banner
Rating
Voted0

Original weapons of enemies

3
Mod version:1.3
Game version:all
The mod has been successfully tested for the absence of viruses
821.46K109.41K

Report mod

  • image
modalImage

About This Mod

A mode that preserves the game's charm and complexity, but accurately transports the sets of enemy and boss moves for the player, including features, animations, grabs, VFX, and attack chains used by the original NPC. Known Issues >Sound does not work properly. Scroll to the bottom of the page for more information. >Impact materials do not match the original enemy. >Tear-mimicking AI farts the brains when using modified weapons. The sounds of Elden's ring are loaded into the sound bank, so enemy sounds only work when the asset associated with the sound is loaded. Currently, this restriction can be circumvented by using Torrent to download additional sound banks. How to activate sounds This method allows you to install one additional sound bank. >Download Smithbox. In the project, go to the Param Editor tab >Find NpcParam >In NpcParam, find 80000000, this is NpcParam ID for Torrent >In the Torrent tab, find Add Sound, display SoundBank ID >Replace the sound of 5130 Messmer to SoundBank ID the enemy you want to activate, 2010 Blaidd, 5300 Rellana, 2100 Black-Blade Assassin, 5070 Death Knight, 7100 Zamor's Ancient Hero, 5800 Devonia Please note that this is a temporary patch when working on adding sounds to the player's sound bank. Merge Information This mod is not compatible with 90% of Nexus mods. This mode is not compatible with 90% of the Messmer nexus mods - HKX 930 TAE 82 Rellana - HKX 920 TAE 80 Black Knife Assassin - HKX 970 TAE 81 Blaidd - HKX 990 TAE 91 Death Knight -. HKX 941, TAE 83 Ancient Hero of Zamor - HKX 910, TAE 84 Crucible Knight Devonia - HKX 880, TAE 85

image 1 for


 image 2 for


 image 3 for


 image 4 for


 image 5 for


 image 6 for


 image 7 for

Similar Mods/Addons

Game Version *

all (Enemies' Original Weapons-7130-v1-3-1736392532.zip)