucible's wings: Available for Great Axes, Great Hammers, and Colossal Weapons.
Rotating Gravitational Strike: Available for katana, twinblade, spear, great spear, halberd, claw, colossal weapon, light swords and monster claws.
Piercing Throw: Now available for daggers, axes and claws.
Scatter Shot: Now available for daggers, claws and melee.
Furious Beast: Can be used on daggers, claws, and blades.
Wild claw: can be used on a dagger and claw.
Blind spot: can be used in melee and monster claws.
Fast
New variants of battle ash for each type of weapon (except those having no skill):
Dagger 12
Throwing knife 14
Straight Sword: 3
Light Sword 5
Big Sword 2
Colossal Sword 5
Repulser Sword 5
Heavy piercing swords 8
Curved Sword 8
Curved Big Sword: 5
Knives at the handle: 7
Katana: 3
Big Katana: 5
Double Blades 5
Ax 2
Large Ax 4
Hammer 4
Tail: 4
Great Hammer 6
Giant Guns 5
Spear 9
Great Spear 10
Halberd: 13
Grim Reaper: 9
Whip 0 (Whip users are not good enough)
Fist: 3
Hand to Hand 12
Claws 11
Monster Claws 7
Perfume bottle 16
Light spring 1
Spring 1
Staff of Glintstone 9
Holy Seal 14
Small Shield: 2
Medium Shield: 2
Large Shield: 1
Repulsor Shield: 2
Weapon modifications:
All Glintstone Staves and Sacred Seals War Ashes can be modified.
The Smithscript dagger and all Infusion variants have the "Limit Special Ashes of War" feature disabled, so that activated Ashes of War for this type of weapon can actually be equipped.
The "Ashes of War" on the Poison Perfume vial can be modified to allow the use of "Poisonous Flowers Blooming Twice" (why use a "unique" weapon on one of the new DLC weapons types, which is a reskin of the same model as all other DLC weapons, with exactly the same set of movements as all other weapons of this type, and is only distinguished by a unique weapon skill that is functionally identical to the "Spark Wall", but with a different particle effect).
Funny combo I found:
Lightning strike (spear, huge spear, peak) (the main reason I made this mod)
Flame Fling for Beast Claw and Curved Greatsword.
Shotgun Launcher (dagger) (Bleeding/condition effects work on piercing and shotguns)
Quick Cut (Monster claws and claws)
Ice spear (straight sword)
Wing Stance (curved sword, double blades and spear)
Spinning Gravity Thrust (can be used on double blades, spears and spades) (This skill is usually a lot of fun.
Summon a ghost flame (can be used on a twinblade, reaper)
Storm blade (ax, big ax)
Piercing toss (ax)
Spooky Strike (available on Great Axe and Colossal Weapon)
Stamp (Sweep) (halberd)
Prayer attack (can be used on halberds)
Lion's claws (halberd)
Bloody Tax (Claws, Claws of the Beast, Hand-to-Hand Combat, Holy Seals)
Life Support Fist (Holy Seals)
Chilling mist and Poison mist on perfume vials
Sacred knife on the blade of the back hand
Ferocious Beast on Blade
Sacred Ring of Light (Hand-to-Hand Battle)
Wild Attack (Reaper)
Wild Lion's Claw on the Grim Reaper
Blind spot (hand to hand)
Piercing tooth (curved sword)
Golden Land (halberd)
Poisonous flower blooms twice (Holy Seal used)
Note: The range of some weapon skills, such as Flame Skewer, depends on the length of the weapon.
Known issues.
When using some weapon skills, when you use the Monster Claw with both hands, the left hand disappears during animation. This is a vanilla gameplay problem that occurs when you use some of Ashes of War's skills, such as Flaming Strike, which is available on Monster Claw by default.
Loretta's Slashing Blow does no damage to any weapon other than the pegs, so I couldn't add it even if I wanted to; I'd make it a weapon's drummer skill like Flaming Strike.
The whip is not activated properly when using non-default AoW, so we did not want to give it new ash.
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