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- Gamma Unbound Weapons in ER 1.13.2 (new moveset) Reloaded Thanks to Rafa023 for the reward!

Gamma Unbound Weapons in ER 1.13.2 (new moveset) Reloaded Thanks to Rafa023 for the reward!
About This Mod
The unbound GAMMA weapon was reloaded and updated for Elden Ring 1.10. The legendary Ring of Elden weapon underwent a significant redesign of its range of moves to justify its name.
The unbound GAMMA weapon was reloaded and updated for Elden Ring 1.10.
Disclaimer: I used old files, updated them and reuploaded them to Nexus. This privilege belongs to GAMMAngyuen, who is a real artist and deserves all the praise. Let me tell you what Witsch really thinks: if you ask a question, the answer is "I don't know." The Eldenring modding community is large, so if you keep asking, someone will help you).
Anyway, for those who don't know, here's a video someone made and my personal explanation of what this mod does:
GAMMA's Unbound weapons changes three weapons:
Night Sword and Flame.
- Basic attacks have been greatly accelerated and have excellent combo.
- These combos are complemented by particle effects that represent the strength of the moon and the force of fire.
- The Ashes of War effect resembles the Hollow Purple Gojo effect, but when the red and blue spheres collide it turns into a giant quick piercing attack like the blue guy from Devil May Cry.
-A heavy attack was changed to an attack in which the sword plunges abruptly into the ground, leaving a huge stream of oblique blows around it.
- Two-handed and one-handed swords have different sets of movements.
Ruin Greatsword.
- Two-handed and one-handed have different sets of movements.
- All attacks have a gravitational effect.
- Heavy attacks become AOE combo.
- Combo attacks with two-handed weapons and heavy attacks result in gravitational beam attacks.
-Astaire's teleportation ability has been replaced by the Ashes of War.
- Heavy has a steep attack when he spins his giant sword like Ichigo before it hits the ground causing a gravitational effect (on objects exposed to physics, the gravity of the sword acts).
Dragon Great Claw.
-The set of movements differs in two-handed and one-handed use.
- The Ashes of War levitates in the air, lifts the ax above your head and releases three huge bolts of ancient dragon lightning.
The two-handed combo covers the ax with red zippers and waves it like a giant sword.
- The two-handed combo is a bit crazy: several parallel Lancet axes produce a lancet combo that flies into the smoke like a praxis ax and forcefully throws the lancets onto the ground like a Lancet ax.
- Two-handed heavy combo is also quite crazy and deals a lot of damage.
- One-handed heavy combo - usual, but still bright.
- There is a very steep attack when you make SWOOSH, jump into the air, BAM, WHAM, FWOOSH and fall to the ground with a huge explosion.
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So, yes.
These three weapons have crazy visuals and combos. In my experience, they can be fought as equals against bosses.
Other things are worth mentioning:
The Giza wheel uses the same one-handed combination as the Dragon Greataxe, so when using the Dragon Greataxe, the wheel is sometimes covered with Ancient Dragon lightning. That's really cool.
The first weapon (sword) Night Origin receives is a one-handed combination of Sword of Night and Fire and Teleportation Ashes of War. I don't know how it turned out, but if you see it when you activate the Elden Ring, it means you've loaded the mod correctly).
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