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- Gore - Weapons - Inventory - Stamina - Mechanics and Environment

Gore - Weapons - Inventory - Stamina - Mechanics and Environment
About This Mod
⚠️Please read the description for more information.
Before installing:
If you use any other mods of mine (except Overnight Legend and Save Game Vault), please remove them before using this mod.
If you are using any other mods that modify the physics, gore, stashes, vendors or player variables, please remove them before using this mod.
To avoid conflicts, I listed the files used in this fashion on the ➡️ DOCS page.
Troubleshooting:
In 99% of cases all my mods work in both SP and MP (online).
- Please try the steps/methods below in case some functions stop working.
In 99% of cases all my mods work in both SP and MP (online)
- Please try the steps/methods below when the selected functions fail.
Do the story agent (vendor) functions not work?
- Open steam > Look at the top left and click "STEAM" > "Go Offline..." > Start DL2
Do the player's variable functions (endurance, glider, grab, etc.) not work?
- Solution 1: Go to Game > Settings > Disable Community Events
- Solution 2: Open steam > Look at the top left and click "STEAM" > "Go Offline..." > Start DL2
Why do I need to go offline in some scenarios?
- This is because Techland does not allow some files to be modified during events.
How do I find redeemable items? (custom drawings, easter eggs, etc.)
- Open Game > Download Save > Cache > Add-ons > Scroll Down.
How to buy exotic weapons?
- Go to the stash > Extras > scroll down until you find "weapon drawings" > create weapon parts > spend them at the firearms dealer.
Can I use add-ons on my own?
- Yes, add-ons do not require a basic mode.
Detailed list of features
Zombies: (optional add-on)
Daytime:
- Moderately increased frequency of spawns.
- Increased number of spawns in the "Dark Zone".
- Some bite can attack and rise like a viral (except for weak and armored bite).
Night time:
- The frequency of spawns is greatly increased.
- More stray volatils
"Banshees attack you more often than they run away.
Pursuit (pursuit)
- Several types of zombies (Virus, Banshee, Charger, Volatile, Volatile Tyrant).
- Level 5 (vanilla - 4)
"More bats can chase you at the same time.
"During the chase, the bats can approach you.
- The overall speed of the bats is increasing.
General changes:
- Increased number of zombie spawns (special volatile substances, bolters, etc.).
- Increased amount of burning
- Ragdall Physics
- In the city, the speed of sleeping is higher than in the old city at street level and in the daytime. (at night, almost the same garbage.)
Correct dynamic weather: (Permission granted by DomShadow123)
9 new random definitions/weather conditions (Vanilla: 3)
25 new predefined weather scenarios with time and duration (Vanilla: 7)
Character:
The FoV slider is much more efficient and allows you to expand the range of possibilities!
Improved physics of parkour/combat
Improved blocking ability (blocking more types of attacks such as projectiles, charges, etc.)
Better endurance
Improved camouflage (stealth)
Inventory size increased by x2
Custom stash with redeemable items.
Survivor visibility increased
Improved compass (increased visibility distance for unexplored locations icon)
Improved lock cracking (angle, time, attempts and burglary cost)
Equipment:
Infinite endurance only for grapehook and glider.
Improved glider motion
- Speed
- Speed
- Corner
OG Grapple hook
- extended range
- faster kick speed
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