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Heterochromia 3.0 mod

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Mod version:v1.0
Game version:all
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About This Mod

This mod allows your V to have two different/mismatched eyes. The color/pattern of one eye (your right eye V) can be selected as usual in the character creator. The color/pattern of the other eye (your left eye V) will be static and will be determined by the fashion files you set.


How do I select the files I want?

You will need the necessary framework-fashion: Morphtarget & AnimRig Additions


From this mode, you will need three files to work correctly: one of the downloaded part 1, one of the downloaded part 2 and one of the downloaded part 3.


The files are divided into FV and MV; you can set the mod for both at once, in which case you will need six files - two "sets" of three.


Part 1 - [FV or MV] Base

Within downloadable part 1, select the Base file that corresponds to the eye shape number V you want to use mod with in your character creator. If you don't know this number, you can use Appearance Change Unlocker and the in-game mirror to check.


Part 2 - [FV or MV] - Left Eye - Morph Target Slot [##]

Choose the download part 2 depending on which slot of the necessary Morphtarget & AnimRig Additions frame mode you want to use. If you don't have any other mods that depend on this framework, you can choose any Part 2 download, as long as it is designed for the correct physical frame (FV or MV) V.


Inside the Part 2 download, select the Left Eye file that corresponds to the eye shape number in the creator of the character V you want to use mod with.


Part 3 - [FV or MV] - Left Eye - Colors - [Type]

Choose to load part 3 depending on what type of color/texture/pattern you want to use on left eye V. If you want the left eye to use one of the standard/vanilla colors/eye patterns in the game, or you want to use color/texture/fashion pattern that directly replaces the standard/vanilla options, choose to load 'Base Game & Replacers'. If you want the left eye of V to use the color/texture/eye pattern from fashion that uses the Unique Eyes - Core framework, namely the Default version, choose to download 'Unique Eyes Framework - Default'. If you want the left eye V to use the eye color/pattern from fashion that uses the gradient version of the Unique Eyes framework - Core, choose to download 'Unique Eyes Framework - Gradient'. *


Within the loading of Part 3, select a color file that matches the description of the eye option (loading "Base Game & Replacers") or the option number in the character's creator (or loading "Unique Eyes Framework") that you want to apply to the left eye of V.


* You can mix and match not only the colors/patterns of your eyes, but also their type. You can mix and match two different colors/patterns from the vanilla game, two colors/patterns from the same texture replacement fashion or two colors/patterns from the same Unique Eyes fashion, OR you can have a color/pattern from the vanilla game on one eye and a modified color/pattern from the Unique Eyes fashion on the other, or a color/pattern from the texture replacement fashion on one eye and a modified color/pattern from the Unique Eyes fashion on the other. It is not recommended to try to use the Unique Eyes - Default mod in one eye and the Unique Eyes - Gradient mod in another eye, as one or both mods may not display correctly.


How to set the mod?

Make sure you have the necessary fashion framework: Morphtarget & AnimRig Additions

Download, unzip, and select the file(s) you want as above.

Place the .archive file(s) in the 'Cyberpunk 2077/archive/pc/mod' folder.

Enjoy!

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Game Version *

all