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Survival mode
About This Mod
He adds October to his Ring various mechanisms of "survival", including hunger, thirst, warmth, disease, arms trees, and dark nights.
Latest Updates
Version 1.6.1
- Updated event file in settings folder except All active (oops).
Version 1.6
- Darkness now works with Elden Ring Patch 1.08.1 (and only with this patch).
- Game time will not be reset in the morning after death.
version 1.5
- Darkness now works with Elden Ring Patch 1.05
Version 1.4
- Torch now improves visibility at night when darkness is activated
"The passage of time will return but will increase hunger and thirst
-Added material of shield stem (oops) to new shield recipe
- Partial protection temperature warning is less frequent and more accurate
- Maximum loss of stamina from cold decreases
- Added new boss material drops and removed some accidentally dropped weapon drops
- Reduced scarlet parasite effect (seems to ignore the strengthening of sacred tears)
Version 1.3:
- Fixed an error, because the last forge hammer could not be made.
- Added a recipe for making soft wood from rare pieces of metal.
- Significantly increased speed of falling new materials, including metal sheets (especially fire sheets).
- Added new farm drops for veins (ants), communion buds (optimistic aristocrats) and arterial leaves (singing bats).
Version 1.2:
- Fixed an issue where gun improvement recipes would disappear after rest
"Hopefully, the higher-level weapon modernization recipes will be blocked at random
- Fixed an issue where Forge Stone's Farm pickup truck in the tunnel was replaced with pieces of stone
Known Issues
- The waiting chapel (launching pad) is not currently considered an "open space" and will not have darkness. This will be fixed in the next update.
- Currently, there is a random "blind alley" in the tree of weapons modernization: an ax for the jawbone. Do not upgrade Highland Axe (+8) to Jawbone Axe (+10) if you are unhappy with the upgrade at this level. This will be addressed in future large-scale updates.
- Weapons cannot be upgraded with any type of injection from the ashes of war. You need to remove this infusion for the next recipe(s) that will appear in your update menu. I will try to fix this in future updates.
- When making weapons, the craft menu will not be updated until you finish and return. It may seem like you can create weapon upgrades several times, but it only wastes your supplies. This will probably never be fixed, so it is recommended to get used to updating the craft menu
After we update the weapons.
- The scarlet parasite effect also seems to disable all updates of the holy tear AMI, but I still do not understand why. Oops...
Description/ Installation
This is a mode of overhaul, which offers a set of 4 different mechanisms for the hand ring:
- Survival: prepare items to combat the effects of hunger, thirst and heat. Torrents are angry, too.
- Wood of weapons: weapons cannot be found or purchased, they must be made of new materials or other "basic" weapons.
- Disease: you must hunt for cure recipes that can be prepared, you may accidentally catch various diseases in different areas.
- Darkness: The night is much darker.
Each function is optional. Follow the instructions in the Readme file to determine which folder to install. In short, install the game (share it), go to the game (optional), and select Enable or Disable each feature until you reach October's additional downloads. Darkness is supported in all SETTINGS subfolders, but you also need to run survivalmodedarkness.run exe during the game if you want. Do not run this executable unless you need it.
To play the mode, you can use Mod Engine 2 or uxm to make a manual call. Make sure that Easyanticheat is disabled. Mod Engine 2 does this automatically, making it easy to "delete" the mode.
In this mode, there are many buttons and randomly generated elements (after all) to balance what is needed to avoid many manual operations. I make updates as needed to make things a little better, but don't waste too much time making it perfect. I'll also immediately make the full GitHub code so others can contribute if they want.
Support
Thanks for playing.
This regime was introduced in May on St. Mary's Street. It was created as part of my tradition of going beyond the walls for the Jude Charity Movement.
If you like my fashion and want to support my current activities (including Dark Souls: Nightfall), you can become a supporter of Patreon.
Any support is welcome <3.
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