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Raised ashes of war
About This Mod
Heal damage from different types of battle ash as a unique ability of some weapons. R2 attacked with large heavy weapons in both hands. But the main thing is that AMI does a little bit of ash to surprise the enemies, which eases the combo.
2.3 Updated to version 1.8.1.
It's been months since I uninstalled Elden Ring, uploaded an editor file that contains all the changes I've made, an editor file version 1.8.1, but if you're using DSMapStudio, there's no problem merging files and comparing changes. However, the list below is not complete, I have corrected much more, and all have their own names.
Atkparam Bullet and SpEffect make choices because these are the changes needed to change ashes of war's behavior, and there are still many changes that affect the rest of the game.
If you need to know how to merge editor files, you learned about it in this video.
Ashes of War: Gallop of Storm: Increased Damage.
Ashes of War: Repeated Thrus: 1.7 Fixed this.
Ashes of War: Blood Tax: Fixed 1.7.
Ashes of War: Gravitas: Plunging a sword into the ground with increased damage will have amazing consequences.
Ashes of War: Stamp (Unfold): Fixed 1.7.
Ashes of War: 1.7 fixed.
Ashes of War: Sandstone Pebbles: Inverted Nerf.
Ashes of War: Rotating Weapons: Produce Stepped Birds.
Ashes of War: Storm Wall: Deal a small amount of damage to a target with the wind and blow it is currently producing.
Battle Ashes: Spectral Lance: Increased Damage and Speed.
Ashes of War: Loretta's Oblique Line: As damage increases, the first oblique line dislodges the target, and the second oblique line knocks the target down.
Ashes of War: Lightning Aries: produces cascading birds.
Ash of War: Enchanted shot: It has a small hole in the shield that causes the target to wobble.
Ashes of War: Double Slash: Produce birds staggered. No matter what weapons. It always has the same effect. The serpent blade is now a pleasure for you.
Battle Ashes: Vacuum Cut: Knock down targets and damage is increased.
Ashes of War: Storm Hunter: 1.7 Fixed this.
Ash of War: Spinning Strike: The first move causes a reeling and the last R2 hit falls to the ground.
Ashes of War: Lightning: produce gradually
Ash of War: Lightning Ram: continues to roll and slide on targets.
Ashes of War: Blade of Blood: increases duration and range.
Ash of War: Phantom Slash: The final blow of the combination knocks the target down.
Ashes of War: Rain of Arrows: Extending Range of Fire
The ashes of war: inside and out: with a piercing shield.
Ashes of War: Eruption: This ash and all that leaves traces of magma, I shortened the time it takes to hit. They've spent too much time being last.
Ash of War: Prelate Charge: Damage increased and charge effect changed. The path of fire has a better range and attacks the enemy more easily.
Ashes of War: Ring of Sacred Light: Deals increased damage from both weapons and rings, as well as some damage
Ashes of War: Poisonous Moth Flight: Increased Damage.
Iney is also stamping red flames: I don't know if it works, but it changes the duration of AMI. Theoretically, it should have a greater range.
Unique skills:
Greenstone Chris: Attack range is longer.
Black Blade: Extended range of the bullet.
Decorative Straight Sword: Produces stepped birds.
Holy Trina Sword: Striking the Blade Causes Loitering
Black Gargoyle Blade: Hit your target against the ground.
Grand Sword of Ordovician: When his ability is fully charged, he will hit the target.
Alebaster Lord's Sword: When you slash the sword into the ground, the damage increases and accumulates gradually.
Helfen Tower: Damage increases, and now its target is reeling
King's Great Sword: If you stick the sword into the ground, the target will be crushed.
Dragon King Rock Blade: Throws the target back (when it is in the air), making it easier to strike the final blow completely.
Astell Wings: Launching a nebula deals damage to the target.
Eclipse Shotel: A blast of skill knocks a target down. The Big Word Magma Wyrms: The First Jump That Knocks a Target Down
Zamor's Curved Sword: Striking a weapon against the ground deals damage to the target (same as gravity).
Cursed sword of Morgoth: it no longer bounces off your weapon when you try to do so against a protected enemy.
Moonveil: R1 projectiles travel a greater distance.
Dragon Scale Blade: A personality exchange with Dragon Alebard has the same effect as crushing a target, and is tied to a normal effect.
Rivers of blood: produce birds in a staggered manner.
Cranial blood vessel candle stand: Each blasting attack increases damage.
Monster Claw Big Hammer: If there is a distance, the claw bounces off the target, but if it is near the target, the hammer knocks the target down.
Phagocytic rods: Damage is increased.
Godfrey Ax: 1.7 Fixed it.
Snake Hunter: The first attack is thrown to the ground, the second is thrown into the air.
Vaika's lance: hit the ground.
Dragon Halva: When you make the last move, it will crush the goal.
Loretta's Combat Spit: The first oblique line with increased damage strikes the target, and the second oblique line knocks the target down.
Steel Wire Torch: Fire more times in the path of fire.
Holy Trina Torch: Now deal damage with fire.
* Freezing needle: increased distance to move the charged R2.
* Astel Wings: increased damage from his charged R2. It creates a stepped form. We have improved the distance traveled by the R2 projectiles with both hands (both arms cover a greater distance). Increase in the range of nebulae.
* Smooth Curved Sword: Increased R2 damage (both single and double hands)
* Curved Sword: R2 total weapon increases damage to one or both hands.
Shaft, hammer, swing - the balance of power has been corrected, now the blows cause less slippage.
* Frozen Zipper: If you are near a target, the spear hits the target against the ground, making it more susceptible to slow impact damage.
* Gurrank Monster Claws: Jump on target like Gurrank.
* Pot Edges: Breathable: Damage dealt increased by +10.
* Side of the pot: Tail: Charge damage increased by + 10
* Pot Edges: Angles: Damage increased +11.
* Pot Edges: Angles: increased charge damage +11.
* Hand Star: Bolt: Increased damage +20.
* Elden Star: Explosion: Damage increased by +20 and fell to the ground.
* Black Knife: 2. The slice hits the ground.
* Oracle Bubbles: can explode to make a loitering.
* Big oracle bubble: burst to hit the target.
These are some of the mods I made, I also upgraded the charging R2 (two-handed) with big swords, big curved swords, big swords, big hammers, big weapons and alabard.
ATKPARAM_PC is only required for ashes of war.
The projectiles use spectral lances and arrows (rain of arrows, through and through, as well as exciting shots).
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