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Huge set of sword moves in Omniside

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Game version:all
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About This Mod

Enjoy yourself. This is superior to humanity.

This mode reworked a huge sword action, which was modified to give players a smoother, more powerful, and more engaging way to kill. The mod also includes an additional replacement for the Quickstep, which further raises the bid.

Not updated to 1.07


Notes on Moveset:

One hand:

The R1 grille is fairly standard - it is strong and reliable, preserving the character of the weapon. Credit trollaxethrowerr for this anime.

Loaded R2 enhances the player's sword handle, allowing this heavy weapon to swing much faster than normal. Thanks to Angela Dasha for all this.

Evade attack: Bully's apex: Use two heavy weapons with bloody blades as you take off into the air and turn toward your target.

Step back Attack AMI: Bloody Slash: It looks like a bloody slash, but now I have 2.

Sprint R1: The default is sprint R1, but it is faster.

R1 Sprint: Prevent: Attack in the blink of an eye due to thinness by a greyhound, but faster.

with both hands.

The standing R1 sequence is replaced by a charged attack that hits the enemy in the sky, followed by a heavy cleft that completes the Lion's Claw as the finisher.

The loaded R2 remains fairly standard and retains some similarities in the nature of the weapon. Trollaxethrowerr Animation. But I have lent the massive sword AMI "Big Sword" something special to the R2 with 2 hand charges: they have insanely fast lion claws that can be juggled a little or combined with air, still designed to attack enemies, being in the air from the first swing up.

Dodge Attack: The 3-stroke portion of a double slash.

Reverse Pitch Attack: Eohide's Dancing Blade, but twists are now activated in mid-attack.

Sprint R1: Crimson Moonfall: works like a form of thunder, but most have new visuals and sounds. There's a two-tabular frame.

It works just like Sprint R2: Omnicide: Wolf's Assault, but includes legendary cutting attacks from doomed death and new visuals/sounds.

Upgrade quick step:

Forward: Night step: super-fast teleportation/flashing with I-frame and no damage.

Back: Crawling Death: Move slowly, transform into an invincible cloud of black mist, and settle down to deal a fatal blow.

Left: Shadow Master: Maximum Edge. Teleport invisibly, slash enemies with a deadly blow, and project the image as irreverent as possible. It is most often used as a continuation of any of the two named abilities.

Right: Optimistic Crescent: This is similar to the scope, but with a higher tranquility AMI


Modified TAE: a26, a136, a755

Organization.My bin option has changed: Behaviorparam_Pc. For diversity, I used the lines between 400000100 and 40000015 decommunization.


Fads and disclaimers:

-If you find that this set of moves makes the game too simple, no longer allow yourself to use a red bottle and/or raise your living standards. There is much you can do to bring a challenge back into the game. You can also edit your editor files and make sure that Quickstep costs fp a lot more.

- In addition to the changes made to the "Big Sword", I have edited the basic movement, designed only for the Giant Sword. So for example, if the giant sword you're using has its own unique R1, the R1 I've modified won't be displayed.

- Remember that you can only use the ability to quickly step, teleport / flash forward, if you are not blocked. This is how the game handles direction input in Quickstep. In addition, Nightstep does not always do so well with landings and racks.

- For some reason I replaced the second charge of R2 with one hand, the second charge led to the conclusion that you can not use r2 with one hand. But why would you do that AMI?

- I have asked trollaxethrowerr for permission to use his animation in this mode. Trollaxethrowerr, if you've read this and you're having trouble turning these animations on for me, I suggest you download this version and replace them with the main game animations. - This mode does not contain changes to the position of the weapon or the player's idle animation.

- The camera tool was not updated, so I could not make unusual screenshots of this mod page

-I will soon have another way of moving, this time for a heavy poke sword. I like many of these attacks, so there will be some overlap with this regime.

Similar Mods/Addons

Game Version *

all (OmnicideCS 1.06 c0000 and regulation.bin-1532-1-02-1662050465.7z)