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Round glasses - ArchiveXL (fem V)

3
Mod version:0.1
Game version:all
The mod has been successfully tested for the absence of viruses
17649.72K422.81K

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About This Mod

the original 3D model of Dokono Kinokoda. modified by me in the sense that I transferred it to Cyberpunk and added appearance. the icon and preview of the material version of Smoke in the gallery above do not quite match the way it looks in the game. the frame must be dark, transparent glass with a blur effect. also the frame does not impose blur on itself, unfortunately. look at image 8 to see this in the game.


the above pile (very cool points):

Kwek's Parasol Oversized Round Glasses glasses

STYLISH SOLOMON GLASSES

Reid's glasses

Frameless round glasses

Bizarre set of round glasses

Tinted round glasses

Round glasses with options


                                


installation:

Install the mod through Vortex or by unzipping the .zip file and copying its contents to the root folder of your Cyberpunk 2077 installation. This should add the .archive and .xl files to the .\archive\pc\mod, and the .yaml file to the .\r6\tweaks.


                                


By editing the .yaml file of the subject, you can insert any lens into any frame! For example, if you open void_Round_Glasses.yaml, you will see a string:

  - { base_color: havana, lens: glass_clear, icon: 04 }


you can change it to:

  - { base_color: havana, lens: glass_shade, icon: 04 }


This will create a view in which the color of the frame is havana, and the lenses are sunscreen (see the last image in the gallery above for an example). To create an entirely new, additional entry, simply duplicate one of the lines and change the name of the lens!


For base_color: the following options are allowed:

black

lesnoy

gold

havana

olive_gradient

red

silver

smoke

white

tree


For the lens: the following options are allowed:

glass_black (black tinted glass)

glass_clear (clear glass)

glass_opaque (tinted black, very dark)

glass_shade (tinted brown)


If you have changed the appearance of an item, it will not be displayed in the virtual studio. You will need to recreate it with the appropriate CET code:

Game.AddToInventory(«Items.yv_round_glasses_(FRAME)_(LENSES)»,1)


for example:

Game.AddToInventory(«Items.yv_round_glasses_smoke_glass_black»,1)

Similar Mods/Addons

Game Version *

all (void_Round_Glasses-15702-0-1-1723126088.zip)