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- Flow - Realistic parkour mod

Flow - Realistic parkour mod
About This Mod
Removed the double jump delay, removed the hanging time between animations, removed the appearance restrictions and most aerial stretches, now you will feel the momentum. Vanilla gravity.
Flow™ - "realistic" parkour mod
For the mod to work, you must start steam offline and disable wifi/disconnect the ethernet cable.
//jump_parameters.scr//
Jump animation changed (Aiden reacts to fall)
Removed LookAngles (a limitation of appearance, mostly noticeable when jumping from a height)
Removed BeforeHangTime and disabled BeforeHangAnimations (removed delays)
Changed double jump animation (oddly enough, Techland fix for long jump animation works for double jump)
Disabled head adjustment (especially visible when jumping)
FarJump and DoubleJump Dropkicks jumps are enabled
Disabled (most) AirStrafing [AllowVelocityMod]
//player_variables.scr//
The duration of WallRun, ExtraGravity and MaxSequence are greatly reduced (you are not Spider-Man, you do not run along the walls, now you are tictac)
Greatly increased gravity Dropkick (feeling now a little closer to DL1)
Double Dash/Dart Speed [Nitro]
Slightly increased speed AfterBoost
Hopehook zamaha animation accelerated
Slightly reduced HeightGain when climbing on items (you know these military towers and how uncomfortable it is to climb them? Not anymore, friend)
Removed by AntiFOV (this is new, perhaps that the animation of the weapon did not merge with the rest of the body, but I did not see any problems, and I like to see my legs when I jump, so I disabled it).
You will notice that this version is a little light (pun), only the minimum has been changed to make it more compatible with other things you can use in your own game to make it a good base/mainstay so you can create your own fashion. I strongly recommend you to do this, it's very simple with any text editor of your choice (but I recommend Notepad++, just because of the *compare* plugin), no more than changing a few numbers. Now go and have fun, pilgrims.
Basically the idea of fashion is as follows: Flow like water, do not stop (see?)
Here is the video:
I would recommend slowing it down (old video, things *bit* slower, but the essence remains the same)
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