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Arena Bloody Palace

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Mod version:1
Game version:1.0
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About This Mod

Don't you like it?

Updates

v1.0000001 - The mod names in .rar have been changed to organize the list of Fluffy Manager mods.




The scene of the Bloody Palace was changed. Colosseum Style. Slightly different lighting for each stage level (1-40, 40-80, 80-99).


What are these colors and statues of Sparda?

At first, I wanted Urizen to sit on the top throne, so I added elements of the Sparda family. Later this became impossible due to the large number of things crammed into the scene and the large number of files associated with Urizen :(.


Can I use the BP lighting mode?

Yes, but the scene will be awkward - Fluffy Manager says it will be "re-recorded", but most mods should work fine. Incompatible will get stuck on the boot screen.




Fluffy Manager.

1. download and install the latest version of Fluffy.


You can find it here: www.fluffyquack.com/tools/modmanager.rar (right click, name the link and save).

2. drag the rar mod to the FluffyManager mods folder ([MOD Manager folder]), open the manager and install it.


Cooperative cheat coach SSSiyan.

The mod must be added to the Collab Trainer folder in Fluffy Manager before it can be installed.

After you install Devil May Cry 5, add it to Fluffy Manager. The asset will then appear in the installers list and can be turned on/off.




When the camera tilts up in the air, the entire scene is hidden at a certain angle (it seems to be 30-45 degrees). I can't fix it, and I think it's a recurring problem in BP's special scene modes.

Some shadows look strange. You can see shadows from street lights or rock roots when there's nothing there. It's about lighting.

Some flags and carpets look faint in the hierarchy of scenes. It's about lighting. I've already tested some lighting files, and the one I chose didn't mess up the look of the scene as much as others.



For models.

Feel free to use these fashion files to create your own scenes (add me in credits section). Most materials can be replaced (except crystals). They do not shimmer or emit light. Textures are assigned as follows:

Submesh 1 = Owie (I intended to use it only for the thorn pit, but it is also used for the other part and is poorly designed).

Submesh 2 = Crystal Material (not replaceable and not used as it is not a piece of crystalline material).

Submesh 3 = Scene

Submesh 4 = Arena 2

Podmesh 5 = Arena 3

Podmesh 6 = Arena




Vainluss1 BP story mode for DMC4 - built on its fashion.

rasptea: Pure BP and various fashion to the sky - used for a quick introduction. Without it, I would have spent much more time looking for the right lighting for my scene.

Arena by Robin - Sketchfab - used for the exterior.

Similar Mods/Addons

Game Version *

1.0 (Arena BP-1237-1-00000001-1621546749.rar)