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Complete reconstruction of talismans

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Game version:all
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About This Mod

This fashion completely reconstructs the status of all amulets.

10% of the download points will be donated to the Malaria Eradication Fund.

How to install.

Using modengine, drop the regulation.bin file into the mod folder and start the game using the 'launchmod_eldenring.bat' file.

DLC is required to use this mode.


If you're interested, the corresponding percentages for non-modders are as follows.

On the example of the Medallion of Red Amber we see that the base buff of HP is 1.06%.

This means 6% HP and 1.110% modified version, which means 11% HP.

For the Amulet of Protection, 0.8% absorption reduces damage taken by 20%.

For buffa spells like Lord of Bloods Exultation, the original 1.2% is 20% buffa,

1.4 means 40 percent gain.

Red amber medallion.

1.06 HP buffa → 1.110% HP buffa

Red Amber Medallion +1

1.07 buffa → 1.150% buffa

Red amber medallion +2


[...] 4%

Ritual Sword Mascot

1.1% damage buffs with full HP → 1.25% damage buffs

Amulet of a spear.

Increases your lance counter-attack damage from 1.15% to 1.3%.

Hammer charm.

Increases your Strength against blocking enemies from 1.4% to 1.8%.

Winged Sword The basic distinction mark.

Dexterity 5 without buffa

Winged Sword Badge Upgrade Phase 1

Damage 1.03 to 1.060 percent

Phase 2 Winged Sword Badge Improvement

1.050 damage → 1.1% damage

Winged Sword Badge Improvement Phase 3

1.1 - 1.2

Winged Sword Order Phase 4 Enhancement

1.1 - 1.25

Broken base of winged sword emblem

Hand Dexterity No Gain 5

Faded Winged Sword Emblem Support Phase 1

Damage 1.06 to 1.12

Reinforcement of the rotten winged sword emblem Phase 2

1.080 damage → 1.16% damage

Reinforcement of the rotten-winged sword emblem Phase 3

1.13 - 1.26

1,080 to 1,160 per cent.

Loyal canvas charm.

Magic damage ranges from 1,040% to 1,080%.

Raider canvas mascot

1,080 damage → 1,160

Old Lord's Mascot

Increases spell duration by 30-60%; Golden Oath alone lasts 80 seconds, Old Lord's Amulet only lasts 104 seconds, but this mode lasts 128 seconds (2 minutes).

Icon of Radagon.

30 seconds → 60 seconds.

Primordial Sword of Torment Stone.

Changed FP cost for sorcery, pyromancy and spells from 0.75% to 0.5%.

Icon of Godfrey.

Reduced the damage of charged spells from 1.15% to 1.3%.

Dragoncrest Shield Amulet.

Absorb 0.9% damage from physical attacks → 0.83% (17% resistance).

Dragon Ridge Shield Amulet +1, +2

0.87% damage → 0.79% damage, 0.83% damage → 0.75% damage

The Great Shield Amulet of the Dragoncrest.

0.8 - 0.7

Magical Drake's Amulet.

Magic absorption rate 0.870 → 0.8%.

Drake's Charm +1, +2

0.83% → 0.770%, 0.8% → 0.720

Flaming Drake Amulet

0.870 absorbed fire damage → 0.8%.

Flame Horseman Amulet +1, +2

0.83% → 0.770%, 0.8% → 0.720

Bolt Drake's charm.

0.870 → 0.800% Lightning absorption.

Drake Bolt Amulet +1, +2

0.83 - 0.770% and 0.8 - 0.720%

Halig Drake Amulet

0.87% Absorption of Holy Quality to 0.8

Haligdrake Amulet +1 and +2

0.83 to 0.770% and 0.8 to 0.720%

Pearl Drake's Amulet.

Absorbs 0.95% damage from Magic, Fire, Lightning, and Sacred → 0.880

Pearl Drake Amulet +1, +2

0.93 to 0.840%, 0.91 to 0.8%.

Crucible Scale Amulet.

Reduces critical damage taken by 30% (now 60%).

Crucible Feather Amulet.

No fall damage as usual, but 30% off the Debuff.

Blue Feather Branch Sword.

Increases protection at HP decrease, absorption rate from 0.5% to 0.3%, now 0.3%.

Amulet "Ritual Shield".

Increases protection with full HP; protection buff was 30%, now 50%.

Great Shield Amulet.

Increases locking strength from 20% to 50%.

Red seed charm.

Increases the healing effect of Crimson Vial of Tears from 20% to 40%.

Cerulean Seed Charm.

Increases the healing effect of the Crimson Tear Bubble from 20% to 40%.

Blessed dew

2 HP restores per second → 5 HP restores per second

Taker's Cameo.

30 HP recovery + 3% HP recovery with kill, changed to 60 HP recovery + 6% HP recovery

God hide.

30 HP save + 3% full HP save, hits change to 60 HP save and 6% full HP save.

Red Assassin Dagger

Recovers 170 HP and recovers 20% HP in case of a critical hit.

The Serouléan dagger of the Assassin.

15 FP Recovers When Critical Hit → 30 FP Recovers

Carian Filigreed Crest.

50% less FP is spent on skills.

Ancestral spirit horn

3 FP → 6 FP for killing enemies

Red amber medallion +3

1.1 HP increment → 1.23% HP increment

Carnelian amber medallion +3

1.13% FP Buff → 1.260% FP Buff

Viridian amber medallion +3

1.17 endurance increase → 1.310 endurance increase

The Mascot of the Two-Headed Tortoise

10 Stamina Recovery Speed → 25

Valiant Horn +2 Amulet

Resistance to bleeding and frostbite 180 → 360

Immunity horn mascot +2

Poison and red rot resistance 180 → 360

Cleansing Horn +2 Spell

Resistance to sleep and madness 230 → 460

Spot Necklace +2

Resistance to poison, red rot, bleeding, frostbite, sleep, and madness 100 → 200

Magic Drake Amulet +3

Absorb Magic 0.78% → 0.670

Flame Drake Amulet +3

Fire absorption 0.78 → 0.670

Bolty Lake Amulet +3

0.78 Lightning absorption → 0.670

Golden knife

0.78 Absorption of holiness → 0.670

Pearl Drake Amulet +3

0.890 Absorb magical, fiery, lightning, and divine damage → 0.750

Red seed charm +1

Crimson Flask 30% increase HP recovery → 80% increase

Charm of carnelian seed +1

The recovery of FPs in Cerulean Flask is increased by 30% → 80%.

Amulet of Blessed Blue Dew

1 FP saved per second → 5 FP saved per second

Amulet "Luxury Crucible Feather

Removed 15 protection easers

Relic of the Outer Gods

5 Arcane → 10 Arcane

Mascot Crushed stone

Damage from hit/roll attacks increased by 1.1% → 1.2%

Crusader Cross.

Buff damage 1.15% → 1.3% after killing an enemy.

Old Man's Delight.

Increase damage from 1.2% to 1.3 If there are Mad Men nearby, they gain 45% damage.

Arrow Surge Amulet.

Arrow and bolt damage increases from 1,080 to 1,160%.

Pearl Shield Amulet.

Blocking magical, fiery, lightning, and holy attacks reduces damage by 20 to 40%.

Dry bouquet.

Damage taken is increased by 1.2% when summoner dies (changed by 1.45%).

Smishing Amulet.

Attacks with missile weapons increased by 10% → replaced by 25%.

The Amulet of Disease.

Increases resistance to the last disease - resistance increased from 350 to 700

The Tree of Revenge

Attacks increase by 17% after rolling or stepping back.

A torn tree of a cross.

Charge attacks increase by 15%-30%.

Saint Trina's Smile

1.2 damage, increased to 1.4% when the sleeper is in close proximity.

Amulet of horror.

1.15 more Magma Power 1.3% more damage

Beast of divine rage.

Storm damage increased from 1.1% to 1.25%.

Dear stardust.

The shooting speed was increased from 99 to 127 and the 30% reduction in protection was removed.

The Amulet of the Lords of the Great Wall.

The absorption of rigidity was reduced by 35%, now reduced by 55%.

Lerana's Carving.

Stance damage increased by 1.15% to 1.35%.

The Sword of Mercy.

Damage after a critical hit used to increase by 1.2%, now it is 1.450%.

The Amulet Of A Crucible.

Removes a 45% reduction in protection.

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Game Version *

all (Complete Talisman Overhaul-6211-1-13-2-1723775380.zip)