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Support bar mod

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Mod version:1
Game version:all
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About This Mod

Rack mode in Elden Ring creates a new UI element on an opponent's head to show how much damage the rack has done to the enemy.

Eldenling Postia Balmod


This is an early version - expect some bugs


General


This mod was created to present the enemy's position as an element of the game's user interface, but for me, if you can make such information visible and consciously react, it can increase the fun of the combat system. or feel the current state of damage from the enemy's position. it's more like a real enemy situation than a blind guess. You can spend thousands of years learning. Playing tests, I also quickly realized the value of playing actively and using more techniques and weapons that damage posture, and eventually found it.


The mode has no ambition to change game data; it is only used to display it, so do not require such changes. Modularity is good.Your game's behavior depends on the stagger values, etc. If you want to change the conditions.For example, you can do this in another mode and still use it only to display data.


The mode does not change any data, so it must be practically compatible with other modes. The problem can only occur if you use mods that make major changes to HUD elements.


Read first:


In this case, you need to change the value of Positionfixingmultiplier in Positurebarmodconfig.Eni... The general rule of thumb is that if a stop band seems to shift beyond the health band, you should increase its values, and the tendency to shift before the health band should be greater than 0, so keep in mind that this is a multiplier. this could be a real number. It is recommended to test first on the horizontal axis (x) and then on the vertical axis (y). They may not always be a little synchronized, but keep in mind that they can be as low as possible

You can run the game in test offset mode by changing the offset value to true in PostureBarModConfig.Ini... This will allow you to test the settings in the game, rather than changing them inside.ini file and restart the game. During the offset test, you can press the "Down / Up" keys on the page to change the value you want to change, use the arrow keys to change the value, or save the current modified distance.ini by pressing the insert key. For more information, see the Menu in the upper left corner during playback

If you have a problem in the first place, please read the section on possible issues below before publishing


Possible problems


There are some issues you may encounter after setting the mode. First of all, you should remember that if the game has been updated not so long ago, the final version of fashion may not have been distributed yet, and in case of game failure for any reason, especially at the beginning of the game, you can try opening the magazine inside the fashion. Posture mismatch.Report the problem in the ini file and on the git or Nexus mod page.


Some common issues you may encounter include:


I cannot return to the game after minimizing in full screen mode - unfortunately, I'm not sure I still have a solution for this, I'm not sure how to solve this problem.

The boss panel does not fit well with the health panel - you will need to set new values in it, especially if you use other modes that change their position, for example, are updated.First FirstBossScreen INI file. You can also use a special tool to help you find the correct offset in the game by setting the Offsettest value to true inside.ini file

In this case, you need to configure it yourself to understand how to configure these settings.When you start the game by setting the value to OffsetTest true, you have several options to change the offset from there and save it to it.ini file. In extreme cases, when nothing works, you should report the problem on the git or nexus mode page.

Rods are aligned when they are static, but swing strongly during movement, most likely due to the position-locking algorithm, so they can be disabled internally.It is an ini file, but the panel can always be dragged slightly after the status bar, or the position of the modifier value is internally multi-level.Set OffsetTest to true in the ini file or in the game.ini file (remember to save these values). If the position bar tends to deviate beyond the health bar, the position-fixation multiplier should be greater, and if it tends to outpace the health bar, the position-fixation multiplier should be lower

Mode does not work / mode fails at startup - it is best to include logs to report problems with git or nexus mode pages.You can create this by setting the log value to true.INI file

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Game Version *

all (PostureBarMod-0.5.0-3405-0-5-0-1705775298.zip)