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Nier2B idle animation with Walkrun add-on edition

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Mod version:1
Game version:all
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About This Mod

For those who want to close their legs because you're an elegant woman.

Replace the idle animation with the 2D idle animation.

Replace heavy/light (December not included) with one hand and two hands

Extra movement for cross-country sprints is also included

Hello to all who are interested in promotions that personal use decides for my first mode

Credits provided in animation belong to the team pipeskr Carian Combo Warrior and cleverraptor6 to change the management of idol

1.0 replaces only idling 

1.1 includes walking races and sprints available for sabers and poles, except for heavy fat characters/users of large swords

1.3 Includes hkx and tae files for merging

1.5 Effect correction and optimized file are also optional

Sit down and go to the video section tab to demonstrate 1.6 Speed, a new sprint and elegant animation.


Use Idle only with other modes (CCW, Convergence, etc.).) If you want to merge.), I suggest you check the cleverraptor6 manual in the mode description :

https://www.nexusmods.com/eldenring/mods/2397?tab=description

Using Yabber, just change the name


Installation: Put it on.Dcx files in ELDEN RING \ Game\mod\chr folder in MOD engine2


Known Issues:

- The weapon will also be invisible if you use the settings file to hide the weapon during the gallop while holding the unit (protection)

- A slight tremor (almost imperceptible) while walking (I can not fix it until I learn to adjust it.file hkx T_T).

- Left dual-use weapons may look strange (can't be fixed because of animation coding)

- Mage/Int build has a strange problem when magic casting is sometimes accelerated/accelerated (I don't know why T_t yet)

- Heavy throws or heavy characters will return the animation to its previous state (the reason why knowledge cannot be corrected :))

- Not checked on male characters 


Note to merge:

Credit to McKen for some training on combining Hkx and tae files;https://www.nexusmods.com/eldenring/mods/3765?tab=articles

- You need to combine them both.hkx and tae files for proper memory speed


How do you adjust / change your own animation speed (for example, if you want to mix and match, for example, when walking in animations without a sprint) :

If you just want this merge.No file hkx.To fix the speed of the animation, you need to take an extra step (so you can adjust the speed yourself);

1. Open your open c0000.dcx using anibund DsAnimStudio (if you haven't merged with other mods or you don't have c0000.Open the dcx files in the modengine2 folder, just use the UXM picker to open the chr folder)

2. Depending on the hkx you combine, you will need to find the hkx you want to change, for example, a00.This is normal for fists, swords, daggers and 1 arm without a weapon 

3. Once you find out what changed your hkx, find the name hkx you changed after opening dsanimstudio, for example a000_020000 (slow walk).

4. Press the merged hkx and press animspeedgradient on the middle tab (unless you click Shift + right mouse button on the middle tab and switch from jumptable to animspeedgradient)

5. Change both speedatstart and speedatend to values from 1, deck to 2.0 (1.0 - normal speed, 2.0 - double speed), where you can adjust your own speed (for the specified speed).

6. Press Ctrl + S to turn it off when finished


How to hide / hide weapons:

1.3. Follow the above guide until you reach this step

2.In 4. step instead of animspeedgradient click the empty space on the middle tab and right-click Shift + to change jumptable to 710HIDEEQUIPPEDWEAPON

3.Check the box on the right, depending on your settings, and press Ctrl+ S when you're done.

Similar Mods/Addons

Game Version *

all (Nier 2b Idle Walk Run Sprint Movement mod-4738-1-6-1711435486.rar)