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Amber Talisman - Crimson - Cerulean - Viridian Attunement.

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Mod version:1
Game version:all
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About This Mod

In principle, I make such edits all the time and don't keep them, so I put it somewhere in the future. If anyone else finds it useful, fine.


The situation is as follows:


Red Amber +0 = 10% Health and 1 Health Point regenerated every 2 seconds 

Red Amber +1 = 15% Health Gain and 1 Health Point Regeneration every 1.5 seconds 

Red Amber +2 = 20% increase in Health and 1 Health Point regeneration per second 

Red Amber +3 = 25% Health and 1 Health Point Regenerated every 0.5 seconds 


Cerulean Amber +0 = 10% increase in focus and 1 point of focus regenerated every 2 seconds 

Cerulean Amber +1 = 15% increase in focus and 1 regeneration of focus points every 1.5 seconds 

Cerulean Amber +2 = 20% increase in focus and 1 regeneration of focus per second.

Cerulean Amber +3 = 25% increase in focus and 1 regeneration of focus in 0.5 seconds 


Viridian Amber +0 = 10% increase in stamina and 2 regeneration points of stamina every 2 seconds and 20% balance.

Viridian Amber +1 = 15% increase in endurance, 4 regeneration of endurance points every 1.5 seconds and 25% of vitality (this is the same as Blugoth)

Viridian Amber +2 = 20% increase in endurance, 6 points of endurance per second, 35% of vitality.

Viridian Amber +3 = 25% endurance, 8 endurance points in 0.5 seconds and 50% life force (this is twice as much as you already have).


Endurance regeneration may not be very noticeable as it is already recovering so quickly.


This edit is so small that you should not overwrite regulation.bin.

Use smithbox to import the csv file.

Similar Mods/Addons

Game Version *

all (Amber Talismans boosted-6254-1-1724072239.7z)