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One-handed animation for one-handed weapons - daggers with swords, etc.
About This Mod
2 less annoying animations when using small arms by hand
This is a variant of the squat mode copyistmonk, which allows one hand to idle to convert most of the idle animations into 2 hands to the 1-hand version. He changed the modes for all weapons, but I wanted to keep some of them with 2 hand-held idols (great weapons, excellent and ordinary spears, sickles).
This is simply for change:
-dagger.
-sword.
- Curved sword
-katana.
- a hammer.
- a frame.
-Personnel
-whip.
-Axis
Use Mod Engineer2 to install it. If you are using a different mode, for example Convergence, you can use "c0000_a1x".You can leave "anibnd".it should work with "dcx" in the folder "chr" (nothing should be broken, make a backup just in case)
If you want to do what I do and choose to animate 1 hand for a sickle or something like that, I have other modes, I think what I added was stunning, hopefully to avoid your headache. Also an apology for bad English.
You will need Yabber and uxm (only UXM if you want to get the file yourself, 4 if you want to skip understanding).
Get yourself in uxm "c0000_a00_hi."Anibund dcx","c0000_a0x.anibnd.dcx","c0000_a1x.ve ,from "chr" to "dcx". I did not find "c0000_a00_lo". My only suggestion is that something was done wisely because it's in the files of the Anibund dcx game.
As soon as you have it, "Drag"."The file "dcx" is above Yabber.exe, and it should open them. This is the same folder where you repackage and use them.
Notice that the animation spreads in different files
(Plagiarism by CopyistMonk & Clever)
Important:
If you want to change to a different idle mode, follow the steps above, but rename the HKX file and place it in a different folder. Here's the difference:
If you want to change the normal idle mode with one hand, rename the animation to a000_000000.paste into c0000_a00_lo-anibnd-dcx and c0000_a00_hi-anibnd-dcx
If you want to change your arm's idle mode, rename the animation to a002_000000.Paste it into the folder hkx and c0000_a0x-anibnd-dcx.
If you want to change the lance idol that is used with one hand, change the animation name to a003_000000.Paste it into the folder hkx and c0000_a0x-anibnd-dcx.
If you want to change the normal idle mode of both hands, change the animation name to a010_000000.Paste it into the hkx and c0000_a1x-anibnd-dcx folders.
If you want to change the idle mode of both hands, change the animation name to a012_000000.Paste it into the hkx and c0000_a1x-anibnd-dcx folders.
If you want to replace the two-handed spear idol, change the animation name to a013_000000.Paste it into the hkx and c0000_a1x-anibnd-dcx folders.
(These are file suffixes)
Idle: _000000.hkx
?: _000009.hkx
guards?: _000100.hkx
pregard?: _019000.hkx
go-run-run, go further: _020000.hkx~_020230.hkx
Many things, including the walking protection animation described below: _022100._029033.hkx
Go and defend yourself (look, I said it!):_023000._023200.hkx
Skip: _202000.202140.hkx
Squats: _300,000.390,500 yen hkx
As an example, if you want to change the unused manual animation 2 files for heavy weapons, you will need to get a002_******.In the hkx file and rename it to a012_ ******.Modify the files in the hkx c0000_a1x-anibnd-dcx folder. To rename a file (because there is a lot of it), simply move the file to another folder and use the command line in the window with the "ren*" command. hkx a002_??????.??? "Bulk rename without quotes. For other animations, replace "a002_" with one of the target names.
After you have changed the w/e you want to change, take the folder and repackage it using Yabber. Now you can use the received file in the mode manager w / e, which you want to use.
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